Player Matchup

Izanami
Izanami
AZPHALT
Izanami
Level 28
God Stats
55W - 47L
1,589 SR
Queue Stats
143W - 143L
1,581 Elo+
Solo
He Bo
He Bo
Hastnochbock
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,743 Elo+
Party 1
Horus
Horus
ImNoobyy
Horus
Level 7
God Stats
1W - 2L
1,433 SR
Queue Stats
10W - 3L
1,874 Elo+
Solo
Raijin
Raijin
RustProofHippo
Raijin
Level 20
God Stats
8W - 9L
1,574 SR
Queue Stats
174W - 141L
1,648 Elo+
Solo
Yemoja
Yemoja
booooi
Yemoja
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
33W - 28L
1,615 Elo+
Party 1
Team Averages
Level 20
1,480 SR
1,692 Elo+

VS

Team Averages
Level 26
1,550 SR
1,603 Elo+
Cernunnos
Cernunnos
Lyzarath
Cernunnos
Level 26
God Stats
1W - 0L
1,724 SR
Queue Stats
21W - 16L
1,629 Elo+
Solo
Ne Zha
Ne Zha
Malagueño
Ne Zha
Level 28
God Stats
17W - 12L
1,698 SR
Queue Stats
84W - 62L
1,635 Elo+
Solo
Tiamat
Tiamat
jiffy404
Tiamat
Level 18
God Stats
1W - 1L
1,277 SR
Queue Stats
7W - 3L
1,698 Elo+
Solo
Yemoja
Yemoja
ДайПатиНуб
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,650 Elo+
Solo
Nu Wa
Nu Wa
Юмио
Nu Wa
Level 31
God Stats
19W - 14L
1,550 SR
Queue Stats
49W - 51L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AZPHALT
Izanami
9
0 / 5 / 0
5,252
525
3,914
7,515
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 2 / 0
7,084
708
6,239
6,306
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
ImNoobyy
Horus
8
0 / 5 / 2
5,032
503
3,053
6,935
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,948
595
2,187
7,136
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
booooi
Yemoja
7
0 / 4 / 0
4,601
460
1,674
6,659
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lyzarath
Cernunnos
11
4 / 0 / 5
6,810
681
7,515
8,628
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Malagueño
Ne Zha
13
9 / 1 / 1
7,417
742
5,531
5,071
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
jiffy404
Tiamat
11
3 / 0 / 4
6,443
644
4,588
3,572
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 1 / 7
5,832
583
3,836
4,755
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Юмио
Nu Wa
9
0 / 5 / 3
5,401
540
1,705
8,127
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
7
Kills
19
19
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
AZPHALT
Izanami
0
5
0
0
L
6
2
0
3
L
Horus
ImNoobyy
Horus
0
5
2
0.2
W
Cernunnos
Lyzarath
Cernunnos
4
0
5
6.5
W
Ne Zha
Malagueño
Ne Zha
9
1
1
9.5
L
1
3
0
0.33
L
Yemoja
booooi
Yemoja
0
4
0
0
W
Tiamat
jiffy404
Tiamat
3
0
4
5
W
3
1
7
6.5
W
Nu Wa
Юмио
Nu Wa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
23,175
34,551
Taken
30,153
11,213
Mitigated
10,110
8,774
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AZPHALT
Izanami
3,914
3,251
0
2,047
7,515
1,201
0
365
7,132
0
37,755
L
6,239
228
0
2,649
6,306
1,654
0
923
5,333
43,202
0
L
Horus
ImNoobyy
Horus
3,053
1,519
102
1,151
6,935
2,666
0
2,432
4,339
0
25,090
W
Cernunnos
Lyzarath
Cernunnos
7,515
4,875
0
6,410
8,628
2,220
0
1,197
7,431
0
40,630
W
Ne Zha
Malagueño
Ne Zha
5,531
1,362
0
2,317
5,071
1,684
0
744
4,297
0
37,463
L
2,187
295
0
1,427
7,136
1,965
0
3,943
2,910
32,405
0
L
Yemoja
booooi
Yemoja
1,674
649
188
1,210
6,659
3,727
0
1,869
4,708
8,682
0
W
Tiamat
jiffy404
Tiamat
4,588
546
0
1,494
3,572
2,012
338
708
2,678
34,350
0
W
3,836
452
385
26
4,755
1,871
304
1,593
3,108
19,110
0
W
Nu Wa
Юмио
Nu Wa
1,705
412
0
2,752
8,127
2,323
92
5,588
2,539
19,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
31,903
303
Minions Killed
327
0
Camps Cleared
0
914,410
Distance Traveled
986,964
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,252
525
77
8
0
179,268
4
L
He Bo
7,084
708
82
8
0
194,296
3
L
Horus
5,032
503
50
5
0
163,169
0
W
Cernunnos
6,810
681
87
9
0
191,924
5
W
Ne Zha
7,417
742
73
7
0
219,338
4
L
Raijin
5,948
595
83
8
0
182,064
2
L
Yemoja
4,601
460
11
1
0
195,613
4
W
Tiamat
6,443
644
94
9
0
210,213
2
W
Yemoja
5,832
583
30
3
0
193,883
1
W
Nu Wa
5,401
540
43
4
0
171,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role