Player Matchup

Bellona
Bellona
FireFlamesFlamie
Bellona
Level 159
God Stats
9W - 7L
1,561 SR
Queue Stats
515W - 459L
1,625 Elo+
Solo
He Bo
He Bo
Mup4uk
He Bo
Level 146
God Stats
2W - 2L
1,284 SR
Queue Stats
323W - 323L
1,572 Elo+
Solo
Bacchus
Bacchus
TUTOR23
Bacchus
Level 123
God Stats
8W - 4L
1,608 SR
Queue Stats
968W - 852L
1,579 Elo+
Solo
Kukulkan
Kukulkan
YmirlsHere
Kukulkan
Level 159
God Stats
9W - 4L
1,859 SR
Queue Stats
349W - 376L
1,602 Elo+
Solo
Nu Wa
Nu Wa
fluffysamurai
Nu Wa
Level 129
God Stats
9W - 4L
1,781 SR
Queue Stats
316W - 294L
1,605 Elo+
Solo
Team Averages
Level 143
1,619 SR
1,597 Elo+

VS

Team Averages
Level 150
1,544 SR
1,548 Elo+
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Poolu-
Kuzenbo
Level 153
God Stats
1W - 3L
1,874 SR
Queue Stats
280W - 265L
1,571 Elo+
Solo
Artio
Artio
shotgunhobo
Artio
Level 126
God Stats
1W - 3L
1,367 SR
Queue Stats
58W - 51L
1,597 Elo+
Solo
Charybdis
Charybdis
skataar1
Charybdis
Level 155
God Stats
2W - 2L
1,477 SR
Queue Stats
347W - 337L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 17
9,546
868
17,474
17,449
23,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Mup4uk
He Bo
14
5 / 3 / 14
8,920
811
7,586
10,364
5,398
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
TUTOR23
Bacchus
15
4 / 3 / 19
9,047
822
8,749
16,576
25,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
YmirlsHere
Kukulkan
17
5 / 1 / 17
9,857
896
16,118
4,354
2,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 16
9,203
837
14,409
9,392
4,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 4 / 3
8,111
737
10,154
13,753
16,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
 
Rama
13
0 / 6 / 6
7,599
691
11,059
11,607
5,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Poolu-
Kuzenbo
14
2 / 5 / 3
7,936
721
7,695
17,439
26,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 6
7,874
716
3,845
16,142
18,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
skataar1
Charybdis
16
5 / 5 / 1
9,264
842
11,208
10,950
5,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
25
Kills
10
10
Deaths
25
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
4
3
1.13
L
Rama
 
Rama
0
6
6
0.5
W
7
2
17
7.75
W
He Bo
Mup4uk
He Bo
5
3
14
4
L
Kuzenbo
Poolu-
Kuzenbo
2
5
3
0.7
W
Bacchus
TUTOR23
Bacchus
4
3
19
4.5
W
Kukulkan
YmirlsHere
Kukulkan
5
1
17
13.5
W
4
1
16
12
L
0
5
6
0.6
L
Charybdis
skataar1
Charybdis
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,336
Damage
43,961
58,135
Taken
69,891
62,228
Mitigated
72,402
18,305
Healing
19,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,154
368
128
2,206
13,753
16,394
0
8,785
4,795
13,882
0
L
Rama
 
Rama
11,059
4,953
624
1,762
11,607
5,211
0
8,111
3,264
0
24,666
W
17,474
2,121
1,157
6,616
17,449
23,929
627
5,265
12,184
307
23,515
W
He Bo
Mup4uk
He Bo
7,586
260
460
2,199
10,364
5,398
706
4,979
5,385
16,317
0
L
Kuzenbo
Poolu-
Kuzenbo
7,695
1,930
1,580
3,485
17,439
26,800
0
12,692
4,416
17,495
0
W
Bacchus
TUTOR23
Bacchus
8,749
1,331
1,318
3,094
16,576
25,770
157
6,347
10,229
14,551
0
W
Kukulkan
YmirlsHere
Kukulkan
16,118
1,889
1,188
707
4,354
2,499
1,212
1,181
3,173
36,889
0
W
14,409
3,507
0
1,566
9,392
4,632
2,710
3,922
5,470
31,757
0
L
3,845
364
3,677
3,489
16,142
18,272
0
11,596
4,192
9,542
0
L
Charybdis
skataar1
Charybdis
11,208
4,021
808
1,667
10,950
5,725
0
5,985
4,595
0
34,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,573
Gold Earned
40,784
128
Minions Killed
115
0
Camps Cleared
0
1,042,246
Distance Traveled
900,264
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,111
737
5
0
0
194,396
1
L
Rama
7,599
691
35
3
0
164,684
1
W
Bellona
9,546
868
11
1
0
227,205
4
W
He Bo
8,920
811
21
2
0
212,142
2
L
Kuzenbo
7,936
721
20
2
0
173,642
0
W
Bacchus
9,047
822
17
2
0
202,832
0
W
Kukulkan
9,857
896
55
5
0
206,960
0
W
Nu Wa
9,203
837
24
2
0
193,107
0
L
Artio
7,874
716
8
1
0
195,652
0
L
Charybdis
9,264
842
47
4
0
171,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role