Player Matchup

Medusa
Medusa
JayTrapper
Medusa
Level 17
God Stats
6W - 7L
1,485 SR
Queue Stats
20W - 24L
1,302 Elo+
Solo
Fafnir
Fafnir
Nikesb2000
Fafnir
Level 15
God Stats
1W - 2L
1,729 SR
Queue Stats
16W - 26L
1,379 Elo+
Solo
Nu Wa
Nu Wa
SCRUFFY RUMP26
Nu Wa
Level 40
God Stats
0W - 3L
1,268 SR
Queue Stats
44W - 70L
1,303 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,328 Elo+

VS

Team Averages
Level 63
1,552 SR
1,439 Elo+
Kumbhakarna
Kumbhakarna
C-A-R-L-O-S-AG
Kumbhakarna
Level 44
God Stats
13W - 12L
1,459 SR
Queue Stats
61W - 80L
1,287 Elo+
Solo
Baron Samedi
Baron Samedi
CommanderKODO
Baron Samedi
Level 125
God Stats
14W - 12L
1,575 SR
Queue Stats
388W - 373L
1,500 Elo+
Party 1
Neith
Neith
FeltonFox1
Neith
Level 19
God Stats
50W - 37L
1,623 SR
Queue Stats
51W - 38L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JayTrapper
Medusa
9
2 / 11 / 1
6,972
697
7,662
11,669
3,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
Nikesb2000
Fafnir
10
1 / 2 / 1
7,119
712
4,657
10,950
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 8 / 0
5,464
546
3,903
7,388
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
C-A-R-L-O-S-AG
Kumbhakarna
11
3 / 1 / 14
8,109
811
3,321
9,404
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
CommanderKODO
Baron Samedi
11
5 / 1 / 14
7,950
795
10,925
8,129
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
13 / 1 / 6
8,713
871
11,419
6,300
2,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
21
21
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
C-A-R-L-O-S-AG
Kumbhakarna
3
1
14
10
W
Baron Samedi
CommanderKODO
Baron Samedi
5
1
14
12
W
Neith
13
1
6
16
L
Medusa
JayTrapper
Medusa
2
11
1
0.23
L
Fafnir
Nikesb2000
Fafnir
1
2
1
0.75
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,222
Damage
25,665
30,007
Taken
23,833
14,619
Mitigated
13,097
4,113
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
C-A-R-L-O-S-AG
Kumbhakarna
3,321
456
0
2,732
9,404
7,379
473
2,983
6,067
8,851
0
W
Baron Samedi
CommanderKODO
Baron Samedi
10,925
673
1,867
3,896
8,129
3,550
498
2,262
5,644
27,299
0
W
Neith
11,419
4,634
667
1,998
6,300
2,168
1,237
3,035
3,157
0
28,413
L
Medusa
JayTrapper
Medusa
7,662
2,404
0
0
11,669
3,339
0
6,521
5,148
0
17,892
L
Fafnir
Nikesb2000
Fafnir
4,657
1,326
165
2,919
10,950
9,690
0
4,099
6,851
12,801
0
L
3,903
859
0
1,029
7,388
1,590
0
3,990
3,398
10,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,555
Gold Earned
24,772
60
Minions Killed
96
2
Camps Cleared
4
409,678
Distance Traveled
523,219
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,109
811
7
1
0
187,271
0
W
Baron Samedi
7,950
795
50
5
3
174,658
2
W
Neith
8,713
871
39
4
1
161,290
0
L
Medusa
6,972
697
26
3
1
135,855
0
L
Fafnir
7,119
712
14
1
0
167,032
1
L
Nu Wa
5,464
546
20
2
1
106,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role