Player Matchup

Khepri
Khepri
Drunkaholic
Khepri
Level 129
God Stats
2W - 1L
1,515 SR
Queue Stats
86W - 94L
1,481 Elo+
Solo
Merlin
Merlin
Stokaiserrr
Merlin
Level 59
God Stats
2W - 0L
1,543 SR
Queue Stats
126W - 130L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
Svaida88
Cernunnos
Level 107
God Stats
12W - 5L
1,547 SR
Queue Stats
33W - 23L
1,594 Elo+
Solo
Bakasura
Bakasura
XenoDado
Bakasura
Level 85
God Stats
3W - 1L
1,584 SR
Queue Stats
385W - 361L
1,534 Elo+
Party 1
Medusa
Medusa
them9
Medusa
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 201L
1,486 Elo+
Solo
Team Averages
Level 97
1,538 SR
1,513 Elo+

VS

Team Averages
Level 102
1,496 SR
1,520 Elo+
Camazotz
Camazotz
 
Camazotz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LaGroughinette
Artemis
Level 66
God Stats
7W - 5L
1,548 SR
Queue Stats
116W - 82L
1,619 Elo+
Solo
King Arthur
King Arthur
Unclezhou
King Arthur
Level 158
God Stats
13W - 22L
1,433 SR
Queue Stats
526W - 512L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 2 / 10
8,759
547
4,835
8,772
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
14
4 / 1 / 7
8,841
553
6,742
9,087
3,624
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Svaida88
Cernunnos
15
4 / 3 / 5
9,890
618
10,208
11,170
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
XenoDado
Bakasura
15
6 / 4 / 5
9,463
591
7,929
12,667
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
them9
Medusa
15
10 / 3 / 6
9,729
608
15,586
11,784
4,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
8 / 3 / 0
9,145
572
9,020
12,236
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
 
Ra
12
2 / 6 / 4
7,784
487
6,897
12,344
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
 
Morgan Le Fay
11
1 / 7 / 2
7,026
439
5,184
11,243
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 1
6,723
420
4,599
12,601
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Unclezhou
King Arthur
13
2 / 6 / 1
7,867
492
5,927
14,622
14,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
27
Kills
13
13
Deaths
27
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
8
3
0
2.67
L
Ra
 
Ra
2
6
4
0.67
L
Morgan Le Fay
 
Morgan Le Fay
1
7
2
0.29
W
Khepri
3
2
10
4
L
0
5
1
0.1
W
Merlin
4
1
7
7.5
W
Cernunnos
Svaida88
Cernunnos
4
3
5
2.17
L
King Arthur
Unclezhou
King Arthur
2
6
1
0.42
W
Bakasura
XenoDado
Bakasura
6
4
5
2.13
W
Medusa
them9
Medusa
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,300
Damage
31,627
53,480
Taken
63,046
28,228
Mitigated
28,385
14,190
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,020
2,112
0
7,246
12,236
4,118
0
2,905
9,227
0
49,434
L
Ra
 
Ra
6,897
574
887
3,867
12,344
3,763
0
2,739
9,605
42,137
0
L
Morgan Le Fay
 
Morgan Le Fay
5,184
348
0
1,751
11,243
2,868
0
2,806
8,068
29,028
0
W
Khepri
4,835
492
0
1,478
8,772
9,311
23
2,000
6,724
20,354
0
L
4,599
1,361
0
4,158
12,601
3,399
180
1,436
11,025
0
37,707
W
Merlin
6,742
213
0
2,397
9,087
3,624
789
2,734
6,353
40,553
0
W
Cernunnos
Svaida88
Cernunnos
10,208
5,589
0
3,049
11,170
3,933
2,736
1,032
9,583
0
60,906
L
King Arthur
Unclezhou
King Arthur
5,927
291
0
4,164
14,622
14,237
0
1,691
12,631
0
43,075
W
Bakasura
XenoDado
Bakasura
7,929
4,785
0
4,010
12,667
6,480
299
2,194
10,298
0
60,947
W
Medusa
them9
Medusa
15,586
7,923
0
3,256
11,784
4,880
2,292
4,121
7,646
0
65,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,682
Gold Earned
38,545
413
Minions Killed
375
0
Camps Cleared
0
1,530,040
Distance Traveled
1,417,105
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,145
572
87
5
0
343,424
1
L
Ra
7,784
487
74
5
0
276,647
2
L
Morgan Le Fay
7,026
439
61
4
0
274,165
0
W
Khepri
8,759
547
23
1
0
303,677
9
L
Artemis
6,723
420
69
4
0
250,453
3
W
Merlin
8,841
553
73
5
0
311,294
2
W
Cernunnos
9,890
618
100
6
0
283,770
1
L
King Arthur
7,867
492
84
5
0
272,416
4
W
Bakasura
9,463
591
108
7
0
360,824
1
W
Medusa
9,729
608
109
7
0
270,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role