Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
GoldenHawk1
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,415 Elo+
Solo
Athena
Athena
Ovidian
Athena
Level 18
God Stats
19W - 16L
1,591 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Olorun
Olorun
Takuchen
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,594 Elo+
Solo
Neith
Neith
pigmcoink
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,515 Elo+
Party 2
Team Averages
Level 23
1,518 SR
1,505 Elo+

VS

Team Averages
Level 10
1,510 SR
1,387 Elo+
Cthulhu
Cthulhu
FLAMEDPLAGUE
Cthulhu
Level 23
God Stats
27W - 24L
1,573 SR
Queue Stats
41W - 38L
1,505 Elo+
Solo
Nemesis
Nemesis
Koslodoy
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,393 Elo+
Party 1
Izanami
Izanami
MarlboroClassic
Izanami
Level 8
God Stats
2W - 3L
1,350 SR
Queue Stats
11W - 11L
1,356 Elo+
Solo
Ares
Ares
Scarenard
Ares
Level 5
God Stats
1W - 2L
1,299 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
louisvuitton420
Kukulkan
Level 8
God Stats
18W - 12L
1,828 SR
Queue Stats
153W - 195L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 4 / 1
7,446
392
4,651
11,417
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
GoldenHawk1
Bakasura
18
7 / 2 / 6
10,732
565
9,085
13,774
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Ovidian
Athena
13
1 / 2 / 9
8,528
449
3,273
11,294
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Takuchen
Olorun
15
6 / 7 / 1
9,171
483
11,204
14,291
6,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
pigmcoink
Neith
8
2 / 7 / 2
6,677
351
3,898
7,915
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FLAMEDPLAGUE
Cthulhu
18
6 / 2 / 1
11,912
627
11,202
13,427
6,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Koslodoy
Nemesis
11
2 / 3 / 1
8,072
425
4,570
9,326
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 5 / 2
11,319
596
10,706
10,745
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ares
16
4 / 4 / 5
10,640
560
6,435
13,296
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
18
3 / 4 / 4
11,360
598
7,885
12,292
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
18
Kills
21
22
Deaths
18
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
4
1
0.63
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
6
2
1
3.25
L
Bakasura
GoldenHawk1
Bakasura
7
2
6
5
W
Nemesis
Koslodoy
Nemesis
2
3
1
0.83
W
6
5
2
1.4
L
Athena
Ovidian
Athena
1
2
9
2.75
W
Ares
4
4
5
1.63
L
Olorun
Takuchen
Olorun
6
7
1
0.93
W
Kukulkan
3
4
4
1.25
L
Neith
pigmcoink
Neith
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,111
Damage
40,798
58,691
Taken
59,086
30,668
Mitigated
32,369
12,017
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,651
2,035
0
1,309
11,417
4,905
65
6,460
4,917
0
29,096
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
11,202
1,705
567
6,748
13,427
6,597
1,984
2,180
10,889
70,866
0
L
Bakasura
GoldenHawk1
Bakasura
9,085
5,515
0
3,430
13,774
6,803
0
4,028
9,696
0
72,230
W
Nemesis
Koslodoy
Nemesis
4,570
2,308
0
1,638
9,326
3,654
224
1,768
7,558
0
41,246
W
10,706
7,394
0
2,664
10,745
3,757
3,247
3,047
7,278
0
79,216
L
Athena
Ovidian
Athena
3,273
1,494
0
2,105
11,294
10,114
46
4,848
6,408
13,200
0
W
Ares
6,435
825
0
697
13,296
13,277
1,138
2,817
10,468
44,644
0
L
Olorun
Takuchen
Olorun
11,204
4,779
308
3,613
14,291
6,864
1,052
6,557
7,489
48,653
5,140
W
Kukulkan
7,885
1,358
132
1,875
12,292
5,084
1,502
3,537
8,582
86,056
0
L
Neith
pigmcoink
Neith
3,898
1,907
0
1,252
7,915
1,982
919
3,256
4,659
0
22,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
53,303
326
Minions Killed
548
0
Camps Cleared
0
1,652,195
Distance Traveled
1,840,158
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,446
392
66
3
0
306,473
1
W
Cthulhu
11,912
627
129
7
0
374,082
4
L
Bakasura
10,732
565
126
7
0
443,930
2
W
Nemesis
8,072
425
44
2
0
389,224
1
W
Izanami
11,319
596
142
7
0
338,418
1
L
Athena
8,528
449
17
1
0
398,259
2
W
Ares
10,640
560
74
4
0
367,513
4
L
Olorun
9,171
483
82
4
0
288,455
0
W
Kukulkan
11,360
598
159
8
0
370,921
0
L
Neith
6,677
351
35
2
0
215,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role