Player Matchup

Apollo
Apollo
Ale_San_Br
Apollo
Level 13
God Stats
10W - 10L
1,658 SR
Queue Stats
22W - 33L
1,383 Elo+
Solo
Bakasura
Bakasura
FLS_-bielninja
Bakasura
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,699 Elo+
Solo
Hercules
Hercules
Slinkr
Hercules
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
50W - 38L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aleatory-bine3
Morgan Le Fay
Level 24
God Stats
5W - 8L
1,387 SR
Queue Stats
59W - 57L
1,371 Elo+
Solo
Skadi
Skadi
marconeggro1980
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,509 SR
1,495 Elo+

VS

Team Averages
Level 10
1,444 SR
1,445 Elo+
Yemoja
Yemoja
Akin0 2678
Yemoja
Level 14
God Stats
6W - 7L
1,509 SR
Queue Stats
117W - 114L
1,434 Elo+
Solo
Persephone
Persephone
CAM1908
Persephone
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,713 Elo+
Solo
Amaterasu
Amaterasu
Felipe084
Amaterasu
Level 21
God Stats
1W - 2L
1,214 SR
Queue Stats
23W - 24L
1,445 Elo+
Solo
Nemesis
Nemesis
Mercurio-762
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,132 Elo+
Solo
Neith
Neith
kurojı
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ale_San_Br
Apollo
13
0 / 3 / 1
7,776
432
1,714
7,941
2,381
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
12
1 / 1 / 0
7,655
425
1,813
7,727
3,113
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Slinkr
Hercules
17
6 / 2 / 1
10,649
592
10,294
12,556
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
aleatory-bine3
Morgan Le Fay
17
5 / 1 / 1
10,425
579
11,493
7,008
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 11 / 1
7,787
433
5,841
12,691
3,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akin0 2678
Yemoja
11
2 / 2 / 4
8,077
449
2,650
8,544
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
CAM1908
Persephone
15
3 / 2 / 2
9,673
537
7,308
11,500
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Felipe084
Amaterasu
15
2 / 6 / 2
9,269
515
4,832
12,252
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Mercurio-762
Nemesis
12
3 / 2 / 4
7,821
435
3,841
10,511
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
kurojı
Neith
18
7 / 0 / 4
10,995
611
8,722
7,571
3,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
12
Kills
17
18
Deaths
12
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Akin0 2678
Yemoja
2
2
4
2
L
Apollo
Ale_San_Br
Apollo
0
3
1
0.17
W
Persephone
CAM1908
Persephone
3
2
2
2
L
Bakasura
1
1
0
1
W
Amaterasu
Felipe084
Amaterasu
2
6
2
0.5
W
Nemesis
Mercurio-762
Nemesis
3
2
4
2.5
L
Hercules
Slinkr
Hercules
6
2
1
3.25
L
Morgan Le Fay
aleatory-bine3
Morgan Le Fay
5
1
1
5.5
W
Neith
kurojı
Neith
7
0
4
9
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
27,353
47,923
Taken
50,378
23,453
Mitigated
28,988
13,360
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Akin0 2678
Yemoja
2,650
1,662
2,366
2,128
8,544
8,878
614
2,112
6,117
14,932
0
L
Apollo
Ale_San_Br
Apollo
1,714
1,046
0
887
7,941
2,381
1,110
1,865
6,052
0
43,816
W
Persephone
CAM1908
Persephone
7,308
567
0
3,913
11,500
3,638
0
6,482
4,427
63,628
0
L
Bakasura
1,813
1,315
0
3,887
7,727
3,113
256
1,191
6,510
0
24,558
W
Amaterasu
Felipe084
Amaterasu
4,832
2,333
0
2,823
12,252
9,054
580
2,220
9,251
0
47,945
W
Nemesis
Mercurio-762
Nemesis
3,841
1,629
0
3,597
10,511
4,256
0
2,305
7,903
0
43,616
L
Hercules
Slinkr
Hercules
10,294
2,007
0
5,508
12,556
11,777
902
1,170
11,304
14,756
51,054
L
Morgan Le Fay
aleatory-bine3
Morgan Le Fay
11,493
1,954
0
2,359
7,008
3,000
29
1,941
4,887
68,567
0
W
Neith
kurojı
Neith
8,722
3,120
0
3,393
7,571
3,162
936
64
7,507
0
92,358
L
5,841
2,768
0
719
12,691
3,182
993
3,492
9,057
0
40,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,292
Gold Earned
45,835
517
Minions Killed
494
0
Camps Cleared
0
1,655,540
Distance Traveled
1,657,388
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,077
449
34
2
0
315,152
8
L
Apollo
7,776
432
84
5
0
316,532
0
W
Persephone
9,673
537
126
7
0
352,918
3
L
Bakasura
7,655
425
61
3
0
317,704
3
W
Amaterasu
9,269
515
105
6
0
324,104
5
W
Nemesis
7,821
435
57
3
0
374,766
4
L
Hercules
10,649
592
151
8
0
344,338
6
L
Morgan Le Fay
10,425
579
137
8
0
348,062
2
W
Neith
10,995
611
172
10
0
290,448
1
L
Skadi
7,787
433
84
5
0
328,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role