Player Matchup

Mercury
Mercury
BigFatMeatLog
Mercury
Level 29
God Stats
8W - 19L
1,378 SR
Queue Stats
100W - 98L
1,403 Elo+
Party 1
Merlin
Merlin
GutPiper789
Merlin
Level 49
God Stats
9W - 9L
1,577 SR
Queue Stats
151W - 154L
1,386 Elo+
Party 1
Ra
Ra
Raimo_98
Ra
Level 8
God Stats
5W - 6L
1,557 SR
Queue Stats
7W - 11L
1,381 Elo+
Party 1
Yemoja
Yemoja
White1872
Yemoja
Level 42
God Stats
8W - 14L
1,395 SR
Queue Stats
114W - 98L
1,397 Elo+
Party 1
Izanami
Izanami
aliyan43
Izanami
Level 56
God Stats
31W - 34L
1,524 SR
Queue Stats
216W - 219L
1,423 Elo+
Party 1
Team Averages
Level 37
1,486 SR
1,398 Elo+

VS

Team Averages
Level 86
1,433 SR
1,424 Elo+
Bakasura
Bakasura
Bebigamer72
Bakasura
Level 44
God Stats
11W - 17L
1,221 SR
Queue Stats
192W - 228L
1,351 Elo+
Party 3
Cerberus
Cerberus
Larzen_91
Cerberus
Level 159
God Stats
32W - 41L
1,511 SR
Queue Stats
617W - 626L
1,554 Elo+
Party 2
Heimdallr
Heimdallr
MrBanano58
Heimdallr
Level 49
God Stats
7W - 8L
1,374 SR
Queue Stats
228W - 307L
1,341 Elo+
Party 3
Persephone
Persephone
NeatBike411673
Persephone
Level 66
God Stats
16W - 14L
1,468 SR
Queue Stats
288W - 356L
1,352 Elo+
Party 3
Chaac
Chaac
Nugs--NOT--Drugs
Chaac
Level 113
God Stats
15W - 10L
1,589 SR
Queue Stats
749W - 759L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
7 / 7 / 5
10,357
545
8,425
15,980
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
2 / 9 / 6
8,464
445
8,641
13,495
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 5
7,078
373
1,135
9,130
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
White1872
Yemoja
11
2 / 2 / 6
7,993
421
4,870
11,687
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
aliyan43
Izanami
11
1 / 7 / 4
7,206
379
9,210
13,745
3,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bebigamer72
Bakasura
18
4 / 0 / 6
10,655
561
4,893
9,017
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Larzen_91
Cerberus
15
2 / 2 / 13
9,427
496
8,802
13,048
10,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
MrBanano58
Heimdallr
14
4 / 6 / 5
8,917
469
8,726
13,014
4,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
NeatBike411673
Persephone
17
12 / 2 / 2
11,202
590
16,962
10,725
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
11 / 2 / 3
11,746
618
12,868
15,565
11,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
12
Kills
33
33
Deaths
12
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bebigamer72
Bakasura
4
0
6
7
L
Mercury
7
7
5
1.36
L
Merlin
2
9
6
0.56
W
Cerberus
Larzen_91
Cerberus
2
2
13
4.25
W
Heimdallr
MrBanano58
Heimdallr
4
6
5
1.08
W
Persephone
NeatBike411673
Persephone
12
2
2
6.5
W
11
2
3
6.25
L
0
8
5
0.31
L
Yemoja
White1872
Yemoja
2
2
6
2.5
L
Izanami
aliyan43
Izanami
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
52,251
64,037
Taken
61,369
27,377
Mitigated
34,499
9,521
Healing
23,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bebigamer72
Bakasura
4,893
3,276
0
6,297
9,017
3,882
81
1,436
7,581
0
66,211
L
Mercury
8,425
3,968
0
0
15,980
5,809
632
5,476
9,715
0
43,879
L
Merlin
8,641
298
0
1,831
13,495
4,580
753
7,984
4,835
43,755
0
W
Cerberus
Larzen_91
Cerberus
8,802
288
932
4,648
13,048
10,572
0
4,850
8,198
38,591
0
W
Heimdallr
MrBanano58
Heimdallr
8,726
3,484
195
2,492
13,014
4,463
2,216
2,187
10,827
0
55,880
W
Persephone
NeatBike411673
Persephone
16,962
126
0
3,763
10,725
4,029
132
3,331
7,392
65,860
0
W
12,868
570
0
5,581
15,565
11,553
2,078
2,943
12,622
0
90,802
L
1,135
341
18
762
9,130
2,863
238
988
8,142
26,063
0
L
Yemoja
White1872
Yemoja
4,870
1,199
1,740
2,835
11,687
10,396
232
4,899
6,586
21,095
0
L
Izanami
aliyan43
Izanami
9,210
6,014
0
2,335
13,745
3,729
307
5,463
7,938
0
42,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,098
Gold Earned
51,947
303
Minions Killed
557
0
Camps Cleared
0
1,653,955
Distance Traveled
1,867,646
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,655
561
131
7
0
417,255
4
L
Mercury
10,357
545
73
4
0
389,232
5
L
Merlin
8,464
445
79
4
0
306,777
5
W
Cerberus
9,427
496
73
4
0
355,438
2
W
Heimdallr
8,917
469
73
4
0
354,573
1
W
Persephone
11,202
590
105
6
0
378,161
3
W
Chaac
11,746
618
175
9
0
362,219
1
L
Ra
7,078
373
46
2
0
273,890
1
L
Yemoja
7,993
421
28
1
0
362,025
0
L
Izanami
7,206
379
77
4
0
322,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role