Player Matchup

Bakasura
Bakasura
RSRHB1
Bakasura
Level 28
God Stats
1W - 2L
1,487 SR
Queue Stats
51W - 93L
1,353 Elo+
Solo
Kukulkan
Kukulkan
SVN7HeadedHydra
Kukulkan
Level 29
God Stats
0W - 1L
1,250 SR
Queue Stats
19W - 25L
1,579 Elo+
Solo
King Arthur
King Arthur
ThrasherPanther
King Arthur
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 25L
1,245 Elo+
Solo
Chaac
Chaac
hamptonro3e
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,102 Elo+
Solo
Tyr
Tyr
kingdomfires
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,194 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,295 Elo+

VS

Team Averages
Level 16
1,468 SR
1,329 Elo+
Ravana
Ravana
Biggums508
Ravana
Level 28
God Stats
2W - 2L
1,440 SR
Queue Stats
119W - 133L
1,351 Elo+
Solo
Anhur
Anhur
BumpyCosine239
Anhur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,526 Elo+
Solo
Zeus
Zeus
RP LostGravy
Zeus
Level 28
God Stats
11W - 14L
1,334 SR
Queue Stats
127W - 133L
1,363 Elo+
Solo
Danzaburou
Danzaburou
lumiere-antivol
Danzaburou
Level 16
God Stats
7W - 4L
1,566 SR
Queue Stats
17W - 24L
1,305 Elo+
Solo
Hachiman
Hachiman
thaigu
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RSRHB1
Bakasura
20
5 / 7 / 2
13,279
492
14,421
28,901
17,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
19
5 / 5 / 4
12,747
472
17,871
21,839
9,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ThrasherPanther
King Arthur
16
2 / 13 / 1
11,137
412
2,830
24,981
13,718
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 13 / 6
9,694
359
5,612
27,090
17,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 6 / 3
13,471
499
14,571
27,098
15,682
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Biggums508
Ravana
20
20 / 0 / 11
16,766
621
30,607
22,350
23,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 10 / 2
12,874
477
8,176
18,469
5,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 5 / 8
14,859
550
40,962
19,084
7,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
lumiere-antivol
Danzaburou
20
7 / 3 / 10
15,351
569
11,912
18,706
7,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
thaigu
Hachiman
16
2 / 4 / 13
11,822
438
7,580
14,444
7,182
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
21
Kills
43
44
Deaths
22
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ravana
Biggums508
Ravana
20
0
11
25.5
W
2
10
2
0.3
W
12
5
8
3.2
L
Bakasura
RSRHB1
Bakasura
5
7
2
0.86
L
Kukulkan
5
5
4
1.4
L
King Arthur
ThrasherPanther
King Arthur
2
13
1
0.19
L
0
13
6
0.23
L
9
6
3
1.75
W
Danzaburou
lumiere-antivol
Danzaburou
7
3
10
4
W
Hachiman
thaigu
Hachiman
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,305
Damage
99,237
129,909
Taken
93,053
74,098
Mitigated
51,162
28,550
Healing
21,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Biggums508
Ravana
30,607
6,635
0
3,131
22,350
23,126
635
2,467
19,344
29,071
80,919
W
8,176
5,043
0
3,578
18,469
5,677
4,697
1,964
16,422
0
103,721
W
40,962
4,108
644
6,047
19,084
7,408
1,547
5,467
13,357
119,416
0
L
Bakasura
RSRHB1
Bakasura
14,421
10,164
0
12,574
28,901
17,180
0
8,500
20,050
153
108,989
L
Kukulkan
17,871
1,487
59
3,992
21,839
9,532
354
15,736
5,437
82,750
0
L
King Arthur
ThrasherPanther
King Arthur
2,830
585
0
928
24,981
13,718
776
5,753
19,071
0
54,342
L
5,612
506
0
1,634
27,090
17,986
0
11,753
14,921
0
14,299
L
14,571
1,854
0
9,363
27,098
15,682
2,003
5,671
21,313
0
77,380
W
Danzaburou
lumiere-antivol
Danzaburou
11,912
5,432
0
6,537
18,706
7,769
4,235
4,853
13,842
0
92,488
W
Hachiman
thaigu
Hachiman
7,580
5,187
0
1,645
14,444
7,182
553
3,638
10,491
3,699
37,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,328
Gold Earned
71,672
578
Minions Killed
609
0
Camps Cleared
0
2,266,693
Distance Traveled
2,307,774
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
16,766
621
156
6
0
527,517
1
W
Anhur
12,874
477
134
5
0
435,855
0
W
Zeus
14,859
550
129
5
0
397,417
3
L
Bakasura
13,279
492
175
6
0
487,958
6
L
Kukulkan
12,747
472
144
5
0
450,058
4
L
King Arthur
11,137
412
92
3
0
357,198
0
L
Chaac
9,694
359
15
1
0
486,325
0
L
Tyr
13,471
499
152
6
0
485,154
1
W
Danzaburou
15,351
569
133
5
0
513,897
0
W
Hachiman
11,822
438
57
2
0
433,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role