Player Matchup

Bacchus
Bacchus
AlabamaSkit
Bacchus
Level 66
God Stats
2W - 4L
1,299 SR
Queue Stats
165W - 192L
1,407 Elo+
Party 1
Susano
Susano
SusanooDark
Susano
Level 16
God Stats
13W - 24L
1,366 SR
Queue Stats
46W - 54L
1,318 Elo+
Party 1
Neith
Neith
pinktroll
Neith
Level 24
God Stats
10W - 18L
1,429 SR
Queue Stats
21W - 33L
1,348 Elo+
Solo
Team Averages
Level 35
1,365 SR
1,357 Elo+

VS

Team Averages
Level 74
1,686 SR
1,546 Elo+
Khepri
Khepri
Mowze
Khepri
Level 105
God Stats
1W - 0L
1,499 SR
Queue Stats
58W - 52L
1,496 Elo+
Party 2
Cupid
Cupid
MrSnakemag
Cupid
Level 89
God Stats
6W - 1L
1,719 SR
Queue Stats
14W - 11L
1,652 Elo+
Solo
Zeus
Zeus
lunarguardian72
Zeus
Level 29
God Stats
2W - 0L
1,840 SR
Queue Stats
48W - 45L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlabamaSkit
Bacchus
10
2 / 5 / 1
7,022
702
5,626
12,620
14,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
9
0 / 10 / 2
6,012
601
2,863
11,876
4,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
pinktroll
Neith
11
1 / 5 / 2
7,166
717
3,383
7,316
2,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mowze
Khepri
11
1 / 1 / 15
7,723
772
3,149
8,022
6,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
14
10 / 0 / 9
9,384
938
6,826
5,839
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
9 / 2 / 9
9,054
905
16,869
5,057
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
20
20
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlabamaSkit
Bacchus
2
5
1
0.5
W
Khepri
Mowze
Khepri
1
1
15
8.5
W
Cupid
10
0
9
14.5
L
Susano
0
10
2
0.1
W
9
2
9
6.75
L
Neith
pinktroll
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,872
Damage
26,844
31,812
Taken
18,918
20,860
Mitigated
11,300
3,705
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlabamaSkit
Bacchus
5,626
342
69
1,091
12,620
14,257
0
5,542
7,078
12,113
0
W
Khepri
Mowze
Khepri
3,149
289
0
631
8,022
6,725
181
1,696
6,326
15,185
0
W
Cupid
6,826
4,457
969
2,324
5,839
2,784
2,355
1,939
3,900
0
38,941
L
Susano
2,863
247
51
1,974
11,876
4,000
0
8,937
2,939
0
7,089
W
16,869
1,654
0
340
5,057
1,791
372
2,118
2,939
25,786
0
L
Neith
pinktroll
Neith
3,383
871
0
520
7,316
2,603
0
6,162
1,154
0
27,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,200
Gold Earned
26,161
78
Minions Killed
118
5
Camps Cleared
4
484,498
Distance Traveled
539,303
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,022
702
8
1
0
163,143
0
W
Khepri
7,723
772
18
2
0
193,128
3
W
Cupid
9,384
938
71
7
3
179,499
5
L
Susano
6,012
601
11
1
1
167,085
1
W
Zeus
9,054
905
29
3
1
166,676
1
L
Neith
7,166
717
59
6
4
154,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role