Player Matchup

Ymir
Ymir
Gen-Rhadamanthys
Ymir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 108L
1,357 Elo+
Solo
Janus
Janus
Xx_RAPTOR82
Janus
Level 45
God Stats
3W - 9L
1,331 SR
Queue Stats
19W - 43L
1,219 Elo+
Party 2
Danzaburou
Danzaburou
rpnvmb3r
Danzaburou
Level 48
God Stats
10W - 9L
1,367 SR
Queue Stats
55W - 70L
1,194 Elo+
Party 2
Team Averages
Level 71
1,399 SR
1,257 Elo+

VS

Team Averages
Level 58
1,520 SR
1,132 Elo+
Gilgamesh
Gilgamesh
SoulShinigami81
Gilgamesh
Level 129
God Stats
0W - 2L
1,560 SR
Queue Stats
21W - 44L
1,373 Elo+
Solo
Danzaburou
Danzaburou
XxIceShotsxX
Danzaburou
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 32L
1,068 Elo+
Party 1
Baron Samedi
Baron Samedi
xxTripNipshotsxx
Baron Samedi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
954 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 9
12,848
676
16,371
20,928
38,191
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
10 / 8 / 6
14,082
741
30,220
12,655
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rpnvmb3r
Danzaburou
17
5 / 0 / 9
13,401
705
21,459
10,818
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SoulShinigami81
Gilgamesh
15
2 / 6 / 8
11,500
605
10,333
37,744
27,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
XxIceShotsxX
Danzaburou
15
9 / 7 / 2
12,632
665
15,775
25,150
9,992
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
xxTripNipshotsxx
Baron Samedi
14
2 / 7 / 6
11,119
585
7,989
19,497
11,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
20
Kills
13
13
Deaths
20
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
Gilgamesh
SoulShinigami81
Gilgamesh
2
6
8
1
L
Danzaburou
XxIceShotsxX
Danzaburou
9
7
2
1.43
W
10
8
6
1.63
W
Danzaburou
rpnvmb3r
Danzaburou
5
0
9
9.5
L
Baron Samedi
xxTripNipshotsxx
Baron Samedi
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,050
Damage
34,097
44,401
Taken
82,391
48,526
Mitigated
49,001
5,928
Healing
28,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,371
4,804
456
1,269
20,928
38,191
68
5,911
15,017
40,215
0
L
Gilgamesh
SoulShinigami81
Gilgamesh
10,333
2,228
312
13,278
37,744
27,852
0
16,953
20,211
0
27,326
L
Danzaburou
XxIceShotsxX
Danzaburou
15,775
9,402
302
8,646
25,150
9,992
82
15,264
9,478
0
53,829
W
30,220
831
0
0
12,655
4,441
0
1,504
11,151
63,328
0
W
Danzaburou
rpnvmb3r
Danzaburou
21,459
7,701
312
3,891
10,818
5,894
1,780
1,522
9,296
0
64,611
L
Baron Samedi
xxTripNipshotsxx
Baron Samedi
7,989
2,197
1,632
4,050
19,497
11,157
0
14,212
4,905
36,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,331
Gold Earned
35,251
222
Minions Killed
174
11
Camps Cleared
4
999,287
Distance Traveled
892,503
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,848
676
41
2
6
299,351
0
L
Gilgamesh
11,500
605
25
1
0
351,882
1
L
Danzaburou
12,632
665
96
5
4
265,602
0
W
Janus
14,082
741
82
4
1
346,316
2
W
Danzaburou
13,401
705
99
5
4
353,620
3
L
Baron Samedi
11,119
585
53
3
0
275,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role