Player Matchup

The Morrigan
The Morrigan
CaveirinhaGhost
The Morrigan
Level 18
God Stats
14W - 24L
1,377 SR
Queue Stats
119W - 117L
1,467 Elo+
Solo
Ares
Ares
Feng Shugun
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Awilix
Awilix
Gloryspren94
Awilix
Level 7
God Stats
10W - 8L
1,487 SR
Queue Stats
95W - 107L
1,486 Elo+
Solo
Izanami
Izanami
Snickers_lite
Izanami
Level 17
God Stats
4W - 5L
1,383 SR
Queue Stats
24W - 25L
1,412 Elo+
Solo
Hou Yi
Hou Yi
madara_uchihazxm
Hou Yi
Level 5
God Stats
10W - 9L
1,714 SR
Queue Stats
134W - 156L
1,341 Elo+
Solo
Team Averages
Level 10
1,492 SR
1,380 Elo+

VS

Team Averages
Level 23
1,557 SR
1,448 Elo+
Sol
Sol
GG-Menace229
Sol
Level 29
God Stats
3W - 4L
1,618 SR
Queue Stats
65W - 55L
1,518 Elo+
Solo
Heimdallr
Heimdallr
J4Soul
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,291 Elo+
Solo
Medusa
Medusa
JerseyNutz21
Medusa
Level 28
God Stats
1W - 0L
1,449 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Vamana
Vamana
Jezze4204670
Vamana
Level 23
God Stats
16W - 7L
1,582 SR
Queue Stats
56W - 43L
1,430 Elo+
Party 1
Thanatos
Thanatos
Vinsauce9417
Thanatos
Level 29
God Stats
5W - 1L
1,636 SR
Queue Stats
39W - 32L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CaveirinhaGhost
The Morrigan
16
5 / 7 / 4
10,331
470
7,665
10,813
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

5
1 / 6 / 0
6,385
290
601
5,754
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
18
9 / 8 / 0
11,711
532
15,988
18,351
5,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
16
1 / 6 / 5
9,703
441
5,601
13,593
5,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 12 / 1
9,030
410
6,160
20,825
4,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 5
11,328
515
3,784
15,996
5,326
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
J4Soul
Heimdallr
16
1 / 3 / 13
11,313
514
9,536
12,549
4,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
20
8 / 5 / 7
13,201
600
9,925
15,639
5,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
20
4 / 1 / 6
12,610
573
7,857
14,902
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Vinsauce9417
Thanatos
20
24 / 3 / 2
14,643
666
23,120
15,740
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
16
Kills
39
39
Deaths
17
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CaveirinhaGhost
The Morrigan
5
7
4
1
L
1
6
0
0.17
W
2
5
5
0.9
L
Awilix
9
8
0
1.13
W
Heimdallr
J4Soul
Heimdallr
1
3
13
2.5
W
Medusa
8
5
7
2.3
W
Vamana
4
1
6
7
L
Izanami
1
6
5
0.58
W
Thanatos
Vinsauce9417
Thanatos
24
3
2
8.33
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
54,222
69,336
Taken
74,826
21,241
Mitigated
35,733
8,888
Healing
39,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CaveirinhaGhost
The Morrigan
7,665
2,061
0
1,199
10,813
3,412
284
317
10,207
37,692
2,364
L
601
171
0
192
5,754
2,936
0
730
5,024
3,432
0
W
3,784
2,666
0
6,695
15,996
5,326
3,096
1,789
14,085
79,528
0
L
Awilix
15,988
5,216
0
2,289
18,351
5,165
0
791
17,163
0
75,911
W
Heimdallr
J4Soul
Heimdallr
9,536
4,947
0
2,539
12,549
4,190
3,947
2,470
10,015
0
56,237
W
Medusa
9,925
3,263
29
3,643
15,639
5,949
2,782
2,756
12,751
0
105,258
W
Vamana
7,857
3,700
419
6,201
14,902
12,991
1,290
0
14,902
0
81,770
L
Izanami
5,601
2,263
14
891
13,593
5,075
590
0
13,067
0
59,607
W
Thanatos
Vinsauce9417
Thanatos
23,120
5,418
0
20,249
15,740
7,277
894
312
15,386
0
101,948
L
6,160
2,393
0
4,303
20,825
4,653
102
2,084
18,644
0
53,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,160
Gold Earned
63,095
399
Minions Killed
620
0
Camps Cleared
0
1,584,579
Distance Traveled
2,081,681
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,331
470
79
4
0
346,188
3
L
Ares
6,385
290
6
0
0
150,659
0
W
Sol
11,328
515
98
4
0
372,995
1
L
Awilix
11,711
532
119
5
0
375,832
2
W
Heimdallr
11,313
514
99
5
0
404,008
0
W
Medusa
13,201
600
152
7
0
389,741
0
W
Vamana
12,610
573
140
6
0
444,485
1
L
Izanami
9,703
441
103
5
0
379,122
0
W
Thanatos
14,643
666
131
6
0
470,452
0
L
Hou Yi
9,030
410
92
4
0
332,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role