Player Matchup

Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
mohamedabdalahps
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,078 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,289 Elo+

VS

Team Averages
Level 13
1,219 SR
1,273 Elo+
Kukulkan
Kukulkan
JERG1109
Kukulkan
Level 4
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 2L
1,158 Elo+
Solo
Kali
Kali
Snickers_lite
Kali
Level 17
God Stats
1W - 4L
1,184 SR
Queue Stats
24W - 25L
1,414 Elo+
Solo
Ares
Ares
satoshi5941
Ares
Level 19
God Stats
8W - 20L
1,244 SR
Queue Stats
202W - 249L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
3 / 7 / 12
12,975
433
21,512
16,834
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 14 / 2
8,876
296
237
15,379
4,837

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JERG1109
Kukulkan
11
4 / 6 / 4
10,598
353
3,401
6,572
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 4 / 5
16,531
551
19,097
35,170
17,137
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 6 / 13
14,242
475
14,674
32,740
42,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
3
Kills
20
21
Deaths
16
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
7
12
1.29
L
Kukulkan
JERG1109
Kukulkan
4
6
4
1
L
13
4
5
3.88
W
0
14
2
0.07
L
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,749
Damage
37,172
32,213
Taken
74,482
10,306
Mitigated
61,595
1,022
Healing
21,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,512
2,752
0
677
16,834
5,469
1,922
7,628
9,040
66,504
0
L
Kukulkan
JERG1109
Kukulkan
3,401
466
0
0
6,572
2,219
389
2,273
4,299
18,617
0
L
19,097
9,718
508
14,400
35,170
17,137
0
8,546
26,624
0
134,455
W
237
173
0
345
15,379
4,837
0
6,474
8,865
0
7,002
L
14,674
973
422
6,386
32,740
42,239
415
12,922
19,818
62,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,851
Gold Earned
41,371
101
Minions Killed
256
0
Camps Cleared
0
780,343
Distance Traveled
1,328,155
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,975
433
91
3
0
453,186
1
L
Kukulkan
10,598
353
33
1
0
221,764
1
L
Kali
16,531
551
153
5
0
578,739
0
W
Chaac
8,876
296
10
0
0
327,157
0
L
Ares
14,242
475
70
2
0
527,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role