Player Matchup

Tyr
Tyr
DevilsBeyond
Tyr
Level 29
God Stats
7W - 7L
1,504 SR
Queue Stats
69W - 60L
1,470 Elo+
Solo
Eset
Eset
Lanzarus
Eset
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 45L
1,406 Elo+
Solo
Sol
Sol
Lynx-7567
Sol
Level 18
God Stats
13W - 14L
1,586 SR
Queue Stats
13W - 14L
1,497 Elo+
Solo
Bakasura
Bakasura
OutmodedMilk022
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,329 Elo+
Solo
Loki
Loki
ddzombo
Loki
Level 17
God Stats
56W - 40L
1,612 SR
Queue Stats
77W - 52L
1,557 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,452 Elo+

VS

Team Averages
Level 17
1,521 SR
1,415 Elo+
Izanami
Izanami
Aqua__KH
Izanami
Level 26
God Stats
49W - 32L
1,614 SR
Queue Stats
116W - 118L
1,496 Elo+
Party 1
Poseidon
Poseidon
Baabjens
Poseidon
Level 8
God Stats
3W - 4L
1,819 SR
Queue Stats
4W - 9L
1,422 Elo+
Solo
Fenrir
Fenrir
dariuszchelminia
Fenrir
Level 18
God Stats
3W - 10L
1,188 SR
Queue Stats
191W - 245L
1,303 Elo+
Solo
Susano
Susano
dmerrritt22
Susano
Level 11
God Stats
0W - 2L
1,302 SR
Queue Stats
19W - 29L
1,336 Elo+
Solo
Cthulhu
Cthulhu
fireon-123
Cthulhu
Level 24
God Stats
0W - 1L
1,680 SR
Queue Stats
82W - 77L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 21
12,366
1,124
18,619
18,571
18,869
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Eset
19
3 / 2 / 26
11,145
1,013
12,058
10,474
3,613
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 0 / 30
12,285
1,117
21,965
7,574
2,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
18
6 / 5 / 20
11,513
1,047
8,709
17,189
7,544
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
ddzombo
Loki
20
22 / 2 / 12
15,005
1,364
23,720
10,003
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

204

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aqua__KH
Izanami
17
7 / 9 / 5
12,175
1,107
15,127
18,046
6,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Baabjens
Poseidon
16
2 / 9 / 2
10,315
938
11,312
12,197
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 10 / 7
10,228
930
12,149
21,222
17,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
17
2 / 10 / 5
10,611
965
9,190
19,117
7,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
fireon-123
Cthulhu
17
0 / 5 / 8
10,786
981
11,298
20,743
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
39
43
Kills
12
12
Deaths
43
109
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aqua__KH
Izanami
7
9
5
1.06
L
Poseidon
Baabjens
Poseidon
2
9
2
0.33
W
8
3
21
6.17
W
Eset
3
2
26
8
W
4
0
30
19
W
Bakasura
6
5
20
3.2
L
1
10
7
0.45
W
Loki
ddzombo
Loki
22
2
12
14
L
Susano
2
10
5
0.45
L
Cthulhu
fireon-123
Cthulhu
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,071
Damage
59,076
63,811
Taken
91,325
36,997
Mitigated
56,296
11,969
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aqua__KH
Izanami
15,127
8,914
0
434
18,046
6,728
0
5,157
12,819
0
43,228
L
Poseidon
Baabjens
Poseidon
11,312
2,130
0
0
12,197
3,369
0
3,536
8,542
37,330
0
W
18,619
2,331
0
3,707
18,571
18,869
0
6,644
11,927
6,658
27,086
W
Eset
12,058
1,397
1,259
1,141
10,474
3,613
0
2,782
7,692
22,592
0
W
21,965
9,964
0
3,298
7,574
2,793
0
4,133
3,441
41,177
0
W
Bakasura
8,709
6,702
0
1,472
17,189
7,544
0
6,580
10,609
0
21,145
L
12,149
3,039
0
743
21,222
17,866
0
6,882
14,113
0
18,589
W
Loki
ddzombo
Loki
23,720
9,585
0
1,092
10,003
4,178
0
2,471
7,532
0
38,019
L
Susano
9,190
2,856
0
0
19,117
7,226
0
10,980
8,042
0
29,530
L
Cthulhu
fireon-123
Cthulhu
11,298
838
512
1,031
20,743
21,107
0
11,104
9,125
25,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,314
Gold Earned
54,115
173
Minions Killed
205
11
Camps Cleared
4
1,118,761
Distance Traveled
1,052,735
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,175
1,107
51
5
2
209,224
0
L
Poseidon
10,315
938
62
6
2
150,113
2
W
Tyr
12,366
1,124
30
3
3
226,485
0
W
Eset
11,145
1,013
25
2
0
212,389
1
W
Sol
12,285
1,117
53
5
0
214,296
0
W
Bakasura
11,513
1,047
39
4
3
236,231
0
L
Fenrir
10,228
930
12
1
0
229,829
1
W
Loki
15,005
1,364
26
2
5
229,360
0
L
Susano
10,611
965
44
4
0
223,509
0
L
Cthulhu
10,786
981
36
3
0
240,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role