Player Matchup

Chaac
Chaac
Codykuhnage
Chaac
Level 125
God Stats
18W - 12L
1,431 SR
Queue Stats
109W - 113L
1,420 Elo+
Solo
Serqet
Serqet
l0st in sauce
Serqet
Level 100
God Stats
18W - 7L
1,881 SR
Queue Stats
447W - 443L
1,599 Elo+
Party 1
Zeus
Zeus
xLooneyGoon
Zeus
Level 29
God Stats
4W - 0L
1,851 SR
Queue Stats
164W - 83L
1,671 Elo+
Party 1
Team Averages
Level 85
1,721 SR
1,563 Elo+

VS

Team Averages
Level 70
1,617 SR
1,458 Elo+
Artemis
Artemis
Judgedthunder
Artemis
Level 99
God Stats
23W - 16L
1,645 SR
Queue Stats
78W - 83L
1,478 Elo+
Solo
Scylla
Scylla
Lintys
Scylla
Level 83
God Stats
4W - 4L
1,619 SR
Queue Stats
119W - 135L
1,435 Elo+
Solo
Ganesha
Ganesha
Lul quzo
Ganesha
Level 28
God Stats
17W - 12L
1,589 SR
Queue Stats
66W - 65L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,379
638
3,483
8,245
3,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 1 / 5
6,336
634
2,674
4,766
2,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 0 / 1
7,510
751
11,529
4,042
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 2 / 0
5,955
596
3,309
5,921
2,011
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Lintys
Scylla
9
0 / 3 / 1
5,801
580
3,705
5,173
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Lul quzo
Ganesha
9
0 / 1 / 1
6,338
634
2,733
9,535
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Artemis
1
2
0
0.5
L
Scylla
Lintys
Scylla
0
3
1
0.17
L
Ganesha
Lul quzo
Ganesha
0
1
1
0.5
W
0
1
5
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,686
Damage
9,747
17,053
Taken
20,629
7,274
Mitigated
10,458
5,642
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,483
164
0
4,275
8,245
3,805
140
2,996
5,009
0
14,166
L
Artemis
3,309
1,015
0
0
5,921
2,011
0
3,791
2,021
0
16,139
L
Scylla
Lintys
Scylla
3,705
259
0
882
5,173
1,676
0
3,346
1,665
18,427
0
L
Ganesha
Lul quzo
Ganesha
2,733
232
0
1,150
9,535
6,771
0
5,256
4,279
8,756
0
W
2,674
642
105
572
4,766
2,151
0
1,336
3,373
0
5,200
W
11,529
1,837
0
690
4,042
1,318
84
2,057
1,871
40,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,225
Gold Earned
18,094
109
Minions Killed
93
6
Camps Cleared
3
543,708
Distance Traveled
496,726
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,379
638
17
2
0
185,175
1
L
Artemis
5,955
596
35
4
3
159,548
3
L
Scylla
5,801
580
55
6
0
161,294
4
L
Ganesha
6,338
634
3
0
0
175,884
4
W
Serqet
6,336
634
9
1
2
185,280
0
W
Zeus
7,510
751
83
8
4
173,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role