Player Matchup

Athena
Athena
Gold IV
Ash1ok
Athena
Gold IV
Level 87
God Stats
3W - 5L
1,503 SR
Queue Stats
30W - 34L
1,555 MMR
Solo
Nu Wa
Nu Wa
Gold I
KarashiSan
Nu Wa
Gold I
Level 121
God Stats
33W - 17L
1,679 SR
Queue Stats
155W - 152L
1,553 MMR
Solo
Jormungandr
Jormungandr
Gold III
Xanitus
Jormungandr
Gold III
Level 145
God Stats
1W - 1L
1,793 SR
Queue Stats
46W - 52L
1,532 MMR
Party 1
Hachiman
Hachiman
Gold II
iJudgement
Hachiman
Gold II
Level 109
God Stats
1W - 3L
1,448 SR
Queue Stats
76W - 70L
1,575 MMR
Party 1
Cupid
Cupid
Bronze III
sandyzoulette
Cupid
Bronze III
Level 82
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,528 SR
1,543 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,655 SR
1,544 MMR
Geb
Geb
Gold III
Embrz
Geb
Gold III
Level 155
God Stats
5W - 3L
1,769 SR
Queue Stats
46W - 52L
1,563 MMR
Solo
Sol
Sol
Gold III
Leikas
Sol
Gold III
Level 128
God Stats
5W - 3L
1,914 SR
Queue Stats
230W - 222L
1,584 MMR
Solo
Cabrakan
Cabrakan
Platinum II
T1MBOSL1C3
Cabrakan
Platinum II
Level 97
God Stats
22W - 17L
1,569 SR
Queue Stats
301W - 302L
1,560 MMR
Solo
Apollo
Apollo
Gold II
Wdowiar
Apollo
Gold II
Level 160
God Stats
69W - 44L
1,670 SR
Queue Stats
446W - 455L
1,499 MMR
Solo
Set
Set
Gold II
obesepanda101
Set
Gold II
Level 126
God Stats
3W - 1L
1,355 SR
Queue Stats
206W - 194L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ash1ok
Athena
7
0 / 4 / 1
4,771
477
2,347
9,061
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
10
1 / 1 / 1
5,692
569
4,672
4,972
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Xanitus
Jormungandr
9
2 / 0 / 0
5,416
542
5,347
5,609
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
iJudgement
Hachiman
9
1 / 2 / 0
5,321
532
4,450
5,965
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 0
3,849
385
1,255
4,444
1,179
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Morgan Le FayArtioTiamatOdinGilgamesh

VS

Bans
PersephoneSusanoAchillesFenrirChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Embrz
Geb
9
0 / 1 / 4
5,325
533
3,077
6,604
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
Leikas
Sol
10
1 / 1 / 1
5,638
564
3,550
4,794
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
T1MBOSL1C3
Cabrakan
10
5 / 1 / 1
6,283
628
5,425
7,569
6,249
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Wdowiar
Apollo
10
3 / 0 / 2
5,935
594
2,925
6,153
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 6
6,552
655
4,998
7,202
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
Ash1ok
Athena
0
4
1
0.13
W
Geb
Embrz
Geb
0
1
4
2
L
Nu Wa
1
1
1
1.5
W
Sol
Leikas
Sol
1
1
1
1.5
W
Cabrakan
T1MBOSL1C3
Cabrakan
5
1
1
5.5
W
Apollo
Wdowiar
Apollo
3
0
2
4
L
Jormungandr
Xanitus
Jormungandr
2
0
0
2
L
Hachiman
iJudgement
Hachiman
1
2
0
0.5
W
3
1
6
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
19,975
30,051
Taken
32,322
10,345
Mitigated
14,977
7,471
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Ash1ok
Athena
2,347
844
272
2,269
9,061
3,697
0
2,211
6,850
15,260
0
W
Geb
Embrz
Geb
3,077
475
0
2,062
6,604
2,747
0
2,834
3,770
17,140
0
L
Nu Wa
4,672
886
0
1,120
4,972
1,447
0
2,754
2,218
37,332
0
W
Sol
Leikas
Sol
3,550
1,280
0
1,758
4,794
1,562
78
3,136
1,658
34,084
5,210
W
Cabrakan
T1MBOSL1C3
Cabrakan
5,425
930
0
3,524
7,569
6,249
0
3,730
3,839
34,944
0
W
Apollo
Wdowiar
Apollo
2,925
1,167
0
2,555
6,153
1,740
434
977
5,176
0
37,752
L
Jormungandr
Xanitus
Jormungandr
5,347
1,659
0
1,000
5,609
2,609
0
2,960
2,649
27,056
0
L
Hachiman
iJudgement
Hachiman
4,450
1,972
0
2,441
5,965
1,413
0
779
5,186
0
34,037
W
4,998
2,281
0
3,668
7,202
2,679
0
1,989
5,213
0
41,530
L
1,255
604
134
235
4,444
1,179
0
2,924
1,520
0
6,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
29,733
245
Minions Killed
354
0
Camps Cleared
0
881,132
Distance Traveled
1,001,524
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,771
477
31
3
0
194,354
6
W
Geb
5,325
533
26
3
0
233,976
4
L
Nu Wa
5,692
569
73
7
0
182,614
3
W
Sol
5,638
564
88
9
0
181,534
1
W
Cabrakan
6,283
628
74
7
0
185,349
3
W
Apollo
5,935
594
81
8
0
190,191
3
L
Jormungandr
5,416
542
61
6
0
200,033
3
L
Hachiman
5,321
532
72
7
0
180,511
4
W
Set
6,552
655
85
9
0
210,474
4
L
Cupid
3,849
385
8
1
0
123,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role