Player Matchup

Thor
Thor
BaltAzarAut
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,362 Elo+
Solo
Janus
Janus
CausticSkies
Janus
Level 8
God Stats
2W - 1L
1,719 SR
Queue Stats
13W - 6L
1,868 Elo+
Party 2
Anhur
Anhur
Mindful-_-Mo
Anhur
Level 28
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Nemesis
Nemesis
Sékiro
Nemesis
Level 26
God Stats
468W - 412L
1,577 SR
Queue Stats
613W - 547L
1,554 Elo+
Solo
Bacchus
Bacchus
Wir_sind_CARNAGE
Bacchus
Level 75
God Stats
0W - 1L
1,576 SR
Queue Stats
56W - 60L
1,524 Elo+
Party 2
Team Averages
Level 29
1,528 SR
1,595 Elo+

VS

Team Averages
Level 31
1,709 SR
1,664 Elo+
Odin
Odin
C-louise04
Odin
Level 27
God Stats
79W - 15L
1,861 SR
Queue Stats
104W - 19L
1,788 Elo+
Party 1
Scylla
Scylla
FlopMasterAth
Scylla
Level 59
God Stats
15W - 8L
1,818 SR
Queue Stats
49W - 26L
1,654 Elo+
Party 1
Gilgamesh
Gilgamesh
Gamer-Twinz
Gilgamesh
Level 22
God Stats
2W - 0L
1,691 SR
Queue Stats
11W - 6L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordGoombaWookie
Ah Muzen Cab
Level 29
God Stats
7W - 3L
1,677 SR
Queue Stats
79W - 41L
1,620 Elo+
Party 1
Ao Kuang
Ao Kuang
itzLordPrime2u
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 10L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 18 / 8
11,006
1,101
8,186
25,655
10,054
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 8
11,987
1,199
20,898
8,360
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 8 / 10
10,665
1,067
9,198
16,486
5,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Sékiro
Nemesis
17
3 / 8 / 10
10,626
1,063
13,668
21,385
8,417
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 11
11,824
1,182
14,126
14,875
23,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

69

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 22
12,059
1,206
24,450
14,114
7,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 19
11,114
1,111
12,470
8,742
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Gamer-Twinz
Gilgamesh
18
3 / 3 / 18
10,640
1,064
6,428
14,831
13,249
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
LordGoombaWookie
Ah Muzen Cab
19
9 / 3 / 18
12,841
1,284
24,385
12,512
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
18
14 / 9 / 13
12,930
1,293
14,022
20,560
7,504
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
129
20
Kills
39
39
Deaths
20
47
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
18
8
0.39
W
9
2
22
10
L
6
3
8
3.33
W
4
3
19
4.5
W
Gilgamesh
Gamer-Twinz
Gilgamesh
3
3
18
4
W
Ah Muzen Cab
LordGoombaWookie
Ah Muzen Cab
9
3
18
6
L
3
8
10
1
L
Nemesis
Sékiro
Nemesis
3
8
10
1
L
5
2
11
5.25
W
Ao Kuang
14
9
13
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,076
Damage
81,755
86,761
Taken
70,759
49,604
Mitigated
35,241
6,643
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,186
2,943
0
0
25,655
10,054
0
6,508
18,983
0
16,269
W
24,450
4,234
0
0
14,114
7,648
0
5,395
8,018
3,846
32,630
L
20,898
894
96
1,252
8,360
2,666
0
3,589
4,671
56,623
0
W
12,470
1,566
0
670
8,742
2,693
0
3,437
5,066
21,612
0
W
Gilgamesh
Gamer-Twinz
Gilgamesh
6,428
1,166
0
85
14,831
13,249
0
7,073
7,240
0
16,582
W
Ah Muzen Cab
LordGoombaWookie
Ah Muzen Cab
24,385
17,210
0
7,109
12,512
4,147
0
3,887
8,340
0
79,385
L
9,198
4,888
0
653
16,486
5,418
0
5,666
10,614
0
20,315
L
Nemesis
Sékiro
Nemesis
13,668
6,430
0
3,146
21,385
8,417
0
6,812
14,351
0
29,723
L
14,126
689
0
1,496
14,875
23,049
0
5,450
9,328
32,743
0
W
Ao Kuang
14,022
3,567
0
3,556
20,560
7,504
0
12,579
7,071
17,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,108
Gold Earned
59,584
204
Minions Killed
198
2
Camps Cleared
8
1,047,260
Distance Traveled
1,045,130
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,006
1,101
13
1
0
172,426
0
W
Odin
12,059
1,206
24
2
2
241,680
1
L
Janus
11,987
1,199
88
9
1
217,384
1
W
Scylla
11,114
1,111
28
3
0
217,748
0
W
Gilgamesh
10,640
1,064
17
2
0
202,758
0
W
Ah Muzen Cab
12,841
1,284
117
12
6
205,473
2
L
Anhur
10,665
1,067
15
2
0
197,660
0
L
Nemesis
10,626
1,063
34
3
1
237,661
2
L
Bacchus
11,824
1,182
54
5
0
222,129
0
W
Ao Kuang
12,930
1,293
12
1
0
177,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role