Player Matchup

Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
StrongEstetTW
Gilgamesh
Diamond III
Level 157
God Stats
8W - 5L
1,680 SR
Queue Stats
74W - 55L
2,434 MMR
Solo
Athena
Athena
Masters
Tepelman
Athena
Masters
Level 160
God Stats
53W - 37L
1,732 SR
Queue Stats
290W - 235L
2,829 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
bigcrocodile8751
Ah Muzen Cab
Diamond II
Level 157
God Stats
2W - 3L
1,558 SR
Queue Stats
249W - 228L
2,413 MMR
Solo
Cernunnos
Cernunnos
Diamond II
speekselman
Cernunnos
Diamond II
Level 149
God Stats
23W - 17L
1,686 SR
Queue Stats
228W - 202L
2,405 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,631 SR
2,316 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,556 SR
2,101 MMR
Set
Set
Masters
 
Set
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Daycurse
Sun Wukong
Masters
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
367W - 344L
2,433 MMR
Party 1
Ullr
Ullr
Masters
JIMMIL
Ullr
Masters
Level 129
God Stats
23W - 13L
1,748 SR
Queue Stats
132W - 82L
2,716 MMR
Solo
Artio
Artio
Diamond II
Swiggzy
Artio
Diamond II
Level 51
God Stats
2W - 2L
1,531 SR
Queue Stats
103W - 87L
2,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
2 / 4 / 0
11,713
509
13,034
12,140
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
StrongEstetTW
Gilgamesh
16
3 / 6 / 2
10,489
456
7,739
17,609
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Tepelman
Athena
17
2 / 4 / 6
10,291
447
8,653
34,907
33,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
bigcrocodile8751
Ah Muzen Cab
18
0 / 7 / 1
10,990
478
14,311
18,807
6,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
speekselman
Cernunnos
20
4 / 5 / 1
13,105
570
14,194
18,938
7,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GebLokiKhepriOdinSol

VS

Bans
TiamatAnhurPersephoneSobekChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
14 / 1 / 6
15,453
672
19,930
18,092
11,998
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
 
Vulcan
20
3 / 0 / 6
13,518
588
17,380
10,220
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Daycurse
Sun Wukong
18
2 / 3 / 9
11,819
514
8,467
20,346
19,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
JIMMIL
Ullr
20
4 / 5 / 1
14,222
618
20,420
18,393
5,115
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Swiggzy
Artio
20
3 / 4 / 9
12,855
559
13,983
27,852
31,590
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
11
Kills
26
26
Deaths
13
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
0
0.5
W
Set
 
Set
14
1
6
17
W
Vulcan
 
Vulcan
3
0
6
6
W
Sun Wukong
Daycurse
Sun Wukong
2
3
9
2.17
W
Ullr
JIMMIL
Ullr
4
5
1
0.9
L
Gilgamesh
StrongEstetTW
Gilgamesh
3
6
2
0.67
W
Artio
Swiggzy
Artio
3
4
9
1.88
L
Athena
Tepelman
Athena
2
4
6
1.25
L
Ah Muzen Cab
bigcrocodile8751
Ah Muzen Cab
0
7
1
0.07
L
Cernunnos
speekselman
Cernunnos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,931
Damage
80,180
102,401
Taken
94,903
59,608
Mitigated
72,587
21,768
Healing
36,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,034
312
63
2,418
12,140
5,786
0
4,751
7,229
116,021
0
W
Set
 
Set
19,930
8,752
0
9,879
18,092
11,998
0
3,988
14,104
0
145,039
W
Vulcan
 
Vulcan
17,380
4,612
81
5,207
10,220
4,182
1,840
6,400
3,820
145,520
0
W
Sun Wukong
Daycurse
Sun Wukong
8,467
1,279
0
4,534
20,346
19,702
722
8,471
11,875
10,522
38,216
W
Ullr
JIMMIL
Ullr
20,420
12,703
0
4,623
18,393
5,115
2,502
2,949
13,838
0
135,079
L
Gilgamesh
StrongEstetTW
Gilgamesh
7,739
1,948
0
4,415
17,609
6,629
263
3,231
14,191
0
60,390
W
Artio
Swiggzy
Artio
13,983
2,025
470
11,529
27,852
31,590
558
2,368
24,049
75,554
0
L
Athena
Tepelman
Athena
8,653
3,124
75
1,585
34,907
33,739
0
13,531
21,276
32,504
0
L
Ah Muzen Cab
bigcrocodile8751
Ah Muzen Cab
14,311
6,706
0
7,789
18,807
6,203
1,465
8,703
9,382
0
95,793
L
Cernunnos
speekselman
Cernunnos
14,194
7,346
0
5,423
18,938
7,251
0
2,268
16,670
0
124,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,588
Gold Earned
67,867
735
Minions Killed
886
0
Camps Cleared
0
2,198,739
Distance Traveled
2,367,067
39
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,713
509
233
10
0
443,807
5
W
Set
15,453
672
214
9
0
496,260
6
W
Vulcan
13,518
588
247
11
0
500,652
9
W
Sun Wukong
11,819
514
47
2
0
465,292
9
W
Ullr
14,222
618
228
10
0
426,736
9
L
Gilgamesh
10,489
456
95
4
0
466,473
10
W
Artio
12,855
559
150
7
0
478,127
6
L
Athena
10,291
447
36
2
0
468,656
5
L
Ah Muzen Cab
10,990
478
160
7
0
415,281
8
L
Cernunnos
13,105
570
211
9
0
404,522
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role