Player Matchup

Anubis
Anubis
 
Anubis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkCataclysim
Tsukuyomi
Level 17
God Stats
3W - 3L
1,570 SR
Queue Stats
138W - 136L
1,690 Elo+
Solo
Bellona
Bellona
Koheath
Bellona
Level 27
God Stats
118W - 105L
1,595 SR
Queue Stats
159W - 151L
1,556 Elo+
Solo
Ganesha
Ganesha
TheDoubleChamp
Ganesha
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
41W - 24L
1,395 Elo+
Solo
Medusa
Medusa
nikebones
Medusa
Level 4
God Stats
2W - 1L
1,722 SR
Queue Stats
21W - 15L
1,775 Elo+
Solo
Team Averages
Level 14
1,577 SR
1,583 Elo+

VS

Team Averages
Level 22
1,558 SR
1,529 Elo+
Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
IMANOOOOOOOOOB69
Xing Tian
Level 18
God Stats
19W - 4L
1,918 SR
Queue Stats
151W - 139L
1,607 Elo+
Solo
Anubis
Anubis
JasonDeruloFan3
Anubis
Level 28
God Stats
3W - 2L
1,695 SR
Queue Stats
331W - 275L
1,702 Elo+
Solo
Arachne
Arachne
chirdi358ss
Arachne
Level 7
God Stats
4W - 8L
1,133 SR
Queue Stats
53W - 51L
1,487 Elo+
Solo
Apollo
Apollo
marlonchura
Apollo
Level 28
God Stats
3W - 2L
1,544 SR
Queue Stats
47W - 51L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 7 / 6
12,787
609
10,515
13,873
6,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
DarkCataclysim
Tsukuyomi
18
6 / 6 / 8
12,187
580
9,305
18,680
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Koheath
Bellona
18
2 / 5 / 4
12,359
589
8,913
18,066
14,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 5 / 19
11,562
551
5,338
22,291
25,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
nikebones
Medusa
20
16 / 4 / 8
14,220
677
33,465
19,840
8,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 6 / 6
10,315
491
10,097
17,524
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
17
3 / 5 / 6
10,088
480
9,922
18,357
12,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
12 / 7 / 7
11,626
554
17,610
17,086
5,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
chirdi358ss
Arachne
16
7 / 6 / 9
10,739
511
12,236
18,224
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
15
3 / 8 / 4
9,955
474
2,715
15,648
2,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
59
32
Kills
27
27
Deaths
32
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
7
6
1.57
L
Raijin
 
Raijin
2
6
6
0.83
W
Tsukuyomi
DarkCataclysim
Tsukuyomi
6
6
8
1.67
L
Xing Tian
3
5
6
1.2
L
12
7
7
2.21
W
Bellona
Koheath
Bellona
2
5
4
0.8
W
0
5
19
1.9
L
Arachne
chirdi358ss
Arachne
7
6
9
1.92
L
Apollo
3
8
4
0.63
W
Medusa
nikebones
Medusa
16
4
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,536
Damage
52,580
92,750
Taken
86,839
60,381
Mitigated
31,487
32,629
Healing
20,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,515
235
0
5,482
13,873
6,298
1,839
6,849
6,826
73,570
0
L
Raijin
 
Raijin
10,097
770
0
4,744
17,524
4,308
160
3,112
14,412
75,322
0
W
Tsukuyomi
DarkCataclysim
Tsukuyomi
9,305
2,074
0
6,768
18,680
6,083
1,986
8,067
9,579
0
88,644
L
Xing Tian
9,922
724
0
3,589
18,357
12,576
0
3,224
15,133
47,622
0
L
17,610
551
111
5,913
17,086
5,973
0
4,772
12,314
40,618
0
W
Bellona
Koheath
Bellona
8,913
4,361
0
6,538
18,066
14,407
0
8,944
9,066
0
71,120
W
5,338
315
0
5,039
22,291
25,125
496
7,536
14,425
26,748
0
L
Arachne
chirdi358ss
Arachne
12,236
8,972
0
6,062
18,224
6,534
0
1,959
16,265
0
71,375
L
Apollo
2,715
1,075
0
18
15,648
2,096
2,925
2,786
12,862
0
57,781
W
Medusa
nikebones
Medusa
33,465
18,714
0
8,802
19,840
8,468
7,499
8,008
11,758
0
124,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,115
Gold Earned
52,723
590
Minions Killed
510
0
Camps Cleared
0
1,939,244
Distance Traveled
1,844,650
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,787
609
135
6
0
383,677
3
L
Raijin
10,315
491
144
7
0
362,221
1
W
Tsukuyomi
12,187
580
140
7
0
417,800
4
L
Xing Tian
10,088
480
102
5
0
338,962
6
L
Anubis
11,626
554
53
3
0
353,858
1
W
Bellona
12,359
589
151
7
0
359,890
3
W
Ganesha
11,562
551
10
0
0
390,476
2
L
Arachne
10,739
511
95
5
0
447,746
1
L
Apollo
9,955
474
116
6
0
341,863
0
W
Medusa
14,220
677
154
7
0
387,401
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role