Player Matchup

Cthulhu
Cthulhu
AGreekSpartan
Cthulhu
Level 122
God Stats
4W - 5L
1,367 SR
Queue Stats
392W - 400L
1,370 Elo+
Solo
Scylla
Scylla
CrazyAzzNate
Scylla
Level 148
God Stats
12W - 6L
1,521 SR
Queue Stats
615W - 616L
1,376 Elo+
Solo
Ao Kuang
Ao Kuang
imkindafat
Ao Kuang
Level 18
God Stats
2W - 0L
1,286 SR
Queue Stats
16W - 19L
1,279 Elo+
Solo
Guan Yu
Guan Yu
jimmycomo
Guan Yu
Level 128
God Stats
2W - 3L
1,455 SR
Queue Stats
422W - 455L
1,345 Elo+
Solo
Heimdallr
Heimdallr
xtobixsan
Heimdallr
Level 121
God Stats
1W - 1L
1,211 SR
Queue Stats
150W - 162L
1,338 Elo+
Solo
Team Averages
Level 107
1,368 SR
1,342 Elo+

VS

Team Averages
Level 69
1,343 SR
1,361 Elo+
Jormungandr
Jormungandr
Chipmunk04
Jormungandr
Level 85
God Stats
1W - 2L
1,677 SR
Queue Stats
253W - 300L
1,289 Elo+
Solo
Guan Yu
Guan Yu
Faze Juanes9311
Guan Yu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 182L
1,535 Elo+
Solo
Ne Zha
Ne Zha
Vexifus
Ne Zha
Level 55
God Stats
0W - 2L
1,047 SR
Queue Stats
28W - 42L
1,328 Elo+
Solo
Anhur
Anhur
sebchins34
Anhur
Level 36
God Stats
0W - 4L
1,082 SR
Queue Stats
116W - 159L
1,334 Elo+
Solo
Erlang Shen
Erlang Shen
wild-car140
Erlang Shen
Level 105
God Stats
3W - 9L
1,409 SR
Queue Stats
413W - 472L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
7 / 1 / 14
12,506
782
16,431
14,337
18,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
20
5 / 1 / 15
12,705
794
22,984
9,974
4,661
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
imkindafat
Ao Kuang
16
3 / 7 / 11
10,696
669
6,781
18,311
8,020
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
jimmycomo
Guan Yu
15
4 / 7 / 18
10,727
670
14,338
25,037
13,693
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
xtobixsan
Heimdallr
20
8 / 2 / 16
13,069
817
40,276
22,238
11,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chipmunk04
Jormungandr
17
1 / 9 / 7
9,699
606
17,919
22,081
23,622
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 2 / 8
10,251
641
8,864
30,819
27,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Vexifus
Ne Zha
17
7 / 5 / 5
10,375
648
19,667
17,007
8,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
17
1 / 5 / 12
9,678
605
8,253
13,928
6,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
wild-car140
Erlang Shen
17
3 / 6 / 5
9,346
584
13,450
30,785
21,636
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
53
27
Kills
16
18
Deaths
27
74
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
1
14
14
L
Jormungandr
Chipmunk04
Jormungandr
1
9
7
0.5
W
Scylla
5
1
15
12.5
L
4
2
8
4
L
Ne Zha
Vexifus
Ne Zha
7
5
5
1.9
W
Ao Kuang
imkindafat
Ao Kuang
3
7
11
1.21
W
Guan Yu
jimmycomo
Guan Yu
4
7
18
1.86
L
Anhur
1
5
12
1.4
L
Erlang Shen
wild-car140
Erlang Shen
3
6
5
0.92
W
Heimdallr
xtobixsan
Heimdallr
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,810
Damage
68,153
89,897
Taken
114,620
56,743
Mitigated
88,302
33,573
Healing
54,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,431
502
3,062
731
14,337
18,636
600
3,745
10,592
34,490
0
L
Jormungandr
Chipmunk04
Jormungandr
17,919
7,044
2,280
1,836
22,081
23,622
96
10,315
11,766
39,619
0
W
Scylla
22,984
2,440
2,554
1,596
9,974
4,661
1,128
1,986
7,988
51,822
0
L
8,864
431
10,017
16,366
30,819
27,985
66
10,180
20,639
0
13,661
L
Ne Zha
Vexifus
Ne Zha
19,667
3,957
3,497
4,157
17,007
8,604
0
8,817
8,190
0
39,038
W
Ao Kuang
imkindafat
Ao Kuang
6,781
2,758
650
3,087
18,311
8,020
313
2,390
15,921
12,675
0
W
Guan Yu
jimmycomo
Guan Yu
14,338
3,680
6,318
6,367
25,037
13,693
0
3,998
21,039
0
22,813
L
Anhur
8,253
5,566
2,932
1,705
13,928
6,455
286
6,906
7,018
0
21,696
L
Erlang Shen
wild-car140
Erlang Shen
13,450
6,274
2,112
9,319
30,785
21,636
28
9,978
20,807
0
23,753
W
Heimdallr
xtobixsan
Heimdallr
40,276
21,423
2,274
6,934
22,238
11,733
2,639
5,800
16,438
0
67,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,703
Gold Earned
49,349
189
Minions Killed
122
0
Camps Cleared
0
1,497,515
Distance Traveled
1,666,949
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,506
782
37
2
0
329,165
0
L
Jormungandr
9,699
606
41
3
0
256,179
0
W
Scylla
12,705
794
74
5
0
292,544
2
L
Guan Yu
10,251
641
9
1
0
463,098
1
L
Ne Zha
10,375
648
19
1
0
327,794
0
W
Ao Kuang
10,696
669
13
1
0
297,339
0
W
Guan Yu
10,727
670
15
1
0
321,474
0
L
Anhur
9,678
605
36
2
0
318,876
0
L
Erlang Shen
9,346
584
17
1
0
301,002
2
W
Heimdallr
13,069
817
50
3
0
256,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role