Player Matchup

Skadi
Skadi
Feyre_Archeron_
Skadi
Level 13
God Stats
4W - 3L
1,379 SR
Queue Stats
13W - 17L
1,201 Elo+
Solo
King Arthur
King Arthur
GrayYourClothes
King Arthur
Level 28
God Stats
80W - 73L
1,455 SR
Queue Stats
99W - 103L
1,346 Elo+
Solo
Loki
Loki
OnlineHurdle037
Loki
Level 22
God Stats
4W - 2L
1,522 SR
Queue Stats
85W - 88L
1,344 Elo+
Solo
Ymir
Ymir
dusty_rocks_777
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
pro-sailor3
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,471 SR
1,378 Elo+

VS

Team Averages
Level 20
1,498 SR
1,263 Elo+
Morgan Le Fay
Morgan Le Fay
BornFromLegend
Morgan Le Fay
Level 16
God Stats
4W - 5L
1,274 SR
Queue Stats
110W - 89L
1,193 Elo+
Solo
Fenrir
Fenrir
Endeavors_Flame
Fenrir
Level 36
God Stats
5W - 0L
1,618 SR
Queue Stats
46W - 47L
1,311 Elo+
Party 1
Set
Set
PHS_Night
Set
Level 19
God Stats
10W - 4L
1,572 SR
Queue Stats
159W - 220L
1,228 Elo+
Solo
Achilles
Achilles
Raw_Dawg_95
Achilles
Level 11
God Stats
16W - 7L
1,527 SR
Queue Stats
38W - 23L
1,362 Elo+
Solo
Cerberus
Cerberus
Tedddy_55
Cerberus
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 41L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
5,591
430
4,934
9,469
1,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
GrayYourClothes
King Arthur
9
2 / 5 / 0
5,672
436
3,878
11,068
7,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,477
421
3,527
7,024
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 14 / 1
4,857
374
1,194
15,858
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
6
1 / 7 / 0
4,777
367
1,216
8,551
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BornFromLegend
Morgan Le Fay
13
15 / 0 / 3
8,613
663
13,933
6,410
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 1 / 5
7,305
562
6,963
6,128
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 3 / 4
7,366
567
3,603
5,726
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Raw_Dawg_95
Achilles
13
4 / 0 / 2
7,693
592
7,786
7,204
5,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Tedddy_55
Cerberus
9
6 / 1 / 4
6,488
499
4,026
5,659
2,272
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
5
Kills
35
36
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BornFromLegend
Morgan Le Fay
15
0
3
16.5
W
7
1
5
9.5
L
1
8
0
0.13
L
King Arthur
GrayYourClothes
King Arthur
2
5
0
0.4
L
1
2
0
0.5
W
3
3
4
1.67
W
Achilles
Raw_Dawg_95
Achilles
4
0
2
5
W
Cerberus
Tedddy_55
Cerberus
6
1
4
8
L
0
14
1
0.04
L
Fenrir
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,749
Damage
36,311
51,970
Taken
31,127
26,106
Mitigated
15,017
6,829
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BornFromLegend
Morgan Le Fay
13,933
4,093
0
1,265
6,410
2,447
1,871
580
5,742
45,182
0
W
6,963
1,416
0
3,692
6,128
1,982
50
0
5,999
0
31,833
L
4,934
1,963
0
1,309
9,469
1,981
736
3,263
6,206
0
25,017
L
King Arthur
GrayYourClothes
King Arthur
3,878
602
0
1,777
11,068
7,904
38
1,255
9,813
0
17,480
L
3,527
894
0
2,668
7,024
1,742
0
1,937
5,087
0
20,135
W
3,603
1,439
0
1,397
5,726
2,677
860
99
5,627
0
33,825
W
Achilles
Raw_Dawg_95
Achilles
7,786
2,656
0
642
7,204
5,639
1,032
282
6,352
0
42,296
W
Cerberus
Tedddy_55
Cerberus
4,026
391
0
1,456
5,659
2,272
0
233
5,386
18,444
0
L
1,194
1,122
0
310
15,858
11,797
0
9,230
6,628
3,748
0
L
Fenrir
1,216
522
0
765
8,551
2,682
0
2,274
6,277
0
17,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,374
Gold Earned
37,465
126
Minions Killed
333
0
Camps Cleared
0
1,111,980
Distance Traveled
1,195,894
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,613
663
77
6
0
231,553
4
W
Fenrir
7,305
562
57
4
0
259,715
0
L
Skadi
5,591
430
40
3
0
185,894
0
L
King Arthur
5,672
436
22
2
0
229,672
2
L
Loki
5,477
421
40
3
0
262,812
1
W
Set
7,366
567
65
5
0
218,518
2
W
Achilles
7,693
592
85
7
0
253,308
0
W
Cerberus
6,488
499
49
4
0
232,800
0
L
Ymir
4,857
374
3
0
0
202,034
1
L
Fenrir
4,777
367
21
2
0
231,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role