Player Matchup

Sun Wukong
Sun Wukong
DeepSeaCity
Sun Wukong
Level 86
God Stats
11W - 5L
1,808 SR
Queue Stats
232W - 215L
1,522 Elo+
Solo
Fenrir
Fenrir
EthanBTM
Fenrir
Level 69
God Stats
14W - 13L
1,517 SR
Queue Stats
162W - 134L
1,577 Elo+
Solo
Discordia
Discordia
InertialDuck222
Discordia
Level 107
God Stats
11W - 6L
1,667 SR
Queue Stats
799W - 797L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
King-FallenAngel
Baron Samedi
Level 108
God Stats
6W - 5L
1,553 SR
Queue Stats
484W - 510L
1,475 Elo+
Solo
Cupid
Cupid
MONSTER STUFF10
Cupid
Level 67
God Stats
14W - 5L
1,713 SR
Queue Stats
40W - 44L
1,503 Elo+
Solo
Team Averages
Level 87
1,651 SR
1,529 Elo+

VS

Team Averages
Level 108
1,532 SR
1,508 Elo+
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AllegedLeek1996
Yemoja
Level 138
God Stats
228W - 185L
1,584 SR
Queue Stats
622W - 594L
1,546 Elo+
Solo
Cupid
Cupid
Crimsonhunts
Cupid
Level 107
God Stats
3W - 7L
1,483 SR
Queue Stats
722W - 701L
1,493 Elo+
Solo
Raijin
Raijin
WarIsComing5130
Raijin
Level 79
God Stats
22W - 22L
1,494 SR
Queue Stats
271W - 278L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
kxj007
Gilgamesh
Level 129
God Stats
14W - 8L
1,600 SR
Queue Stats
286W - 280L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeepSeaCity
Sun Wukong
14
4 / 4 / 2
8,794
517
10,537
16,059
16,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
EthanBTM
Fenrir
13
3 / 7 / 6
8,359
492
7,687
14,503
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
InertialDuck222
Discordia
13
3 / 4 / 5
8,513
501
8,606
9,768
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
King-FallenAngel
Baron Samedi
14
5 / 7 / 5
9,025
531
7,471
14,134
5,299
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 7 / 6
8,493
500
7,940
11,603
3,468
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 4 / 1
9,485
558
11,281
15,489
11,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
8 / 2 / 7
9,831
578
11,198
11,753
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 5 / 3
9,808
577
6,358
12,516
4,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 4 / 4
9,906
583
16,845
10,791
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
kxj007
Gilgamesh
16
3 / 3 / 8
9,747
573
5,928
10,252
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
18
Kills
29
29
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
4
1
1.13
W
8
2
7
5.75
W
5
5
3
1.3
L
Sun Wukong
DeepSeaCity
Sun Wukong
4
4
2
1.25
L
Fenrir
EthanBTM
Fenrir
3
7
6
0.86
L
Discordia
InertialDuck222
Discordia
3
4
5
1.38
L
Baron Samedi
King-FallenAngel
Baron Samedi
5
7
5
1.07
L
3
7
6
0.86
W
9
4
4
2.75
W
Gilgamesh
kxj007
Gilgamesh
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,241
Damage
51,610
66,067
Taken
60,801
32,155
Mitigated
35,186
18,595
Healing
21,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,281
1,917
0
6,635
15,489
11,518
734
1,617
12,647
0
67,481
W
11,198
906
839
4,746
11,753
10,595
229
5,647
5,763
32,508
0
W
6,358
3,477
0
3,967
12,516
4,131
2,092
2,455
9,993
0
64,441
L
Sun Wukong
DeepSeaCity
Sun Wukong
10,537
1,992
0
5,132
16,059
16,855
0
2,216
13,843
0
38,241
L
Fenrir
EthanBTM
Fenrir
7,687
2,067
0
4,163
14,503
4,338
0
7,674
6,829
0
49,947
L
Discordia
InertialDuck222
Discordia
8,606
474
0
2,075
9,768
2,195
222
5,616
4,152
43,006
0
L
Baron Samedi
King-FallenAngel
Baron Samedi
7,471
755
651
4,982
14,134
5,299
60
6,960
7,174
38,007
0
L
7,940
4,588
93
1,499
11,603
3,468
902
5,577
6,026
0
45,609
W
16,845
1,597
0
1,628
10,791
3,961
515
4,550
5,912
73,724
0
W
Gilgamesh
kxj007
Gilgamesh
5,928
1,452
0
3,187
10,252
4,981
0
1,067
8,974
0
66,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,184
Gold Earned
48,777
392
Minions Killed
551
0
Camps Cleared
0
1,556,026
Distance Traveled
1,587,087
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,485
558
139
8
0
288,640
4
W
Yemoja
9,831
578
43
3
0
335,248
2
W
Cupid
9,808
577
123
7
0
294,961
0
L
Sun Wukong
8,794
517
78
5
0
309,642
1
L
Fenrir
8,359
492
67
4
0
340,574
2
L
Discordia
8,513
501
92
5
0
343,154
3
L
Baron Samedi
9,025
531
76
4
0
266,370
0
L
Cupid
8,493
500
79
5
0
296,286
2
W
Raijin
9,906
583
129
8
0
294,139
4
W
Gilgamesh
9,747
573
117
7
0
374,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role