Player Matchup

Kuzenbo
Kuzenbo
LDJord
Kuzenbo
Level 28
God Stats
4W - 2L
1,831 SR
Queue Stats
130W - 154L
1,511 Elo+
Solo
Artemis
Artemis
MrYellowSky5
Artemis
Level 3
God Stats
6W - 3L
1,239 SR
Queue Stats
31W - 22L
1,239 Elo+
Party 1
Fenrir
Fenrir
Thewhalefailer
Fenrir
Level 18
God Stats
4W - 2L
1,310 SR
Queue Stats
61W - 55L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Yanelle
Kukulkan
Level 9
God Stats
6W - 0L
1,982 SR
Queue Stats
12W - 7L
1,584 Elo+
Solo
Anubis
Anubis
zhongzui
Anubis
Level 17
God Stats
3W - 2L
1,656 SR
Queue Stats
23W - 19L
1,505 Elo+
Party 1
Team Averages
Level 15
1,604 SR
1,445 Elo+

VS

Team Averages
Level 16
1,495 SR
1,520 Elo+
Janus
Janus
Burakure
Janus
Level 28
God Stats
0W - 1L
1,059 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
CuftaJunior
Thanatos
Level 28
God Stats
14W - 17L
1,602 SR
Queue Stats
177W - 177L
1,489 Elo+
Party 2
Artio
Artio
Drakhet
Artio
Level 17
God Stats
13W - 14L
1,616 SR
Queue Stats
112W - 112L
1,558 Elo+
Party 2
Artemis
Artemis
JanoWeo
Artemis
Level 6
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,348 Elo+
Party 3
Amaterasu
Amaterasu
Ninо
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LDJord
Kuzenbo
8
1 / 2 / 6
5,221
522
4,534
5,251
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
MrYellowSky5
Artemis
10
6 / 3 / 6
6,258
626
7,101
6,051
1,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
7 / 1 / 2
6,242
624
6,368
6,027
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Yanelle
Kukulkan
10
2 / 1 / 3
6,052
605
1,343
2,450
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
zhongzui
Anubis
12
4 / 2 / 3
6,820
682
3,605
5,822
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Burakure
Janus
10
2 / 5 / 1
5,559
556
4,364
4,803
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
CuftaJunior
Thanatos
8
4 / 5 / 0
5,698
570
4,312
6,985
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Drakhet
Artio
7
2 / 1 / 3
4,810
481
3,031
8,136
4,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
JanoWeo
Artemis
7
1 / 6 / 3
4,800
480
4,021
5,995
1,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Ninо
Amaterasu
6
0 / 3 / 2
4,308
431
1,362
5,869
1,772
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
9
9
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Burakure
Janus
2
5
1
0.5
L
Thanatos
CuftaJunior
Thanatos
4
5
0
0.8
L
Artio
Drakhet
Artio
2
1
3
3.5
L
Artemis
JanoWeo
Artemis
1
6
3
0.42
W
Kuzenbo
LDJord
Kuzenbo
1
2
6
2
W
Artemis
MrYellowSky5
Artemis
6
3
6
3
L
Amaterasu
Ninо
Amaterasu
0
3
2
0.33
W
7
1
2
8
W
Kukulkan
Yanelle
Kukulkan
2
1
3
3.5
W
Anubis
zhongzui
Anubis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
17,090
25,601
Taken
31,788
11,024
Mitigated
10,555
8,439
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Burakure
Janus
4,364
92
0
0
4,803
869
32
2,745
2,018
22,595
0
L
Thanatos
CuftaJunior
Thanatos
4,312
2,015
0
3,765
6,985
2,333
0
1,406
5,579
0
25,465
L
Artio
Drakhet
Artio
3,031
486
273
1,708
8,136
4,065
0
2,850
5,246
15,325
0
L
Artemis
JanoWeo
Artemis
4,021
1,984
0
356
5,995
1,516
0
1,217
4,778
0
14,610
W
Kuzenbo
LDJord
Kuzenbo
4,534
1,556
0
278
5,251
4,171
0
2,226
2,962
14,083
0
W
Artemis
MrYellowSky5
Artemis
7,101
3,150
0
1,888
6,051
1,663
0
1,263
4,788
0
28,843
L
Amaterasu
Ninо
Amaterasu
1,362
569
0
787
5,869
1,772
0
1,144
4,685
0
8,415
W
6,368
1,845
0
3,073
6,027
2,070
0
756
5,269
0
25,663
W
Kukulkan
Yanelle
Kukulkan
1,343
258
0
250
2,450
656
0
358
2,056
27,912
0
W
Anubis
zhongzui
Anubis
3,605
344
0
2,950
5,822
2,464
911
2,473
3,131
40,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
25,175
270
Minions Killed
167
0
Camps Cleared
0
873,828
Distance Traveled
878,669
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,559
556
45
5
0
173,305
0
L
Thanatos
5,698
570
46
5
0
158,777
5
L
Artio
4,810
481
28
3
0
177,572
0
L
Artemis
4,800
480
31
3
0
165,826
0
W
Kuzenbo
5,221
522
18
2
0
185,878
3
W
Artemis
6,258
626
47
5
0
172,173
2
L
Amaterasu
4,308
431
17
2
0
203,189
0
W
Fenrir
6,242
624
40
4
0
182,444
2
W
Kukulkan
6,052
605
68
7
0
187,840
2
W
Anubis
6,820
682
97
10
0
145,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role