Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dbow25
Janus
Level 52
God Stats
1W - 1L
1,728 SR
Queue Stats
21W - 15L
1,638 Elo+
Party 1
Cabrakan
Cabrakan
KATALIKAS69
Cabrakan
Level 149
God Stats
1W - 1L
1,742 SR
Queue Stats
85W - 66L
1,625 Elo+
Party 1
Cupid
Cupid
Kiauragalvis
Cupid
Level 128
God Stats
3W - 2L
1,830 SR
Queue Stats
65W - 54L
1,572 Elo+
Party 1
Susano
Susano
TrueNihilism
Susano
Level 89
God Stats
8W - 8L
1,603 SR
Queue Stats
30W - 27L
1,577 Elo+
Solo
Team Averages
Level 115
1,680 SR
1,583 Elo+

VS

Team Averages
Level 144
1,585 SR
1,560 Elo+
Sol
Sol
Arzuros
Sol
Level 151
God Stats
15W - 7L
1,696 SR
Queue Stats
406W - 417L
1,580 Elo+
Party 2
Baba Yaga
Baba Yaga
LeaderLau
Baba Yaga
Level 124
God Stats
2W - 1L
1,398 SR
Queue Stats
117W - 124L
1,595 Elo+
Solo
Osiris
Osiris
RockyTheGreat
Osiris
Level 144
God Stats
6W - 3L
1,532 SR
Queue Stats
218W - 218L
1,578 Elo+
Solo
Sobek
Sobek
Zrams
Sobek
Level 154
God Stats
2W - 3L
1,624 SR
Queue Stats
97W - 103L
1,499 Elo+
Solo
Fenrir
Fenrir
barioth14
Fenrir
Level 149
God Stats
14W - 7L
1,676 SR
Queue Stats
422W - 431L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
0 / 4 / 2
8,672
510
10,237
13,633
11,456
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Dbow25
Janus
15
1 / 2 / 1
8,713
513
8,001
8,237
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cabrakan
KATALIKAS69
Cabrakan
12
1 / 4 / 1
8,092
476
4,337
12,520
14,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 7 / 1
7,085
417
3,906
10,811
3,642
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
16
3 / 3 / 0
9,623
566
6,231
11,375
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
7 / 2 / 3
10,697
629
15,296
12,001
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Baba Yaga
LeaderLau
Baba Yaga
15
2 / 1 / 6
9,998
588
7,557
9,108
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
8 / 2 / 5
10,728
631
8,193
10,962
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Zrams
Sobek
17
3 / 0 / 3
11,016
648
6,404
13,023
12,889
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
barioth14
Fenrir
14
0 / 1 / 12
9,324
548
3,813
12,563
12,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
20
20
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
4
2
0.25
W
Sol
7
2
3
4.25
L
Janus
Dbow25
Janus
1
2
1
0.75
L
Cabrakan
KATALIKAS69
Cabrakan
1
4
1
0.38
L
0
7
1
0.07
W
Baba Yaga
LeaderLau
Baba Yaga
2
1
6
5
W
8
2
5
5.25
L
Susano
3
3
0
1
W
Sobek
Zrams
Sobek
3
0
3
4.5
W
Fenrir
barioth14
Fenrir
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,712
Damage
41,263
56,576
Taken
57,657
37,137
Mitigated
40,725
15,113
Healing
24,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
10,237
1,687
0
3,756
13,633
11,456
0
6,013
7,620
1,291
56,893
W
Sol
15,296
5,299
0
6,312
12,001
4,766
3,644
3,043
8,795
81,446
10,520
L
Janus
Dbow25
Janus
8,001
202
73
1,957
8,237
3,258
0
3,725
4,454
83,358
0
L
Cabrakan
KATALIKAS69
Cabrakan
4,337
476
0
2,416
12,520
14,158
0
6,917
5,603
18,847
0
L
3,906
1,764
375
2,408
10,811
3,642
0
5,691
5,120
0
42,548
W
Baba Yaga
LeaderLau
Baba Yaga
7,557
143
166
3,212
9,108
4,048
1,338
3,734
5,201
75,946
0
W
8,193
3,022
0
3,688
10,962
6,954
1,314
1,604
9,159
0
73,285
L
Susano
6,231
1,287
0
4,128
11,375
4,623
1,590
5,556
5,764
0
61,317
W
Sobek
Zrams
Sobek
6,404
816
0
8,268
13,023
12,889
526
478
11,489
58,573
0
W
Fenrir
barioth14
Fenrir
3,813
596
0
2,668
12,563
12,068
568
3,937
8,481
213
18,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
51,763
530
Minions Killed
553
0
Camps Cleared
0
1,650,326
Distance Traveled
1,786,457
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,672
510
127
7
0
366,196
1
W
Sol
10,697
629
140
8
0
326,555
6
L
Janus
8,713
513
177
10
0
338,005
6
L
Cabrakan
8,092
476
26
2
0
323,457
2
L
Cupid
7,085
417
81
5
0
275,252
2
W
Baba Yaga
9,998
588
154
9
0
348,167
5
W
Osiris
10,728
631
105
6
0
405,455
8
L
Susano
9,623
566
119
7
0
347,416
1
W
Sobek
11,016
648
129
8
0
369,656
6
W
Fenrir
9,324
548
25
1
0
336,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role