Player Matchup

Olorun
Olorun
Cryocho
Olorun
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 43L
1,592 Elo+
Solo
Sylvanus
Sylvanus
DaddyMacky
Sylvanus
Level 29
God Stats
1W - 4L
1,422 SR
Queue Stats
116W - 74L
1,660 Elo+
Solo
Neith
Neith
Lavahound1109
Neith
Level 30
God Stats
3W - 4L
1,485 SR
Queue Stats
92W - 100L
1,511 Elo+
Solo
Nemesis
Nemesis
TheBlackRisk
Nemesis
Level 27
God Stats
0W - 3L
1,288 SR
Queue Stats
95W - 75L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Чпонс
Guan Yu
Level 27
God Stats
4W - 2L
1,619 SR
Queue Stats
136W - 131L
1,654 Elo+
Solo
Team Averages
Level 28
1,463 SR
1,590 Elo+

VS

Team Averages
Level 20
1,579 SR
1,583 Elo+
Tsukuyomi
Tsukuyomi
HolyMully
Tsukuyomi
Level 31
God Stats
16W - 13L
1,609 SR
Queue Stats
572W - 350L
1,548 Elo+
Party 1
Bellona
Bellona
JWP4741
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,450 Elo+
Party 2
Sol
Sol
TheChaacMain
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 123L
1,781 Elo+
Party 1
King Arthur
King Arthur
TheMasterLonk
King Arthur
Level 14
God Stats
2W - 0L
1,787 SR
Queue Stats
36W - 33L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
apolosungod22
Ah Puch
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 58L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cryocho
Olorun
17
1 / 5 / 2
9,994
500
9,351
13,614
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
DaddyMacky
Sylvanus
12
0 / 6 / 0
7,949
397
3,690
13,558
9,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 6 / 0
9,435
472
8,148
16,844
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
TheBlackRisk
Nemesis
11
2 / 10 / 0
7,770
389
6,742
17,908
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Чпонс
Guan Yu
13
0 / 9 / 4
8,044
402
5,801
18,742
18,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HolyMully
Tsukuyomi
19
10 / 1 / 6
11,998
600
13,454
11,605
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
JWP4741
Bellona
16
4 / 2 / 12
10,854
543
10,116
13,355
10,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
16 / 3 / 5
13,163
658
23,493
21,645
14,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TheMasterLonk
King Arthur
16
0 / 1 / 4
9,817
491
3,301
13,663
8,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
20
6 / 0 / 4
12,689
634
15,277
14,145
13,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
7
Kills
36
36
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cryocho
Olorun
1
5
2
0.4
L
Sylvanus
DaddyMacky
Sylvanus
0
6
0
0
W
Tsukuyomi
HolyMully
Tsukuyomi
10
1
6
13
W
Bellona
JWP4741
Bellona
4
2
12
5
L
4
6
0
0.67
L
Nemesis
TheBlackRisk
Nemesis
2
10
0
0.2
W
16
3
5
6.17
W
King Arthur
TheMasterLonk
King Arthur
0
1
4
2
W
Ah Puch
6
0
4
8
L
Guan Yu
Чпонс
Guan Yu
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,732
Damage
65,641
80,666
Taken
74,413
42,168
Mitigated
53,007
21,417
Healing
39,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cryocho
Olorun
9,351
4,023
156
4,430
13,614
4,791
0
4,488
9,126
79,040
0
L
Sylvanus
DaddyMacky
Sylvanus
3,690
1,573
0
4,039
13,558
9,065
0
10,873
2,685
29,271
7,873
W
Tsukuyomi
HolyMully
Tsukuyomi
13,454
3,261
0
5,906
11,605
5,023
924
773
10,832
0
81,654
W
Bellona
JWP4741
Bellona
10,116
2,114
705
2,002
13,355
10,942
993
3,108
10,247
0
40,955
L
8,148
3,005
0
3,647
16,844
4,763
0
7,815
9,029
0
55,518
L
Nemesis
TheBlackRisk
Nemesis
6,742
3,147
0
4,140
17,908
5,232
0
5,759
12,149
0
42,264
W
23,493
13,121
0
14,922
21,645
14,924
10,571
1,143
20,502
93,109
13,271
W
King Arthur
TheMasterLonk
King Arthur
3,301
646
54
3,963
13,663
8,229
556
4,428
9,235
0
53,826
W
Ah Puch
15,277
1,604
0
12,203
14,145
13,889
863
3,056
11,089
87,444
0
L
Guan Yu
Чпонс
Guan Yu
5,801
793
63
4,942
18,742
18,317
0
7,232
11,510
0
36,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
58,521
485
Minions Killed
629
0
Camps Cleared
0
1,575,750
Distance Traveled
1,886,313
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,994
500
156
8
0
335,769
2
L
Sylvanus
7,949
397
101
5
0
234,990
2
W
Tsukuyomi
11,998
600
141
7
0
425,593
5
W
Bellona
10,854
543
65
3
0
370,535
1
L
Neith
9,435
472
104
5
0
316,573
2
L
Nemesis
7,770
389
72
4
0
305,934
8
W
Sol
13,163
658
151
8
0
350,792
2
W
King Arthur
9,817
491
93
5
0
359,767
1
W
Ah Puch
12,689
634
179
9
0
379,626
3
L
Guan Yu
8,044
402
52
3
0
382,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role