Player Matchup

Susano
Susano
Bellimbusto
Susano
Level 26
God Stats
20W - 16L
1,721 SR
Queue Stats
460W - 411L
1,617 Elo+
Solo
Chaac
Chaac
FumadictoPro
Chaac
Level 108
God Stats
8W - 5L
1,591 SR
Queue Stats
97W - 91L
1,534 Elo+
Solo
Scylla
Scylla
Harz1214
Scylla
Level 97
God Stats
4W - 8L
1,236 SR
Queue Stats
130W - 168L
1,439 Elo+
Solo
Team Averages
Level 77
1,516 SR
1,530 Elo+

VS

Team Averages
Level 44
1,569 SR
1,610 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chplik
Anubis
Level 8
God Stats
1W - 1L
1,338 SR
Queue Stats
7W - 4L
1,758 Elo+
Solo
Mulan
Mulan
MirroredHeaven
Mulan
Level 16
God Stats
4W - 1L
1,870 SR
Queue Stats
54W - 50L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
2 / 0 / 3
4,915
983
2,392
2,228
745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 1 / 3
4,650
930
3,135
4,292
2,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Harz1214
Scylla
8
1 / 1 / 4
4,633
927
856
2,077
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 1 / 1
4,075
815
1,099
1,471
484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Chplik
Anubis
8
0 / 2 / 1
4,193
839
1,971
2,984
1,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 2 / 0
4,645
929
1,852
3,242
1,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
2
2
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
W
Susano
2
0
3
3.5
L
Anubis
Chplik
Anubis
0
2
1
0.25
W
2
1
3
3.5
W
Scylla
Harz1214
Scylla
1
1
4
3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,383
Damage
4,922
8,597
Taken
7,697
4,095
Mitigated
3,160
2,085
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,099
529
0
430
1,471
484
0
275
1,118
0
7,277
W
Susano
2,392
671
0
586
2,228
745
0
540
1,688
0
8,599
L
Anubis
Chplik
Anubis
1,971
99
0
664
2,984
1,026
0
266
2,596
10,219
0
W
3,135
571
0
753
4,292
2,901
0
1,314
2,978
0
6,508
W
Scylla
Harz1214
Scylla
856
112
0
746
2,077
449
56
375
1,702
12,614
0
L
1,852
526
0
1,165
3,242
1,650
0
544
2,579
0
8,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,198
Gold Earned
12,913
55
Minions Killed
55
2
Camps Cleared
4
350,475
Distance Traveled
270,344
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,075
815
14
3
2
64,834
2
W
Susano
4,915
983
12
2
1
128,946
3
L
Anubis
4,193
839
20
4
1
102,052
3
W
Chaac
4,650
930
13
3
1
118,848
1
W
Scylla
4,633
927
30
6
0
102,681
1
L
Mulan
4,645
929
21
4
1
103,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role