Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
PanflikliipoxUwU
Anhur
Gold V
Level 153
God Stats
34W - 37L
1,541 SR
Queue Stats
144W - 155L
1,423 MMR
Solo
Sobek
Sobek
Bronze III
REALouFAKE
Sobek
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,539 MMR
Solo
He Bo
He Bo
Masters
TURBOPENTAKILL3
He Bo
Masters
Level 127
God Stats
34W - 31L
1,626 SR
Queue Stats
253W - 253L
2,372 MMR
Solo
Loki
Loki
Silver II
ap0cal1ps3
Loki
Silver II
Level 141
God Stats
24W - 26L
1,612 SR
Queue Stats
305W - 320L
1,199 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,556 SR
1,607 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 88
1,521 SR
1,577 MMR
Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
FelipeANl
Morgan Le Fay
Silver I
Level 125
God Stats
2W - 0L
1,537 SR
Queue Stats
208W - 217L
1,106 MMR
Solo
Fafnir
Fafnir
Silver II
Soora1
Fafnir
Silver II
Level 59
God Stats
4W - 3L
1,548 SR
Queue Stats
48W - 59L
1,044 MMR
Solo
Hou Yi
Hou Yi
Diamond I
SopaDeAbobrinha
Hou Yi
Diamond I
Level 102
God Stats
7W - 6L
1,532 SR
Queue Stats
336W - 337L
2,346 MMR
Solo
Guan Yu
Guan Yu
Platinum III
abel99
Guan Yu
Platinum III
Level 44
God Stats
5W - 7L
1,489 SR
Queue Stats
69W - 48L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
2 / 1 / 0
4,058
580
1,290
2,909
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 2
3,924
561
2,851
3,179
492
Sobek
6
0 / 1 / 1
3,901
557
1,247
4,667
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,032
576
2,711
3,470
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
3,894
556
742
3,572
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaArtio

VS

Bans
GebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
3 / 0 / 3
4,936
705
3,455
3,304
1,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
FelipeANl
Morgan Le Fay
9
1 / 0 / 1
4,776
682
2,808
2,283
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Soora1
Fafnir
7
1 / 1 / 2
4,374
625
1,190
3,368
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 2
4,372
625
1,916
3,548
589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
abel99
Guan Yu
7
1 / 0 / 1
4,052
579
2,143
5,656
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
8
8
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
0
2
W
Thanatos
 
Thanatos
3
0
3
4.5
W
Morgan Le Fay
FelipeANl
Morgan Le Fay
1
0
1
1.5
L
0
2
2
0.5
L
Sobek
0
1
1
0.5
W
Fafnir
Soora1
Fafnir
1
1
2
2
W
2
1
2
3
L
0
2
0
0
W
Guan Yu
abel99
Guan Yu
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,841
Damage
11,512
17,797
Taken
18,159
4,751
Mitigated
7,424
6,550
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,290
164
0
575
2,909
903
0
2,285
624
15,367
0
W
Thanatos
 
Thanatos
3,455
820
0
4,492
3,304
1,123
0
492
2,780
0
25,101
W
Morgan Le Fay
FelipeANl
Morgan Le Fay
2,808
215
0
792
2,283
634
24
552
1,651
27,027
0
L
2,851
1,894
0
910
3,179
492
0
314
2,865
0
19,825
L
Sobek
1,247
153
0
2,153
4,667
2,137
0
1,173
3,494
8,391
0
W
Fafnir
Soora1
Fafnir
1,190
287
0
1,511
3,368
1,641
0
675
2,693
3,798
0
W
1,916
1,455
0
1,770
3,548
589
0
832
2,716
0
19,829
L
2,711
228
0
1,442
3,470
466
105
0
3,161
17,306
0
W
Guan Yu
abel99
Guan Yu
2,143
266
35
3,520
5,656
3,437
0
2,585
3,071
0
16,204
L
742
151
0
1,470
3,572
753
0
226
3,346
0
14,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,809
Gold Earned
22,510
172
Minions Killed
176
0
Camps Cleared
0
658,273
Distance Traveled
712,688
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,058
580
32
5
0
141,058
2
W
Thanatos
4,936
705
48
7
0
155,547
2
W
Morgan Le Fay
4,776
682
51
7
0
139,841
2
L
Anhur
3,924
561
45
6
0
113,435
2
L
Sobek
3,901
557
8
1
0
154,770
3
W
Fafnir
4,374
625
14
2
0
137,600
1
W
Hou Yi
4,372
625
41
6
0
122,045
1
L
He Bo
4,032
576
38
5
0
99,960
2
W
Guan Yu
4,052
579
22
3
0
157,655
2
L
Loki
3,894
556
49
7
0
149,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role