Player Matchup

Loki
Loki
FipZ7
Loki
Level 6
God Stats
6W - 10L
1,556 SR
Queue Stats
30W - 34L
1,547 Elo+
Solo
Amaterasu
Amaterasu
JxIny
Amaterasu
Level 13
God Stats
13W - 8L
1,718 SR
Queue Stats
76W - 71L
1,445 Elo+
Solo
Hades
Hades
MrYellowSky5
Hades
Level 4
God Stats
8W - 3L
1,500 SR
Queue Stats
31W - 22L
1,464 Elo+
Party 3
Aphrodite
Aphrodite
VexyDoll
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,415 Elo+
Solo
Scylla
Scylla
zhongzui
Scylla
Level 17
God Stats
1W - 2L
1,477 SR
Queue Stats
23W - 19L
1,518 Elo+
Party 3
Team Averages
Level 9
1,550 SR
1,478 Elo+

VS

Team Averages
Level 16
1,572 SR
1,480 Elo+
Hercules
Hercules
Juuancar
Hercules
Level 19
God Stats
3W - 2L
1,604 SR
Queue Stats
45W - 32L
1,585 Elo+
Party 1
Thor
Thor
Lapukas
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,310 Elo+
Solo
Sol
Sol
NebillSMTH
Sol
Level 26
God Stats
5W - 5L
1,638 SR
Queue Stats
61W - 54L
1,542 Elo+
Party 1
Athena
Athena
SuperIndigo
Athena
Level 16
God Stats
7W - 3L
1,791 SR
Queue Stats
83W - 69L
1,581 Elo+
Party 2
Skadi
Skadi
louisvuitton420
Skadi
Level 11
God Stats
47W - 45L
1,326 SR
Queue Stats
153W - 195L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FipZ7
Loki
11
1 / 12 / 2
7,550
360
4,817
14,250
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
JxIny
Amaterasu
14
0 / 5 / 1
8,619
410
2,521
16,997
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 11 / 1
8,701
414
10,085
23,853
14,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
VexyDoll
Aphrodite
11
0 / 10 / 4
7,818
372
4,730
16,298
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
zhongzui
Scylla
15
3 / 5 / 0
9,306
443
10,893
16,942
6,272
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Juuancar
Hercules
17
8 / 0 / 17
12,047
574
12,398
11,060
11,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
Lapukas
Thor
16
9 / 5 / 11
11,255
536
9,907
13,449
7,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 1 / 14
12,154
579
18,259
13,976
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
19
5 / 0 / 14
12,637
602
13,186
20,339
21,239
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 1 / 6
12,758
608
13,213
11,063
4,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
105
7
Kills
43
43
Deaths
7
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Loki
FipZ7
Loki
1
12
2
0.17
W
Hercules
Juuancar
Hercules
8
0
17
16.5
L
Amaterasu
JxIny
Amaterasu
0
5
1
0.1
W
Thor
Lapukas
Thor
9
5
11
2.9
L
3
11
1
0.32
W
8
1
14
15
W
Athena
5
0
14
12
L
Aphrodite
VexyDoll
Aphrodite
0
10
4
0.2
W
13
1
6
16
L
Scylla
zhongzui
Scylla
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,046
Damage
66,963
88,340
Taken
69,887
44,202
Mitigated
50,449
21,898
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
FipZ7
Loki
4,817
1,448
0
537
14,250
5,129
0
3,512
10,692
0
27,412
W
Hercules
Juuancar
Hercules
12,398
4,068
0
592
11,060
11,570
1,825
4,152
6,908
0
51,592
L
Amaterasu
JxIny
Amaterasu
2,521
953
0
4,499
16,997
8,818
0
3,558
13,356
0
68,739
W
Thor
Lapukas
Thor
9,907
3,640
0
980
13,449
7,927
755
3,943
9,506
0
61,165
L
10,085
572
213
6,929
23,853
14,111
0
11,625
11,784
44,462
0
W
18,259
8,792
0
7,961
13,976
5,685
5,269
8,874
5,102
73,155
0
W
Athena
13,186
3,959
0
2,978
20,339
21,239
1,194
6,750
13,589
83,309
0
L
Aphrodite
VexyDoll
Aphrodite
4,730
740
179
5,147
16,298
9,872
22
2,110
14,022
21,807
0
W
13,213
5,583
1,384
5,430
11,063
4,028
4,770
3,857
7,206
0
96,431
L
Scylla
zhongzui
Scylla
10,893
810
0
4,394
16,942
6,272
0
10,533
6,315
54,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
60,851
357
Minions Killed
533
0
Camps Cleared
0
1,681,516
Distance Traveled
2,123,989
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,550
360
45
2
0
318,901
0
W
Hercules
12,047
574
63
3
0
439,072
2
L
Amaterasu
8,619
410
102
5
0
396,446
0
W
Thor
11,255
536
66
3
0
407,670
0
L
Hades
8,701
414
77
4
0
303,099
6
W
Sol
12,154
579
113
5
0
402,040
1
W
Athena
12,637
602
161
8
0
461,586
5
L
Aphrodite
7,818
372
36
2
0
325,710
6
W
Skadi
12,758
608
130
6
0
413,621
0
L
Scylla
9,306
443
97
5
0
337,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role