Player Matchup

Anubis
Anubis
DZ_ASeSiNoDNoB
Anubis
Level 147
God Stats
9W - 9L
1,592 SR
Queue Stats
26W - 28L
1,551 Elo+
Solo
Anhur
Anhur
Poseidon
Anhur
Level 160
God Stats
19W - 10L
1,825 SR
Queue Stats
105W - 112L
1,710 Elo+
Solo
Sylvanus
Sylvanus
Silentlylouddd
Sylvanus
Level 129
God Stats
1W - 0L
1,672 SR
Queue Stats
24W - 40L
1,376 Elo+
Party 1
Achilles
Achilles
justdudley94
Achilles
Level 108
God Stats
2W - 2L
1,525 SR
Queue Stats
23W - 41L
1,314 Elo+
Party 1
Team Averages
Level 136
1,654 SR
1,488 Elo+

VS

Team Averages
Level 90
1,449 SR
1,516 Elo+
Geb
Geb
Anyelous
Geb
Level 160
God Stats
1W - 1L
1,490 SR
Queue Stats
84W - 73L
1,662 Elo+
Solo
Nike
Nike
IDefineSkill
Nike
Level 62
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 9L
1,210 Elo+
Solo
Tiamat
Tiamat
NachoBombaSexual
Tiamat
Level 123
God Stats
32W - 24L
1,481 SR
Queue Stats
87W - 76L
1,543 Elo+
Solo
Bakasura
Bakasura
YesirBobkaban
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
9,680
968
11,354
10,094
5,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Poseidon
Anhur
17
10 / 0 / 3
10,794
1,079
15,157
9,534
3,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
0 / 1 / 3
8,704
870
3,452
9,566
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
justdudley94
Achilles
14
2 / 1 / 10
9,014
901
8,451
10,097
8,105
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,769
777
9,173
12,111
8,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 3
7,815
782
8,930
13,458
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 3 / 2
7,501
750
6,958
8,823
5,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
YesirBobkaban
Bakasura
12
1 / 6 / 2
7,818
782
3,961
11,182
3,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
4
4
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
6
2
9
5.25
L
1
5
3
0.5
L
0
3
2
0.33
W
Anhur
Poseidon
Anhur
10
0
3
11.5
W
Sylvanus
0
1
3
1.5
L
Bakasura
YesirBobkaban
Bakasura
1
6
2
0.33
W
Achilles
justdudley94
Achilles
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
29,022
39,291
Taken
45,574
26,141
Mitigated
26,807
17,592
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,173
603
0
1,757
12,111
8,289
0
3,898
8,119
26,409
0
W
11,354
834
0
3,844
10,094
5,347
1,230
6,039
3,854
31,908
0
L
8,930
605
0
2,002
13,458
10,219
0
5,923
7,389
6,353
18,349
L
6,958
577
200
2,182
8,823
5,184
0
2,797
5,842
30,960
0
W
Anhur
Poseidon
Anhur
15,157
9,765
0
3,179
9,534
3,753
3,561
5,675
3,423
0
53,932
W
Sylvanus
3,452
1,113
2,077
4,362
9,566
8,936
796
2,372
6,515
15,373
0
L
Bakasura
YesirBobkaban
Bakasura
3,961
2,201
750
1,942
11,182
3,115
0
3,043
7,697
0
6,599
W
Achilles
justdudley94
Achilles
8,451
1,560
162
3,968
10,097
8,105
477
4,413
5,149
0
26,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
30,903
216
Minions Killed
157
12
Camps Cleared
8
753,785
Distance Traveled
709,944
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,769
777
36
4
2
162,086
1
W
Anubis
9,680
968
50
5
4
175,727
1
L
Nike
7,815
782
41
4
2
187,331
0
L
Tiamat
7,501
750
61
6
3
192,307
2
W
Anhur
10,794
1,079
87
9
5
184,890
2
W
Sylvanus
8,704
870
28
3
2
174,009
3
L
Bakasura
7,818
782
19
2
1
168,220
3
W
Achilles
9,014
901
51
5
1
219,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role