Player Matchup

Horus
Horus
Jaskynic
Horus
Level 19
God Stats
4W - 1L
1,430 SR
Queue Stats
10W - 3L
1,689 Elo+
Solo
Nemesis
Nemesis
NotZachTrust
Nemesis
Level 29
God Stats
24W - 20L
1,601 SR
Queue Stats
89W - 81L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Ragnar371
Heimdallr
Level 25
God Stats
4W - 7L
1,630 SR
Queue Stats
109W - 132L
1,451 Elo+
Solo
Ymir
Ymir
Shoyo_Sama101
Ymir
Level 8
God Stats
6W - 9L
1,522 SR
Queue Stats
73W - 72L
1,504 Elo+
Solo
Agni
Agni
xXOneBloodXx
Agni
Level 25
God Stats
1W - 2L
1,686 SR
Queue Stats
91W - 106L
1,379 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,518 Elo+

VS

Team Averages
Level 35
1,560 SR
1,425 Elo+
Aphrodite
Aphrodite
D4TA
Aphrodite
Level 28
God Stats
2W - 1L
1,514 SR
Queue Stats
132W - 130L
1,539 Elo+
Solo
Ullr
Ullr
MαrcøsΣαpαn
Ullr
Level 29
God Stats
6W - 1L
1,887 SR
Queue Stats
74W - 14L
1,926 Elo+
Solo
Izanami
Izanami
Shefus
Izanami
Level 83
God Stats
6W - 11L
1,401 SR
Queue Stats
230W - 274L
1,286 Elo+
Party 1
Bakasura
Bakasura
XxFRIKSxX
Bakasura
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 26L
1,298 Elo+
Solo
Hercules
Hercules
bluma555
Hercules
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 3L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jaskynic
Horus
13
7 / 3 / 5
8,791
463
13,588
14,035
10,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
NotZachTrust
Nemesis
16
7 / 5 / 3
10,260
540
14,636
15,929
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Ragnar371
Heimdallr
12
1 / 7 / 6
7,811
411
6,583
14,328
4,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 5 / 7
8,215
432
3,360
15,819
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 10 / 6
7,723
406
4,955
11,804
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
D4TA
Aphrodite
13
2 / 5 / 9
9,012
474
10,356
14,549
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
19 / 2 / 4
13,875
730
27,756
13,981
5,327
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Shefus
Izanami
14
3 / 6 / 12
9,647
508
10,138
11,855
3,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
XxFRIKSxX
Bakasura
15
4 / 2 / 6
9,944
523
4,504
12,286
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
bluma555
Hercules
13
2 / 5 / 3
8,546
450
1,906
12,872
4,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
19
Kills
30
30
Deaths
20
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
D4TA
Aphrodite
2
5
9
1.3
L
Horus
Jaskynic
Horus
7
3
5
3.17
W
19
2
4
10.5
L
Nemesis
NotZachTrust
Nemesis
7
5
3
1.7
L
Heimdallr
Ragnar371
Heimdallr
1
7
6
0.57
W
Izanami
Shefus
Izanami
3
6
12
1.5
L
4
5
7
1.5
W
Bakasura
XxFRIKSxX
Bakasura
4
2
6
3.5
W
Hercules
bluma555
Hercules
2
5
3
0.7
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,122
Damage
54,660
71,915
Taken
65,543
39,918
Mitigated
22,948
15,843
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
D4TA
Aphrodite
10,356
1,373
2,396
5,541
14,549
4,209
83
1,357
12,919
46,230
0
L
Horus
Jaskynic
Horus
13,588
5,306
1,037
3,416
14,035
10,872
476
1,436
12,343
2,959
26,575
W
27,756
12,696
0
4,940
13,981
5,327
372
3,700
10,016
0
118,647
L
Nemesis
NotZachTrust
Nemesis
14,636
5,327
0
5,877
15,929
5,641
0
2,639
13,135
0
74,689
L
Heimdallr
Ragnar371
Heimdallr
6,583
2,855
0
2,429
14,328
4,126
155
2,670
11,246
0
46,326
W
Izanami
Shefus
Izanami
10,138
5,156
0
594
11,855
3,077
667
2,361
9,357
0
52,556
L
3,360
459
0
2,514
15,819
16,750
0
2,308
12,858
16,623
0
W
Bakasura
XxFRIKSxX
Bakasura
4,504
2,853
0
6,840
12,286
5,485
138
2,664
9,529
0
53,290
W
Hercules
bluma555
Hercules
1,906
460
0
3,461
12,872
4,850
1,084
59
12,452
0
19,217
L
4,955
558
0
570
11,804
2,529
392
560
10,726
46,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
51,024
323
Minions Killed
501
0
Camps Cleared
0
1,804,254
Distance Traveled
1,784,730
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,012
474
63
3
0
344,903
4
L
Horus
8,791
463
39
2
0
388,580
4
W
Ullr
13,875
730
201
11
0
406,708
9
L
Nemesis
10,260
540
118
6
0
389,542
4
L
Heimdallr
7,811
411
71
4
0
353,390
5
W
Izanami
9,647
508
94
5
0
344,489
2
L
Ymir
8,215
432
18
1
0
324,370
4
W
Bakasura
9,944
523
95
5
0
401,446
8
W
Hercules
8,546
450
48
3
0
287,184
1
L
Agni
7,723
406
77
4
0
348,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role