Player Matchup

Ullr
Ullr
DonnerKönigEze
Ullr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 75L
1,558 Elo+
Party 1
Artio
Artio
MLkoChan
Artio
Level 19
God Stats
26W - 30L
1,500 SR
Queue Stats
43W - 45L
1,597 Elo+
Party 1
He Bo
He Bo
Ticedorp
He Bo
Level 43
God Stats
1W - 1L
1,719 SR
Queue Stats
13W - 13L
1,694 Elo+
Solo
Camazotz
Camazotz
Timoxa17
Camazotz
Level 49
God Stats
12W - 12L
1,537 SR
Queue Stats
300W - 300L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
henrah11
Gilgamesh
Level 34
God Stats
12W - 15L
1,517 SR
Queue Stats
96W - 121L
1,518 Elo+
Solo
Team Averages
Level 45
1,555 SR
1,578 Elo+

VS

Team Averages
Level 45
1,522 SR
1,495 Elo+
Thanatos
Thanatos
HULLGANG
Thanatos
Level 16
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
SkepticalPrism3
Kukulkan
Level 98
God Stats
6W - 3L
1,664 SR
Queue Stats
193W - 187L
1,581 Elo+
Party 2
Sobek
Sobek
Walbos
Sobek
Level 26
God Stats
6W - 5L
1,779 SR
Queue Stats
48W - 52L
1,402 Elo+
Party 3
Sol
Sol
Wiistry
Sol
Level 47
God Stats
25W - 24L
1,519 SR
Queue Stats
196W - 183L
1,500 Elo+
Solo
Amaterasu
Amaterasu
heen59
Amaterasu
Level 37
God Stats
9W - 11L
1,386 SR
Queue Stats
107W - 87L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
11,388
518
9,464
14,615
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
MLkoChan
Artio
14
2 / 4 / 9
10,102
459
3,739
21,366
25,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
Ticedorp
He Bo
19
9 / 4 / 5
13,014
592
15,071
14,826
5,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Timoxa17
Camazotz
17
11 / 4 / 4
12,325
560
14,938
25,226
10,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
henrah11
Gilgamesh
16
2 / 4 / 5
11,095
504
6,782
15,331
12,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HULLGANG
Thanatos
17
13 / 11 / 2
11,929
542
16,699
26,273
10,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
18
3 / 7 / 9
11,355
516
16,214
14,107
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Walbos
Sobek
9
0 / 2 / 2
7,333
333
1,631
7,835
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
8
0 / 4 / 3
7,110
323
4,801
7,163
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
heen59
Amaterasu
11
2 / 5 / 2
8,253
375
4,593
7,762
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
29
Kills
18
21
Deaths
29
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
L
Thanatos
HULLGANG
Thanatos
13
11
2
1.27
W
Artio
MLkoChan
Artio
2
4
9
1.63
L
Kukulkan
3
7
9
1.07
W
He Bo
Ticedorp
He Bo
9
4
5
2.88
W
Camazotz
Timoxa17
Camazotz
11
4
4
3.25
L
Sobek
Walbos
Sobek
0
2
2
0.5
L
Sol
0
4
3
0.38
L
Amaterasu
heen59
Amaterasu
2
5
2
0.6
W
Gilgamesh
henrah11
Gilgamesh
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,994
Damage
43,938
91,364
Taken
63,140
59,537
Mitigated
26,973
29,487
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,464
2,374
0
2,255
14,615
5,294
2,734
4,413
10,202
0
69,541
L
Thanatos
HULLGANG
Thanatos
16,699
5,666
0
14,604
26,273
10,096
0
6,735
19,538
0
56,788
W
Artio
MLkoChan
Artio
3,739
338
258
2,600
21,366
25,014
412
6,821
14,163
9,049
0
L
Kukulkan
16,214
1,557
0
320
14,107
5,516
385
8,324
5,783
77,435
0
W
He Bo
Ticedorp
He Bo
15,071
997
147
8,157
14,826
5,785
1,615
3,332
11,494
79,968
0
W
Camazotz
Timoxa17
Camazotz
14,938
3,215
0
14,732
25,226
10,452
1,183
5,784
19,206
0
97,828
L
Sobek
Walbos
Sobek
1,631
296
0
3,107
7,835
4,472
0
2,329
5,506
8,908
0
L
Sol
4,801
1,056
0
1,920
7,163
1,240
0
1,135
6,028
31,653
0
L
Amaterasu
heen59
Amaterasu
4,593
2,383
0
985
7,762
5,649
620
811
6,951
0
30,488
W
Gilgamesh
henrah11
Gilgamesh
6,782
1,463
0
1,338
15,331
12,992
2,821
2,296
13,035
4,881
55,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,924
Gold Earned
45,980
484
Minions Killed
357
0
Camps Cleared
0
2,087,499
Distance Traveled
1,354,582
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,388
518
113
5
0
386,535
4
L
Thanatos
11,929
542
79
4
0
401,727
3
W
Artio
10,102
459
14
1
0
430,714
2
L
Kukulkan
11,355
516
146
7
0
354,734
4
W
He Bo
13,014
592
125
6
0
376,951
4
W
Camazotz
12,325
560
124
6
0
444,827
4
L
Sobek
7,333
333
15
1
0
220,822
4
L
Sol
7,110
323
57
3
0
180,417
3
L
Amaterasu
8,253
375
60
3
0
196,882
1
W
Gilgamesh
11,095
504
108
5
0
448,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role