Player Matchup

Artio
Artio
DaddyMacky
Artio
Level 29
God Stats
2W - 1L
1,873 SR
Queue Stats
116W - 74L
1,664 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HelperSyndrome
Morgan Le Fay
Level 28
God Stats
5W - 4L
1,648 SR
Queue Stats
96W - 84L
1,636 Elo+
Party 1
Neith
Neith
MogenzMedEtZ
Neith
Level 29
God Stats
2W - 0L
1,726 SR
Queue Stats
46W - 18L
1,736 Elo+
Solo
Geb
Geb
POLISHJUNGLEDIFF
Geb
Level 26
God Stats
11W - 14L
1,560 SR
Queue Stats
106W - 89L
1,587 Elo+
Party 1
Olorun
Olorun
SetCookie
Olorun
Level 15
God Stats
13W - 1L
1,969 SR
Queue Stats
28W - 10L
1,813 Elo+
Solo
Team Averages
Level 25
1,755 SR
1,687 Elo+

VS

Team Averages
Level 26
1,649 SR
1,650 Elo+
Amaterasu
Amaterasu
Fersetii
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 50L
1,617 Elo+
Solo
Chang'e
Chang'e
Gymandros
Chang'e
Level 28
God Stats
21W - 20L
1,593 SR
Queue Stats
101W - 81L
1,671 Elo+
Solo
Xbalanque
Xbalanque
LittleМisfortune
Xbalanque
Level 27
God Stats
2W - 1L
1,851 SR
Queue Stats
122W - 87L
1,607 Elo+
Solo
Kali
Kali
Lyzarath
Kali
Level 26
God Stats
8W - 11L
1,757 SR
Queue Stats
21W - 16L
1,669 Elo+
Solo
Janus
Janus
Sulrandir
Janus
Level 27
God Stats
4W - 5L
1,546 SR
Queue Stats
57W - 31L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
0 / 3 / 6
10,048
502
1,819
11,447
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
HelperSyndrome
Morgan Le Fay
19
1 / 0 / 4
11,367
568
17,745
16,646
7,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 5
10,413
521
11,822
10,652
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
2 / 2 / 5
10,094
505
8,715
16,598
7,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
SetCookie
Olorun
20
21 / 0 / 0
13,666
683
24,810
19,474
9,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fersetii
Amaterasu
16
0 / 1 / 0
9,075
454
7,405
22,699
19,049
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Gymandros
Chang'e
14
1 / 8 / 5
8,372
419
11,962
21,195
7,902
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 4
9,345
467
6,128
12,905
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
15
4 / 4 / 2
9,370
469
9,203
18,526
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Sulrandir
Janus
15
3 / 4 / 3
10,036
502
8,313
13,649
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
26
Kills
9
9
Deaths
26
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
0
3
6
1
L
Amaterasu
Fersetii
Amaterasu
0
1
0
0
L
Chang'e
Gymandros
Chang'e
1
8
5
0.44
W
Morgan Le Fay
HelperSyndrome
Morgan Le Fay
1
0
4
3
L
1
9
4
0.33
L
Kali
4
4
2
1.25
W
2
4
5
1.13
W
2
2
5
2.25
W
Olorun
SetCookie
Olorun
21
0
0
21
L
Janus
Sulrandir
Janus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,911
Damage
43,011
74,817
Taken
88,974
39,806
Mitigated
43,956
34,211
Healing
30,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
1,819
59
455
2,371
11,447
10,247
0
2,077
9,304
51,700
0
L
Amaterasu
Fersetii
Amaterasu
7,405
4,248
0
11,870
22,699
19,049
0
16,036
6,663
0
55,556
L
Chang'e
Gymandros
Chang'e
11,962
469
771
6,756
21,195
7,902
46
9,413
11,782
57,008
0
W
Morgan Le Fay
HelperSyndrome
Morgan Le Fay
17,745
3,966
0
11,845
16,646
7,836
1,411
613
16,033
88,697
0
L
6,128
2,323
0
1,775
12,905
5,004
1,476
8,818
4,087
0
64,341
L
Kali
9,203
5,161
0
8,312
18,526
7,027
0
7,978
10,548
0
62,921
W
11,822
3,810
0
2,474
10,652
4,516
3,142
5,817
4,787
0
71,855
W
8,715
473
0
2,690
16,598
7,841
0
6,661
9,723
59,073
11,388
W
Olorun
SetCookie
Olorun
24,810
14,334
363
14,013
19,474
9,366
2,813
4,971
14,411
94,530
10,532
L
Janus
Sulrandir
Janus
8,313
398
0
1,413
13,649
4,974
54
8,376
5,273
74,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,588
Gold Earned
46,198
604
Minions Killed
582
0
Camps Cleared
0
1,945,394
Distance Traveled
1,895,913
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,048
502
94
5
0
347,631
0
L
Amaterasu
9,075
454
112
6
0
409,400
2
L
Chang'e
8,372
419
82
4
0
357,382
5
W
Morgan Le Fay
11,367
568
137
7
0
387,537
8
L
Xbalanque
9,345
467
105
5
0
306,099
5
L
Kali
9,370
469
108
5
0
446,082
3
W
Neith
10,413
521
139
7
0
332,970
4
W
Geb
10,094
505
89
4
0
429,833
6
W
Olorun
13,666
683
145
7
0
447,423
0
L
Janus
10,036
502
175
9
0
376,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role