Player Matchup

Thor
Thor
DEADPOOLES
Thor
Level 3
God Stats
0W - 1L
1,400 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
HyenaAlcoholic
Mulan
Level 27
God Stats
0W - 2L
1,246 SR
Queue Stats
35W - 34L
1,460 Elo+
Solo
Chang'e
Chang'e
Medea33
Chang'e
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,407 Elo+
Solo
Neith
Neith
boAbwoNMyxNK
Neith
Level 8
God Stats
4W - 2L
1,617 SR
Queue Stats
7W - 5L
1,566 Elo+
Party 1
Agni
Agni
dijqk
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,348 Elo+
Solo
Team Averages
Level 15
1,452 SR
1,456 Elo+

VS

Team Averages
Level 24
1,448 SR
1,429 Elo+
Guan Yu
Guan Yu
AndrewPohuliai
Guan Yu
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
216W - 180L
1,465 Elo+
Solo
Tiamat
Tiamat
Berkusch
Tiamat
Level 24
God Stats
18W - 17L
1,450 SR
Queue Stats
158W - 185L
1,450 Elo+
Solo
Anubis
Anubis
FridayThe13thM
Anubis
Level 5
God Stats
19W - 14L
1,500 SR
Queue Stats
55W - 78L
1,459 Elo+
Party 2
Susano
Susano
LognaK
Susano
Level 28
God Stats
8W - 11L
1,473 SR
Queue Stats
104W - 128L
1,363 Elo+
Solo
Neith
Neith
tobitosen
Neith
Level 40
God Stats
13W - 9L
1,320 SR
Queue Stats
61W - 79L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 3
10,890
454
6,190
20,727
7,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
9 / 11 / 3
11,519
480
14,714
22,835
12,597
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Medea33
Chang'e
14
2 / 9 / 8
9,589
400
9,173
16,516
3,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 8
9,915
413
11,863
17,865
4,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
dijqk
Agni
10
1 / 6 / 1
8,218
342
3,499
7,090
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 13
12,077
503
6,295
26,759
29,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Berkusch
Tiamat
17
6 / 4 / 11
12,105
504
9,538
16,103
9,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 7 / 6
11,386
474
7,501
13,161
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
LognaK
Susano
20
13 / 3 / 12
14,393
600
22,742
19,102
8,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
tobitosen
Neith
20
14 / 3 / 13
14,340
598
21,258
17,049
7,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
19
Kills
44
45
Deaths
22
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
W
Tiamat
Berkusch
Tiamat
6
4
11
2.88
L
5
10
3
0.65
W
7
7
6
1.43
L
9
11
3
0.95
W
Susano
LognaK
Susano
13
3
12
6.33
L
Chang'e
Medea33
Chang'e
2
9
8
0.67
L
2
9
8
0.67
L
Agni
dijqk
Agni
1
6
1
0.25
W
Neith
tobitosen
Neith
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,439
Damage
67,334
85,033
Taken
92,174
29,921
Mitigated
60,312
13,825
Healing
31,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,295
825
2,737
9,275
26,759
29,352
764
4,166
22,593
0
50,379
W
Tiamat
Berkusch
Tiamat
9,538
433
754
4,483
16,103
9,365
973
3,416
12,687
64,373
0
L
6,190
2,295
0
2,511
20,727
7,395
0
5,141
15,452
0
39,616
W
7,501
836
0
2,511
13,161
5,566
539
3,675
9,486
21,692
0
L
14,714
3,829
37
3,532
22,835
12,597
900
3,314
19,422
0
55,510
W
Susano
LognaK
Susano
22,742
6,061
0
6,486
19,102
8,893
3,802
4,022
15,080
0
105,442
L
Chang'e
Medea33
Chang'e
9,173
1,613
1,820
3,080
16,516
3,624
488
3,117
13,101
24,980
0
L
11,863
5,881
0
2,302
17,865
4,774
351
4,542
12,929
0
56,603
L
Agni
dijqk
Agni
3,499
68
86
457
7,090
1,531
289
0
7,090
25,715
0
W
Neith
tobitosen
Neith
21,258
9,110
0
5,661
17,049
7,136
6,449
3,942
13,107
0
99,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,131
Gold Earned
64,301
341
Minions Killed
455
0
Camps Cleared
0
1,636,087
Distance Traveled
2,141,152
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,077
503
55
2
0
437,002
11
W
Tiamat
12,105
504
102
4
0
436,254
0
L
Thor
10,890
454
68
3
0
373,260
2
W
Anubis
11,386
474
28
1
0
389,049
1
L
Mulan
11,519
480
94
4
0
313,575
5
W
Susano
14,393
600
147
6
0
461,580
0
L
Chang'e
9,589
400
32
1
0
341,910
3
L
Neith
9,915
413
102
4
0
408,031
4
L
Agni
8,218
342
45
2
0
199,311
0
W
Neith
14,340
598
123
5
0
417,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role