Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CplCinnabon
Bellona
Level 47
God Stats
1W - 8L
1,296 SR
Queue Stats
206W - 232L
1,433 Elo+
Party 2
Artemis
Artemis
Eughuau
Artemis
Level 16
God Stats
4W - 3L
1,624 SR
Queue Stats
30W - 25L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
Islandboi123
Sylvanus
Level 27
God Stats
5W - 3L
1,693 SR
Queue Stats
193W - 231L
1,439 Elo+
Party 2
Olorun
Olorun
Rumpel4thkin
Olorun
Level 16
God Stats
2W - 2L
1,621 SR
Queue Stats
29W - 21L
1,563 Elo+
Party 2
Team Averages
Level 35
1,547 SR
1,501 Elo+

VS

Team Averages
Level 67
1,434 SR
1,473 Elo+
Janus
Janus
Gxshers
Janus
Level 118
God Stats
6W - 3L
1,398 SR
Queue Stats
73W - 66L
1,516 Elo+
Party 1
Geb
Geb
Hakalukanaka
Geb
Level 17
God Stats
1W - 0L
1,319 SR
Queue Stats
19W - 24L
1,334 Elo+
Party 1
Mercury
Mercury
Shaggy1995
Mercury
Level 45
God Stats
8W - 8L
1,440 SR
Queue Stats
65W - 62L
1,633 Elo+
Party 3
Cupid
Cupid
TROGAMER2604io
Cupid
Level 66
God Stats
7W - 15L
1,361 SR
Queue Stats
313W - 340L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
eaglehawk15
Gilgamesh
Level 87
God Stats
4W - 3L
1,654 SR
Queue Stats
75W - 70L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 4 / 0
5,651
565
1,706
7,437
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
CplCinnabon
Bellona
11
2 / 2 / 1
6,303
630
6,217
8,226
7,011
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Eughuau
Artemis
8
0 / 3 / 0
4,809
481
3,986
6,217
1,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Islandboi123
Sylvanus
8
0 / 2 / 0
4,810
481
2,369
5,312
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
10
2 / 5 / 0
6,038
604
2,700
8,039
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gxshers
Janus
12
6 / 1 / 2
7,168
717
6,435
2,690
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 4
5,484
548
2,398
7,937
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Shaggy1995
Mercury
11
3 / 1 / 3
6,243
624
3,376
5,697
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 2
5,911
591
4,474
5,155
1,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
eaglehawk15
Gilgamesh
10
1 / 4 / 2
6,091
609
5,080
9,728
3,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
6
Kills
16
16
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
L
Bellona
CplCinnabon
Bellona
2
2
1
1.25
L
Artemis
Eughuau
Artemis
0
3
0
0
W
Janus
Gxshers
Janus
6
1
2
7
W
2
0
4
4
L
Sylvanus
Islandboi123
Sylvanus
0
2
0
0
L
Olorun
2
5
0
0.4
W
Mercury
Shaggy1995
Mercury
3
1
3
4.5
W
4
0
2
5
W
Gilgamesh
eaglehawk15
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
21,763
35,231
Taken
31,207
16,115
Mitigated
11,019
7,732
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,706
712
0
1,098
7,437
2,385
0
1,508
5,781
0
24,791
L
Bellona
CplCinnabon
Bellona
6,217
3,351
0
2,135
8,226
7,011
0
0
8,226
0
34,556
L
Artemis
Eughuau
Artemis
3,986
2,025
0
1,586
6,217
1,500
286
1,582
4,557
0
27,857
W
Janus
Gxshers
Janus
6,435
604
0
556
2,690
824
31
1,242
1,448
45,011
0
W
2,398
184
0
2,342
7,937
3,167
0
1,382
6,555
11,029
0
L
Sylvanus
Islandboi123
Sylvanus
2,369
748
90
1,128
5,312
2,385
0
929
4,383
15,811
6,114
L
Olorun
2,700
1,220
64
1,631
8,039
2,834
0
4,428
3,451
32,314
4,000
W
Mercury
Shaggy1995
Mercury
3,376
1,732
0
2,654
5,697
1,700
0
1,230
4,467
0
29,982
W
4,474
1,641
918
2,178
5,155
1,336
32
496
4,659
0
30,181
W
Gilgamesh
eaglehawk15
Gilgamesh
5,080
1,157
0
1,885
9,728
3,992
0
0
9,728
0
34,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
30,897
288
Minions Killed
325
0
Camps Cleared
0
959,123
Distance Traveled
1,099,497
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,651
565
55
6
0
199,550
0
L
Bellona
6,303
630
80
8
0
206,613
2
L
Artemis
4,809
481
43
4
0
176,362
1
W
Janus
7,168
717
101
10
0
224,119
4
W
Geb
5,484
548
8
1
0
213,826
2
L
Sylvanus
4,810
481
44
4
0
191,132
1
L
Olorun
6,038
604
66
7
0
185,466
1
W
Mercury
6,243
624
65
7
0
259,091
4
W
Cupid
5,911
591
76
8
0
205,733
1
W
Gilgamesh
6,091
609
75
8
0
196,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role