Player Matchup

Cthulhu
Cthulhu
Bronze III
BOSS_LUFFY_xX
Cthulhu
Bronze III
Level 100
God Stats
0W - 1L
1,863 SR
Queue Stats
0W - 2L
1,464 MMR
Party 3
Pele
Pele
Bronze III
BiscKy_
Pele
Bronze III
Level 44
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 2L
1,400 MMR
Party 3
Hera
Hera
Gold III
FaV Cpt Cabbage
Hera
Gold III
Level 66
God Stats
2W - 4L
1,542 SR
Queue Stats
95W - 101L
1,474 MMR
Solo
Chang'e
Chang'e
Gold V
TORRES_du68
Chang'e
Gold V
Level 141
God Stats
21W - 13L
1,531 SR
Queue Stats
80W - 79L
1,320 MMR
Party 2
Heimdallr
Heimdallr
Gold III
hajavinho97
Heimdallr
Gold III
Level 110
God Stats
18W - 10L
1,654 SR
Queue Stats
27W - 16L
1,634 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,557 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,610 SR
1,458 MMR
Zeus
Zeus
Gold IV
AlvoRoisE
Zeus
Gold IV
Level 129
God Stats
26W - 18L
1,769 SR
Queue Stats
530W - 526L
1,455 MMR
Solo
Cerberus
Cerberus
Bronze III
Gigilamorozo_
Cerberus
Bronze III
Level 109
God Stats
3W - 4L
1,878 SR
Queue Stats
86W - 104L
1,413 MMR
Solo
Bellona
Bellona
Silver I
Loli_King_Blaze
Bellona
Silver I
Level 106
God Stats
9W - 6L
1,575 SR
Queue Stats
17W - 24L
1,555 MMR
Party 1
Susano
Susano
Silver III
SammR-
Susano
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,419 MMR
Solo
Artemis
Artemis
Gold IV
mckalonzo
Artemis
Gold IV
Level 120
God Stats
1W - 1L
1,326 SR
Queue Stats
170W - 162L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
1 / 1 / 1
5,112
465
3,608
6,544
3,660
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
BiscKy_
Pele
8
1 / 4 / 1
5,371
488
1,744
7,808
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 4 / 1
6,021
547
3,559
5,668
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
TORRES_du68
Chang'e
11
0 / 1 / 0
5,964
542
3,257
7,509
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
hajavinho97
Heimdallr
8
1 / 4 / 1
5,297
482
5,129
6,498
1,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayTiamatAthenaArtioGilgamesh

VS

Bans
TyrArachneCabrakanHerculesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
7 / 2 / 1
7,039
640
5,687
3,869
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Gigilamorozo_
Cerberus
9
1 / 0 / 5
5,911
537
4,489
7,385
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 0
7,409
674
5,330
6,718
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
SammR-
Susano
11
2 / 1 / 4
6,380
580
3,649
7,317
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
mckalonzo
Artemis
10
3 / 1 / 3
6,023
548
4,772
5,572
1,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
2
1
3.75
L
Cthulhu
1
1
1
1.5
L
Pele
BiscKy_
Pele
1
4
1
0.38
L
1
4
1
0.38
W
Cerberus
Gigilamorozo_
Cerberus
1
0
5
3.5
W
1
0
0
1
W
Susano
SammR-
Susano
2
1
4
4
L
Chang'e
TORRES_du68
Chang'e
0
1
0
0
L
Heimdallr
hajavinho97
Heimdallr
1
4
1
0.38
W
Artemis
mckalonzo
Artemis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,297
Damage
23,927
34,027
Taken
30,861
11,851
Mitigated
14,470
8,116
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
5,687
449
0
832
3,869
1,243
47
1,599
2,270
44,978
0
L
Cthulhu
3,608
151
52
88
6,544
3,660
108
3,063
3,481
15,337
0
L
Pele
BiscKy_
Pele
1,744
318
0
2,758
7,808
2,331
0
2,992
4,816
0
17,628
L
3,559
961
0
1,093
5,668
1,826
0
2,280
3,388
36,654
0
W
Cerberus
Gigilamorozo_
Cerberus
4,489
258
390
3,247
7,385
4,470
56
2,522
4,863
15,894
0
W
5,330
561
0
4,502
6,718
5,179
0
3,257
3,461
0
55,364
W
Susano
SammR-
Susano
3,649
305
0
2,394
7,317
2,399
0
1,594
5,723
0
31,976
L
Chang'e
TORRES_du68
Chang'e
3,257
338
0
3,885
7,509
2,215
0
0
7,509
34,625
0
L
Heimdallr
hajavinho97
Heimdallr
5,129
1,609
0
240
6,498
1,819
0
1,841
4,657
0
28,291
W
Artemis
mckalonzo
Artemis
4,772
2,016
0
2,848
5,572
1,179
0
1,452
4,120
0
30,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,765
Gold Earned
32,762
277
Minions Killed
393
0
Camps Cleared
0
1,067,308
Distance Traveled
1,127,465
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,039
640
88
8
0
190,347
1
L
Cthulhu
5,112
465
22
2
0
227,634
0
L
Pele
5,371
488
43
4
0
230,069
1
L
Hera
6,021
547
81
7
0
223,592
1
W
Cerberus
5,911
537
23
2
0
235,038
5
W
Bellona
7,409
674
141
13
0
224,690
4
W
Susano
6,380
580
76
7
0
271,854
3
L
Chang'e
5,964
542
82
7
0
206,579
2
L
Heimdallr
5,297
482
49
4
0
179,434
0
W
Artemis
6,023
548
65
6
0
205,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role