Player Matchup

Ra
Ra
Fireball206
Ra
Level 157
God Stats
18W - 22L
1,484 SR
Queue Stats
558W - 434L
1,528 Elo+
Party 1
Neith
Neith
GoBananasNoSplit
Neith
Level 63
God Stats
13W - 3L
1,790 SR
Queue Stats
235W - 163L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
REDHOODD44
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 193L
1,559 Elo+
Party 1
Chang'e
Chang'e
chubbyappIesauce
Chang'e
Level 159
God Stats
5W - 5L
1,751 SR
Queue Stats
446W - 403L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
lidlu
Gilgamesh
Level 146
God Stats
23W - 23L
1,653 SR
Queue Stats
279W - 217L
1,597 Elo+
Party 1
Team Averages
Level 131
1,636 SR
1,558 Elo+

VS

Team Averages
Level 96
1,522 SR
1,381 Elo+
Vulcan
Vulcan
BlueKnight129
Vulcan
Level 141
God Stats
16W - 28L
1,436 SR
Queue Stats
1,567W - 1,614L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
CrucialHotR0b
Ao Kuang
Level 63
God Stats
2W - 3L
1,433 SR
Queue Stats
161W - 209L
1,324 Elo+
Solo
Skadi
Skadi
PunkMcFunk
Skadi
Level 63
God Stats
3W - 4L
1,416 SR
Queue Stats
44W - 52L
1,363 Elo+
Solo
Khepri
Khepri
Russell1100
Khepri
Level 85
God Stats
4W - 3L
1,715 SR
Queue Stats
345W - 373L
1,416 Elo+
Solo
Geb
Geb
VegetaHulk
Geb
Level 126
God Stats
20W - 11L
1,610 SR
Queue Stats
742W - 784L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,633
636
6,769
4,501
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 0
7,194
600
8,982
6,904
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
REDHOODD44
Kuzenbo
8
0 / 2 / 6
5,128
427
2,753
8,686
5,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 4
7,219
602
4,164
6,624
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
lidlu
Gilgamesh
12
3 / 1 / 1
6,988
582
5,391
8,502
4,989
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,416
535
2,050
7,839
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
CrucialHotR0b
Ao Kuang
7
0 / 2 / 1
4,678
390
1,319
6,297
4,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
9
2 / 4 / 0
5,252
438
4,921
6,219
1,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
8
0 / 4 / 2
5,314
443
2,606
9,549
4,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 1
5,971
498
3,615
8,578
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ao Kuang
CrucialHotR0b
Ao Kuang
0
2
1
0.25
W
3
0
5
5.5
W
6
1
0
6
L
Skadi
2
4
0
0.5
W
Kuzenbo
REDHOODD44
Kuzenbo
0
2
6
1.5
L
Khepri
0
4
2
0.25
L
2
3
1
0.83
W
4
0
4
6
W
Gilgamesh
lidlu
Gilgamesh
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,059
Damage
14,511
35,217
Taken
38,482
15,955
Mitigated
18,519
15,527
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,050
480
0
2,806
7,839
2,546
0
4,979
2,642
47,413
0
L
Ao Kuang
CrucialHotR0b
Ao Kuang
1,319
260
0
2,178
6,297
4,412
0
1,190
5,107
9,155
0
W
6,769
1,454
224
1,610
4,501
1,530
0
1,697
2,804
55,523
0
W
8,982
5,630
0
3,609
6,904
2,029
310
1,594
5,310
0
48,243
L
Skadi
4,921
3,040
0
1,142
6,219
1,669
0
1,477
4,700
0
28,341
W
Kuzenbo
REDHOODD44
Kuzenbo
2,753
1,390
282
1,660
8,686
5,477
0
2,973
5,713
7,485
0
L
Khepri
2,606
234
1,169
2,306
9,549
4,440
0
3,408
5,973
14,459
0
L
3,615
405
0
2,062
8,578
5,452
0
2,542
5,978
29,525
0
W
4,164
212
888
4,798
6,624
1,930
34
1,606
5,018
37,120
0
W
Gilgamesh
lidlu
Gilgamesh
5,391
920
0
2,456
8,502
4,989
0
1,720
6,782
2,752
34,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,162
Gold Earned
27,631
377
Minions Killed
266
0
Camps Cleared
0
1,121,843
Distance Traveled
1,070,768
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,416
535
104
9
0
212,766
5
L
Ao Kuang
4,678
390
18
2
0
189,696
2
W
Ra
7,633
636
115
10
0
249,556
4
W
Neith
7,194
600
87
7
0
183,238
2
L
Skadi
5,252
438
59
5
0
196,889
3
W
Kuzenbo
5,128
427
9
1
0
229,163
0
L
Khepri
5,314
443
18
2
0
228,653
0
L
Geb
5,971
498
67
6
0
242,764
3
W
Chang'e
7,219
602
90
8
0
219,724
0
W
Gilgamesh
6,988
582
76
6
0
240,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role