Player Matchup

Janus
Janus
AmurAmurovich
Janus
Level 83
God Stats
0W - 1L
1,347 SR
Queue Stats
9W - 13L
1,411 Elo+
Party 1
Nox
Nox
Gubit1985
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 139L
1,408 Elo+
Party 2
Odin
Odin
Richardking86
Odin
Level 146
God Stats
3W - 2L
1,626 SR
Queue Stats
198W - 207L
1,411 Elo+
Party 2
Bacchus
Bacchus
WTFMZFKA
Bacchus
Level 89
God Stats
0W - 1L
1,482 SR
Queue Stats
48W - 35L
1,542 Elo+
Party 1
Scylla
Scylla
sarcerie
Scylla
Level 106
God Stats
1W - 1L
1,621 SR
Queue Stats
10W - 14L
1,465 Elo+
Solo
Team Averages
Level 110
1,515 SR
1,447 Elo+

VS

Team Averages
Level 108
1,468 SR
1,437 Elo+
Ullr
Ullr
Misterfoofoo
Ullr
Level 149
God Stats
3W - 5L
1,492 SR
Queue Stats
247W - 272L
1,411 Elo+
Solo
Baba Yaga
Baba Yaga
Miusnik
Baba Yaga
Level 105
God Stats
4W - 0L
1,407 SR
Queue Stats
169W - 172L
1,408 Elo+
Solo
Osiris
Osiris
Rantarokiwi
Osiris
Level 65
God Stats
2W - 0L
1,705 SR
Queue Stats
19W - 18L
1,465 Elo+
Solo
Loki
Loki
Serayo010
Loki
Level 107
God Stats
4W - 5L
1,424 SR
Queue Stats
1,238W - 1,235L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
mq1n
Kuzenbo
Level 115
God Stats
4W - 5L
1,311 SR
Queue Stats
209W - 226L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 9
11,395
670
15,937
13,271
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 6
9,748
573
6,690
13,801
5,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 6 / 7
11,616
683
15,245
13,490
6,501
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
WTFMZFKA
Bacchus
20
3 / 3 / 11
11,347
667
13,203
23,177
36,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
sarcerie
Scylla
18
2 / 4 / 7
11,181
658
11,147
10,947
4,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 10
11,510
677
12,727
10,576
4,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Miusnik
Baba Yaga
20
9 / 2 / 9
13,041
767
17,101
14,025
7,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
19
6 / 5 / 11
11,935
702
8,335
21,558
30,522
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
17
6 / 6 / 4
11,681
687
13,907
12,545
5,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
mq1n
Kuzenbo
19
3 / 3 / 15
11,685
687
14,294
25,336
41,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
75
19
Kills
26
26
Deaths
19
40
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
5
9
2.1
L
0
8
6
0.38
W
2
3
10
2.33
W
Baba Yaga
Miusnik
Baba Yaga
9
2
9
6.75
W
Osiris
6
5
11
2.3
L
8
6
7
1.92
W
Loki
6
6
4
1.33
L
Bacchus
WTFMZFKA
Bacchus
3
3
11
2.83
W
Kuzenbo
mq1n
Kuzenbo
3
3
15
3.5
L
Scylla
sarcerie
Scylla
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,222
Damage
66,364
74,686
Taken
84,040
59,963
Mitigated
88,770
20,174
Healing
32,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,937
1,579
1,074
1,921
13,271
6,050
340
7,445
5,826
37,904
0
L
6,690
555
612
1,222
13,801
5,881
0
4,909
8,892
15,337
0
W
12,727
4,484
1,953
2,283
10,576
4,349
3,547
6,453
4,123
0
32,529
W
Baba Yaga
Miusnik
Baba Yaga
17,101
856
1,790
5,973
14,025
7,595
1,386
8,094
5,931
44,986
0
W
Osiris
8,335
2,046
1,268
5,059
21,558
30,522
1,057
11,342
10,216
0
21,846
L
15,245
3,114
1,837
1,485
13,490
6,501
809
4,435
9,055
0
23,975
W
Loki
13,907
2,226
2,470
1,564
12,545
5,135
0
6,997
5,548
0
26,772
L
Bacchus
WTFMZFKA
Bacchus
13,203
2,273
1,614
4,708
23,177
36,647
146
8,756
14,421
26,544
0
W
Kuzenbo
mq1n
Kuzenbo
14,294
5,659
1,109
9,032
25,336
41,169
149
14,091
11,245
23,464
0
L
Scylla
sarcerie
Scylla
11,147
2,252
2,540
3,161
10,947
4,884
269
5,850
5,097
37,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,287
Gold Earned
59,852
176
Minions Killed
161
0
Camps Cleared
0
1,565,052
Distance Traveled
1,647,368
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,395
670
63
4
0
317,076
0
L
Nox
9,748
573
32
2
0
285,776
2
W
Ullr
11,510
677
35
2
0
329,783
4
W
Baba Yaga
13,041
767
64
4
0
346,910
0
W
Osiris
11,935
702
14
1
0
332,744
1
L
Odin
11,616
683
22
1
0
305,729
4
W
Loki
11,681
687
28
2
0
300,234
1
L
Bacchus
11,347
667
15
1
0
343,609
1
W
Kuzenbo
11,685
687
20
1
0
337,697
2
L
Scylla
11,181
658
44
3
0
312,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role