Player Matchup

Pele
Pele
CantAndWont
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,558 Elo+
Solo
Ratatoskr
Ratatoskr
SonixInc
Ratatoskr
Level 15
God Stats
10W - 6L
1,406 SR
Queue Stats
18W - 14L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
Tenderbawls
Cthulhu
Level 23
God Stats
7W - 4L
1,665 SR
Queue Stats
28W - 13L
1,751 Elo+
Solo
Anhur
Anhur
TrickyDans
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,425 Elo+
Party 2
Agni
Agni
ZozhnikPRO
Agni
Level 24
God Stats
10W - 1L
1,825 SR
Queue Stats
79W - 52L
1,536 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,542 Elo+

VS

Team Averages
Level 19
1,580 SR
1,502 Elo+
Medusa
Medusa
BeastKeeper666
Medusa
Level 6
God Stats
2W - 2L
1,774 SR
Queue Stats
7W - 5L
1,579 Elo+
Solo
Horus
Horus
Shaneid
Horus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Chang'e
Chang'e
Urataros
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,677 Elo+
Party 1
Da Ji
Da Ji
blex2413
Da Ji
Level 29
God Stats
21W - 25L
1,480 SR
Queue Stats
93W - 135L
1,391 Elo+
Solo
Ra
Ra
jorge23beca
Ra
Level 29
God Stats
3W - 3L
1,646 SR
Queue Stats
47W - 55L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
7,715
551
2,887
9,500
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
SonixInc
Ratatoskr
13
9 / 1 / 3
8,503
607
8,412
6,595
2,662
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Tenderbawls
Cthulhu
12
4 / 0 / 6
7,639
546
5,629
8,046
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
12
2 / 2 / 12
7,252
518
7,885
8,226
2,983
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 1
7,968
569
10,689
6,928
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,707
408
5,208
11,533
3,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Shaneid
Horus
8
1 / 5 / 0
5,731
409
1,978
9,388
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Urataros
Chang'e
8
0 / 5 / 0
5,185
370
2,303
7,774
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
blex2413
Da Ji
11
2 / 6 / 2
6,851
489
6,302
8,855
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 4 / 0
7,888
563
6,809
10,295
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
24
Kills
7
8
Deaths
24
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
3
3
5
1.83
L
Horus
Shaneid
Horus
1
5
0
0.2
W
Ratatoskr
SonixInc
Ratatoskr
9
1
3
10.5
W
Cthulhu
Tenderbawls
Cthulhu
4
0
6
7
W
Anhur
2
2
12
4
L
Chang'e
Urataros
Chang'e
0
5
0
0
W
6
2
1
3.25
L
Da Ji
blex2413
Da Ji
2
6
2
0.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,502
Damage
22,600
39,295
Taken
47,845
17,135
Mitigated
18,733
10,494
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,208
2,183
0
2,865
11,533
3,469
0
7,264
4,269
0
25,866
W
2,887
1,108
0
4,268
9,500
2,794
253
1,002
8,401
0
44,022
L
Horus
Shaneid
Horus
1,978
929
0
652
9,388
6,516
26
0
9,388
1,634
11,328
W
Ratatoskr
SonixInc
Ratatoskr
8,412
2,640
0
0
6,595
2,662
68
1,208
4,987
0
34,470
W
Cthulhu
Tenderbawls
Cthulhu
5,629
826
80
2,582
8,046
6,538
69
2,088
5,819
23,408
0
W
Anhur
7,885
4,197
0
2,126
8,226
2,983
595
3,355
4,691
0
37,308
L
Chang'e
Urataros
Chang'e
2,303
279
774
1,671
7,774
2,125
0
5,356
2,418
12,520
0
W
10,689
755
0
1,438
6,928
2,158
1,143
1,192
5,684
49,745
0
L
Da Ji
blex2413
Da Ji
6,302
1,559
0
1,100
8,855
3,453
0
903
7,952
0
34,898
L
6,809
1,239
332
3,654
10,295
3,170
0
2,795
7,500
50,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
31,362
334
Minions Killed
251
0
Camps Cleared
0
1,432,854
Distance Traveled
1,195,843
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,707
408
41
3
0
257,974
0
W
Pele
7,715
551
78
6
0
284,417
2
L
Horus
5,731
409
30
2
0
188,757
1
W
Ratatoskr
8,503
607
70
5
0
314,149
2
W
Cthulhu
7,639
546
34
2
0
302,411
3
W
Anhur
7,252
518
52
4
0
251,970
5
L
Chang'e
5,185
370
24
2
0
242,108
2
W
Agni
7,968
569
100
7
0
279,907
2
L
Da Ji
6,851
489
55
4
0
252,117
3
L
Ra
7,888
563
101
7
0
254,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role