Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bunong1528
Nu Wa
Level 87
God Stats
150W - 134L
1,575 SR
Queue Stats
180W - 177L
1,544 Elo+
Solo
Chaac
Chaac
KILLERBLUEDOG
Chaac
Level 88
God Stats
11W - 4L
1,583 SR
Queue Stats
146W - 158L
1,604 Elo+
Solo
Geb
Geb
joshydestructor
Geb
Level 140
God Stats
4W - 4L
1,569 SR
Queue Stats
223W - 213L
1,479 Elo+
Solo
Set
Set
oVrRated Ending
Set
Level 107
God Stats
14W - 18L
1,451 SR
Queue Stats
299W - 256L
1,561 Elo+
Solo
Team Averages
Level 110
1,536 SR
1,538 Elo+

VS

Team Averages
Level 109
1,571 SR
1,556 Elo+
Olorun
Olorun
BloonsTD895
Olorun
Level 102
God Stats
2W - 2L
1,628 SR
Queue Stats
130W - 115L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Is Dumbledore
Danzaburou
Level 129
God Stats
13W - 6L
1,607 SR
Queue Stats
323W - 286L
1,559 Elo+
Solo
Geb
Geb
Justus1015
Geb
Level 123
God Stats
0W - 1L
1,575 SR
Queue Stats
201W - 197L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
Slayerboy0216
Baron Samedi
Level 124
God Stats
4W - 4L
1,718 SR
Queue Stats
425W - 424L
1,567 Elo+
Party 1
Neith
Neith
Superbacca07
Neith
Level 66
God Stats
0W - 2L
1,327 SR
Queue Stats
88W - 62L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 6
6,245
568
6,642
3,687
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
9
1 / 0 / 7
5,641
513
6,409
5,047
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,608
601
5,304
10,264
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 5
5,395
490
3,288
8,595
4,471
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 0 / 4
6,967
633
6,181
5,882
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 4 / 0
5,405
491
3,499
8,862
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Is Dumbledore
Danzaburou
10
0 / 0 / 1
5,723
520
2,419
5,372
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
5,835
530
6,234
9,451
8,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Slayerboy0216
Baron Samedi
8
0 / 3 / 2
5,304
482
3,866
9,824
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 3 / 0
5,739
522
3,635
5,736
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
6
5
L
Olorun
0
4
0
0
W
Nu Wa
1
0
7
4.5
L
Danzaburou
Is Dumbledore
Danzaburou
0
0
1
0.5
L
1
2
0
0.5
W
2
0
0
2
L
Baron Samedi
Slayerboy0216
Baron Samedi
0
3
2
0.33
L
2
3
0
0.67
W
1
3
5
1.17
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
19,653
33,475
Taken
39,245
14,011
Mitigated
18,471
15,704
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,642
1,145
0
1,352
3,687
1,278
642
1,482
2,139
35,006
0
L
Olorun
3,499
1,318
111
3,811
8,862
2,366
0
3,926
4,832
35,448
0
W
Nu Wa
6,409
1,409
51
1,582
5,047
1,443
546
2,948
2,039
21,432
0
L
Danzaburou
Is Dumbledore
Danzaburou
2,419
1,429
0
1,071
5,372
1,482
0
1,342
3,956
0
38,548
L
6,234
1,677
0
2,617
9,451
8,096
0
1,003
8,384
31,636
0
W
5,304
2,326
0
6,536
10,264
4,772
388
4,393
5,859
0
36,369
L
Baron Samedi
Slayerboy0216
Baron Samedi
3,866
793
496
3,565
9,824
5,151
0
5,743
3,741
15,570
0
L
3,635
1,736
0
1,858
5,736
1,376
0
3,453
1,993
0
30,174
W
3,288
354
0
2,121
8,595
4,471
270
2,470
6,105
20,661
0
W
6,181
2,605
0
4,062
5,882
2,047
0
2,070
3,734
0
42,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
28,006
309
Minions Killed
299
0
Camps Cleared
0
1,122,986
Distance Traveled
1,011,065
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,245
568
65
6
0
220,614
2
L
Olorun
5,405
491
77
7
0
199,352
3
W
Nu Wa
5,641
513
39
4
0
207,167
1
L
Danzaburou
5,723
520
74
7
0
199,376
3
L
Geb
5,835
530
72
7
0
228,940
1
W
Chaac
6,608
601
86
8
0
224,250
3
L
Baron Samedi
5,304
482
18
2
0
184,424
0
L
Neith
5,739
522
58
5
0
198,973
3
W
Geb
5,395
490
31
3
0
214,056
2
W
Set
6,967
633
88
8
0
256,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role