Player Matchup

Sun Wukong
Sun Wukong
Andy S2 Evil
Sun Wukong
Level 5
God Stats
2W - 3L
1,207 SR
Queue Stats
2W - 3L
1,187 Elo+
Solo
Odin
Odin
BigBoiBudoo
Odin
Level 28
God Stats
5W - 8L
1,385 SR
Queue Stats
43W - 42L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
DzY-DaMaGe
Kukulkan
Level 27
God Stats
11W - 9L
1,742 SR
Queue Stats
76W - 81L
1,396 Elo+
Party 1
Fenrir
Fenrir
s1dymv
Fenrir
Level 25
God Stats
70W - 64L
1,434 SR
Queue Stats
116W - 115L
1,305 Elo+
Solo
Thanatos
Thanatos
sonsayagin
Thanatos
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 20L
1,355 Elo+
Solo
Team Averages
Level 20
1,454 SR
1,329 Elo+

VS

Team Averages
Level 19
1,423 SR
1,368 Elo+
Ares
Ares
Aquaman_is_life
Ares
Level 28
God Stats
1W - 5L
1,342 SR
Queue Stats
133W - 136L
1,499 Elo+
Solo
Ah Puch
Ah Puch
GoDeiaGo
Ah Puch
Level 26
God Stats
27W - 23L
1,417 SR
Queue Stats
228W - 266L
1,381 Elo+
Solo
Ra
Ra
bandit7843
Ra
Level 8
God Stats
1W - 2L
1,371 SR
Queue Stats
6W - 15L
1,251 Elo+
Solo
Hel
Hel
finni1324
Hel
Level 29
God Stats
13W - 8L
1,483 SR
Queue Stats
31W - 41L
1,277 Elo+
Solo
Poseidon
Poseidon
porche-eventuel
Poseidon
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 52L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andy S2 Evil
Sun Wukong
20
4 / 8 / 13
15,965
887
15,380
37,339
32,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
1 / 2 / 24
16,019
890
18,472
28,066
53,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
DzY-DaMaGe
Kukulkan
20
17 / 1 / 11
19,411
1,078
60,128
14,649
5,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
s1dymv
Fenrir
20
7 / 9 / 14
16,817
934
16,950
31,100
10,540
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
sonsayagin
Thanatos
20
3 / 10 / 19
16,160
898
8,689
33,405
37,215
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 15 / 14
18,484
1,027
32,529
42,908
57,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
GoDeiaGo
Ah Puch
20
5 / 3 / 20
17,043
947
38,589
26,962
11,056
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 5 / 8
13,500
750
1,917
8,812
3,939
20
0 / 7 / 22
15,666
870
10,165
24,635
32,502
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
20
12 / 3 / 11
17,870
993
49,229
22,466
7,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
105
32
Kills
30
30
Deaths
33
81
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Andy S2 Evil
Sun Wukong
4
8
13
1.31
L
12
15
14
1.27
W
1
2
24
6.5
W
Kukulkan
DzY-DaMaGe
Kukulkan
17
1
11
22.5
L
Ah Puch
GoDeiaGo
Ah Puch
5
3
20
5
L
1
5
8
1
L
0
7
22
1.57
L
Poseidon
12
3
11
5.83
W
Fenrir
s1dymv
Fenrir
7
9
14
1.56
W
Thanatos
sonsayagin
Thanatos
3
10
19
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,619
Damage
132,429
144,559
Taken
125,783
138,651
Mitigated
112,484
15,150
Healing
29,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Andy S2 Evil
Sun Wukong
15,380
4,856
0
1,861
37,339
32,140
0
33,481
3,858
390
38,646
L
32,529
3,232
0
599
42,908
57,627
0
21,561
21,347
69,203
0
W
18,472
6,177
0
0
28,066
53,334
0
25,149
2,917
0
30,362
W
Kukulkan
DzY-DaMaGe
Kukulkan
60,128
1,494
0
2,541
14,649
5,422
0
13,010
1,639
115,732
0
L
Ah Puch
GoDeiaGo
Ah Puch
38,589
4,747
0
9,200
26,962
11,056
0
15,007
11,955
71,910
0
L
1,917
711
168
66
8,812
3,939
0
2,938
5,874
6,912
0
L
10,165
451
7,815
7,952
24,635
32,502
0
10,898
13,737
24,078
0
L
Poseidon
49,229
8,270
155
3,170
22,466
7,360
0
10,070
12,396
97,591
0
W
Fenrir
s1dymv
Fenrir
16,950
1,894
0
2,347
31,100
10,540
0
29,276
1,824
0
30,580
W
Thanatos
sonsayagin
Thanatos
8,689
910
0
8,401
33,405
37,215
0
31,513
1,892
0
36,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,372
Gold Earned
82,563
327
Minions Killed
320
3
Camps Cleared
3
1,606,190
Distance Traveled
1,448,793
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,965
887
52
3
0
301,270
0
L
Ares
18,484
1,027
66
4
1
291,841
0
W
Odin
16,019
890
29
2
1
358,499
0
W
Kukulkan
19,411
1,078
163
9
2
341,045
0
L
Ah Puch
17,043
947
95
5
0
294,608
0
L
Ra
13,500
750
7
0
0
223,286
0
L
Hel
15,666
870
22
1
1
313,305
1
L
Poseidon
17,870
993
130
7
1
325,753
0
W
Fenrir
16,817
934
26
1
0
335,721
5
W
Thanatos
16,160
898
57
3
0
269,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role