Player Matchup

Neith
Neith
Kattleyaaaa
Neith
Level 36
God Stats
6W - 8L
1,495 SR
Queue Stats
64W - 78L
1,385 Elo+
Solo
Loki
Loki
SwEspitter
Loki
Level 82
God Stats
36W - 34L
1,456 SR
Queue Stats
251W - 272L
1,345 Elo+
Party 1
Freya
Freya
Zeblots4
Freya
Level 85
God Stats
4W - 2L
1,503 SR
Queue Stats
260W - 301L
1,343 Elo+
Party 1
Chaac
Chaac
Zlatanjesper
Chaac
Level 12
God Stats
39W - 59L
1,377 SR
Queue Stats
42W - 64L
1,367 Elo+
Party 1
Hercules
Hercules
storfiskarn
Hercules
Level 27
God Stats
1W - 1L
1,292 SR
Queue Stats
25W - 24L
1,407 Elo+
Party 1
Team Averages
Level 48
1,425 SR
1,370 Elo+

VS

Team Averages
Level 50
1,415 SR
1,453 Elo+
King Arthur
King Arthur
 
King Arthur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
A7OOH__
Anubis
Level 29
God Stats
95W - 77L
1,572 SR
Queue Stats
199W - 198L
1,460 Elo+
Party 2
Charybdis
Charybdis
Gabriel2731
Charybdis
Level 86
God Stats
1W - 4L
1,237 SR
Queue Stats
485W - 480L
1,412 Elo+
Party 3
Camazotz
Camazotz
GuitarSlash21
Camazotz
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
192W - 178L
1,471 Elo+
Party 3
Ah Puch
Ah Puch
RockShadow21
Ah Puch
Level 29
God Stats
7W - 17L
1,265 SR
Queue Stats
45W - 46L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,336
528
3,820
4,701
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 2 / 6
6,936
578
6,172
8,025
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Zeblots4
Freya
10
2 / 3 / 4
5,481
457
2,993
6,419
1,812
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 5
5,541
462
3,422
7,786
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
storfiskarn
Hercules
12
2 / 1 / 0
6,293
524
1,294
7,049
3,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 2
5,518
460
2,700
7,395
3,471
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
A7OOH__
Anubis
11
1 / 2 / 0
6,444
537
4,015
3,272
1,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Gabriel2731
Charybdis
9
1 / 4 / 2
5,641
470
6,123
6,985
1,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
GuitarSlash21
Camazotz
10
2 / 3 / 2
6,248
521
5,143
8,345
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
RockShadow21
Ah Puch
11
2 / 2 / 0
6,642
554
4,215
4,189
1,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
7
7
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
2
1
L
Anubis
A7OOH__
Anubis
1
2
0
0.5
L
Charybdis
Gabriel2731
Charybdis
1
4
2
0.5
L
Camazotz
GuitarSlash21
Camazotz
2
3
2
1
W
2
1
2
3
L
Ah Puch
RockShadow21
Ah Puch
2
2
0
1
W
6
2
6
4.5
W
Freya
Zeblots4
Freya
2
3
4
1.33
W
1
0
5
3.5
W
Hercules
storfiskarn
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
22,196
33,980
Taken
30,186
13,773
Mitigated
10,983
12,711
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,700
451
0
1,738
7,395
3,471
0
1,517
5,878
0
26,085
L
Anubis
A7OOH__
Anubis
4,015
152
0
846
3,272
1,419
0
0
3,272
32,958
0
L
Charybdis
Gabriel2731
Charybdis
6,123
3,526
0
2,316
6,985
1,638
0
1,871
5,114
0
32,576
L
Camazotz
GuitarSlash21
Camazotz
5,143
1,308
0
3,482
8,345
3,135
159
0
8,345
0
34,152
W
3,820
1,303
0
2,115
4,701
1,751
0
2,623
2,078
0
31,107
L
Ah Puch
RockShadow21
Ah Puch
4,215
363
0
1,362
4,189
1,320
337
0
4,189
33,885
0
W
6,172
1,948
0
2,326
8,025
2,128
226
1,258
6,767
0
38,571
W
Freya
Zeblots4
Freya
2,993
1,341
0
2,234
6,419
1,812
0
0
6,419
24,873
0
W
3,422
159
0
4,002
7,786
4,589
0
529
7,257
1,680
16,934
W
Hercules
storfiskarn
Hercules
1,294
258
0
2,034
7,049
3,493
0
3,820
3,229
0
23,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
30,493
281
Minions Killed
308
0
Camps Cleared
0
1,100,607
Distance Traveled
1,097,768
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,518
460
45
4
0
225,741
0
L
Anubis
6,444
537
71
6
0
184,730
5
L
Charybdis
5,641
470
56
5
0
208,049
3
L
Camazotz
6,248
521
61
5
0
256,800
1
W
Neith
6,336
528
73
6
0
214,396
0
L
Ah Puch
6,642
554
75
6
0
222,448
1
W
Loki
6,936
578
68
6
0
242,086
1
W
Freya
5,481
457
50
4
0
198,444
1
W
Chaac
5,541
462
28
2
0
235,915
0
W
Hercules
6,293
524
62
5
0
209,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role