Player Matchup

Scylla
Scylla
Cardosodachapada
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,543 Elo+
Solo
Neith
Neith
DarkSalem
Neith
Level 20
God Stats
3W - 0L
1,642 SR
Queue Stats
15W - 12L
1,468 Elo+
Solo
Bakasura
Bakasura
KaminariNoKokyu
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,634 Elo+
Solo
Tyr
Tyr
Nyverak
Tyr
Level 17
God Stats
4W - 1L
1,731 SR
Queue Stats
99W - 30L
1,539 Elo+
Solo
Ares
Ares
killthedemon
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,492 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,535 Elo+

VS

Team Averages
Level 20
1,581 SR
1,483 Elo+
Bellona
Bellona
Khelone
Bellona
Level 17
God Stats
4W - 5L
1,670 SR
Queue Stats
130W - 126L
1,431 Elo+
Solo
Chiron
Chiron
Lulanaro
Chiron
Level 26
God Stats
6W - 3L
1,734 SR
Queue Stats
111W - 91L
1,548 Elo+
Solo
Olorun
Olorun
Twitch_Joakinn
Olorun
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 140L
1,487 Elo+
Solo
Serqet
Serqet
aleatory-bine3
Serqet
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
59W - 57L
1,386 Elo+
Solo
Ra
Ra
kokichi10
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,885
468
9,982
7,700
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DarkSalem
Neith
13
0 / 7 / 3
8,256
435
4,940
13,567
2,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
20
15 / 2 / 2
12,466
656
22,601
21,699
11,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
19
6 / 3 / 10
11,201
590
19,819
16,943
18,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 5 / 7
7,296
384
2,287
12,305
7,034
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Khelone
Bellona
13
0 / 4 / 3
8,153
429
7,303
14,657
16,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Lulanaro
Chiron
15
9 / 4 / 4
9,961
524
17,480
14,430
5,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
7 / 5 / 2
10,397
547
11,825
18,134
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 4
7,806
411
4,107
11,955
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 7
8,923
470
8,228
14,384
10,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
23
Kills
20
20
Deaths
23
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Neith
DarkSalem
Neith
0
7
3
0.21
W
Bakasura
15
2
2
8
L
Bellona
Khelone
Bellona
0
4
3
0.38
L
Chiron
Lulanaro
Chiron
9
4
4
2.75
W
Tyr
6
3
10
3.67
L
7
5
2
1.6
L
1
5
4
0.6
W
0
5
7
0.7
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,629
Damage
48,943
72,214
Taken
73,560
42,247
Mitigated
43,417
23,163
Healing
21,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,982
366
0
600
7,700
2,606
1,338
4,212
3,334
42,515
0
W
Neith
DarkSalem
Neith
4,940
1,855
0
3,413
13,567
2,864
1,180
1,359
12,208
0
48,953
W
Bakasura
22,601
15,227
0
11,179
21,699
11,653
1,602
7,453
13,973
0
105,722
L
Bellona
Khelone
Bellona
7,303
733
0
672
14,657
16,520
0
2,022
12,015
0
46,746
L
Chiron
Lulanaro
Chiron
17,480
5,704
298
3,898
14,430
5,160
1,623
1,234
12,575
0
62,830
W
Tyr
19,819
1,494
0
6,863
16,943
18,090
735
2,611
13,936
0
85,902
L
11,825
7,015
355
7,516
18,134
6,659
692
5,155
11,540
52,286
0
L
4,107
791
0
3,367
11,955
4,412
0
1,145
10,600
0
36,112
W
2,287
368
0
1,108
12,305
7,034
235
4,418
7,887
12,028
0
L
8,228
1,194
2,964
2,582
14,384
10,666
182
2,713
10,543
32,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,104
Gold Earned
45,240
525
Minions Killed
421
0
Camps Cleared
0
1,883,148
Distance Traveled
1,753,521
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,885
468
86
5
0
346,700
1
W
Neith
8,256
435
85
4
0
297,585
8
W
Bakasura
12,466
656
192
10
0
463,814
2
L
Bellona
8,153
429
101
5
0
356,546
0
L
Chiron
9,961
524
100
5
0
349,456
5
W
Tyr
11,201
590
142
7
0
427,135
5
L
Olorun
10,397
547
99
5
0
295,285
2
L
Serqet
7,806
411
71
4
0
392,532
2
W
Ares
7,296
384
20
1
0
347,914
1
L
Ra
8,923
470
50
3
0
359,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role