Player Matchup

Cthulhu
Cthulhu
MindedKnight266
Cthulhu
Level 108
God Stats
59W - 69L
1,409 SR
Queue Stats
216W - 215L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Royrives-lll
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 279L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Swtchocodrop
Gilgamesh
Level 143
God Stats
11W - 11L
1,402 SR
Queue Stats
224W - 237L
1,461 Elo+
Solo
Pele
Pele
xtinktjin
Pele
Level 88
God Stats
15W - 13L
1,550 SR
Queue Stats
282W - 309L
1,507 Elo+
Solo
Danzaburou
Danzaburou
くわばらぽてち
Danzaburou
Level 60
God Stats
1W - 3L
1,247 SR
Queue Stats
189W - 206L
1,431 Elo+
Party 1
Team Averages
Level 94
1,422 SR
1,457 Elo+

VS

Team Averages
Level 130
1,532 SR
1,465 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AnonymousNun
Set
Level 126
God Stats
2W - 1L
1,583 SR
Queue Stats
170W - 169L
1,488 Elo+
Solo
Izanami
Izanami
BboySilvio
Izanami
Level 159
God Stats
40W - 30L
1,381 SR
Queue Stats
296W - 295L
1,433 Elo+
Solo
Artemis
Artemis
DennysPineTree
Artemis
Level 106
God Stats
7W - 9L
1,502 SR
Queue Stats
43W - 42L
1,456 Elo+
Solo
Sylvanus
Sylvanus
PapiJavi4185
Sylvanus
Level 128
God Stats
7W - 5L
1,695 SR
Queue Stats
232W - 236L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,775
484
8,951
10,807
4,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Royrives-lll
Kukulkan
14
2 / 2 / 6
7,943
567
4,087
5,126
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Swtchocodrop
Gilgamesh
13
3 / 1 / 4
7,257
518
5,610
6,348
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
15
8 / 1 / 2
8,332
595
8,502
7,588
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 0 / 4
6,435
460
3,026
4,924
1,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 2 / 1
7,545
539
3,553
8,870
4,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 3
6,547
468
2,263
8,888
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BboySilvio
Izanami
13
3 / 6 / 0
7,475
534
5,137
9,546
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 2
5,960
426
3,851
5,117
1,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
PapiJavi4185
Sylvanus
11
2 / 4 / 1
7,358
526
3,403
11,595
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
6
6
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
L
0
3
3
0.5
L
Izanami
BboySilvio
Izanami
3
6
0
0.5
L
0
1
2
1
W
3
2
2
2
L
Sylvanus
PapiJavi4185
Sylvanus
2
4
1
0.63
W
Kukulkan
Royrives-lll
Kukulkan
2
2
6
2.5
W
Gilgamesh
Swtchocodrop
Gilgamesh
3
1
4
5
W
Pele
8
1
2
9
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,176
Damage
18,207
34,793
Taken
44,016
16,347
Mitigated
21,275
12,429
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,553
71
750
2,904
8,870
4,392
0
1,956
6,914
45,862
0
L
2,263
1,050
0
962
8,888
2,810
0
1,224
7,664
0
41,321
L
Izanami
BboySilvio
Izanami
5,137
3,043
0
2,088
9,546
3,435
606
1,761
7,785
0
47,025
L
3,851
493
0
2,123
5,117
1,624
0
2,626
2,491
0
29,867
W
8,951
54
114
4,290
10,807
4,385
0
3,389
7,418
37,256
0
L
Sylvanus
PapiJavi4185
Sylvanus
3,403
787
676
4,345
11,595
9,014
0
5,471
6,124
26,564
0
W
Kukulkan
Royrives-lll
Kukulkan
4,087
395
0
1,209
5,126
1,384
342
710
4,416
41,804
0
W
Gilgamesh
Swtchocodrop
Gilgamesh
5,610
1,154
0
700
6,348
6,029
0
0
6,348
0
35,636
W
Pele
8,502
1,282
0
2,523
7,588
3,238
344
2,126
5,462
0
53,021
W
3,026
1,089
0
3,593
4,924
1,311
778
731
4,193
0
32,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
34,885
381
Minions Killed
377
0
Camps Cleared
0
1,387,961
Distance Traveled
1,201,606
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,545
539
99
7
0
261,661
3
L
Set
6,547
468
69
5
0
259,675
4
L
Izanami
7,475
534
99
7
0
195,321
0
L
Artemis
5,960
426
71
5
0
263,041
1
W
Cthulhu
6,775
484
49
4
0
268,196
1
L
Sylvanus
7,358
526
39
3
0
221,908
5
W
Kukulkan
7,943
567
99
7
0
262,541
4
W
Gilgamesh
7,257
518
61
4
0
278,055
4
W
Pele
8,332
595
91
7
0
314,482
3
W
Danzaburou
6,435
460
81
6
0
264,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role