Player Matchup

Xing Tian
Xing Tian
Gold II
Bardoc777
Xing Tian
Gold II
Level 126
God Stats
2W - 1L
1,506 SR
Queue Stats
262W - 256L
1,511 MMR
Solo
Mercury
Mercury
Gold III
FisterDinFarmor
Mercury
Gold III
Level 106
God Stats
18W - 15L
1,630 SR
Queue Stats
601W - 597L
1,512 MMR
Solo
Janus
Janus
Gold II
Ivan0625
Janus
Gold II
Level 82
God Stats
9W - 17L
1,461 SR
Queue Stats
111W - 119L
1,560 MMR
Party 1
Hera
Hera
Silver I
KodeONNE
Hera
Silver I
Level 120
God Stats
2W - 0L
1,765 SR
Queue Stats
21W - 28L
1,309 MMR
Party 1
Neith
Neith
Gold III
abyssbride
Neith
Gold III
Level 147
God Stats
6W - 3L
1,731 SR
Queue Stats
122W - 133L
1,511 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,619 SR
1,480 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,622 SR
1,481 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
DavsGPiñaPatata
Kukulkan
Gold V
Level 128
God Stats
7W - 12L
1,428 SR
Queue Stats
401W - 409L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
HeskeyDK
Danzaburou
Bronze III
Level 30
God Stats
0W - 1L
1,823 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
Viandøx
Nemesis
Gold III
Level 155
God Stats
7W - 13L
1,644 SR
Queue Stats
79W - 83L
1,483 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
klashn
Baron Samedi
Silver I
Level 140
God Stats
1W - 2L
1,714 SR
Queue Stats
29W - 34L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bardoc777
Xing Tian
16
4 / 1 / 14
11,191
533
7,925
18,857
22,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 0 / 8
13,251
631
15,549
14,349
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Ivan0625
Janus
17
6 / 1 / 3
11,766
560
13,157
8,033
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
16
1 / 3 / 7
11,014
524
8,473
13,718
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
18
5 / 1 / 7
12,072
575
12,985
9,355
3,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaLokiTsukuyomiTiamatMorgan Le Fay

VS

Bans
GilgameshApolloGebKhepriThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 6 / 1
8,450
402
8,140
18,927
17,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 0
8,933
425
3,708
8,591
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
HeskeyDK
Danzaburou
14
0 / 6 / 3
9,099
433
7,789
15,695
6,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Viandøx
Nemesis
17
2 / 3 / 0
9,712
462
6,249
17,065
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
klashn
Baron Samedi
17
1 / 3 / 2
10,424
496
6,200
19,693
13,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
22
Kills
6
6
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
1
0.42
W
Xing Tian
Bardoc777
Xing Tian
4
1
14
11
L
1
4
0
0.25
W
6
0
8
10
L
Danzaburou
HeskeyDK
Danzaburou
0
6
3
0.25
W
Janus
Ivan0625
Janus
6
1
3
7.5
W
Hera
1
3
7
1.5
L
Nemesis
Viandøx
Nemesis
2
3
0
0.67
W
Neith
5
1
7
8.5
L
Baron Samedi
klashn
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,089
Damage
32,086
64,312
Taken
79,971
50,741
Mitigated
49,768
24,569
Healing
27,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,140
2,019
1,823
5,777
18,927
17,953
0
7,501
10,966
30,519
9,102
W
Xing Tian
Bardoc777
Xing Tian
7,925
966
0
3,946
18,857
22,752
318
4,036
14,741
26,837
0
L
3,708
146
0
1,482
8,591
3,118
0
5,752
2,525
52,578
0
W
15,549
10,009
0
8,390
14,349
6,264
1,073
2,657
11,652
0
149,325
L
Danzaburou
HeskeyDK
Danzaburou
7,789
4,623
0
3,307
15,695
6,647
1,036
4,970
10,590
0
59,496
W
Janus
Ivan0625
Janus
13,157
506
96
1,468
8,033
3,080
1,867
4,338
3,497
75,536
0
W
Hera
8,473
2,290
0
5,310
13,718
15,413
593
4,371
9,347
60,804
0
L
Nemesis
Viandøx
Nemesis
6,249
2,242
0
5,053
17,065
8,974
0
2,397
14,411
0
86,012
W
Neith
12,985
6,237
0
5,359
9,355
3,232
5,439
1,410
7,945
0
98,213
L
Baron Samedi
klashn
Baron Samedi
6,200
662
1,341
8,365
19,693
13,076
190
6,765
11,924
71,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,294
Gold Earned
46,618
657
Minions Killed
558
0
Camps Cleared
0
2,190,570
Distance Traveled
1,741,732
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,450
402
69
3
0
298,100
3
W
Xing Tian
11,191
533
30
1
0
430,273
4
L
Kukulkan
8,933
425
125
6
0
295,837
6
W
Mercury
13,251
631
202
10
0
534,257
4
L
Danzaburou
9,099
433
97
5
0
380,169
2
W
Janus
11,766
560
150
7
0
450,478
3
W
Hera
11,014
524
122
6
0
395,789
2
L
Nemesis
9,712
462
119
6
0
452,880
11
W
Neith
12,072
575
153
7
0
379,773
5
L
Baron Samedi
10,424
496
148
7
0
314,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role