Player Matchup

Artemis
Artemis
IM1 Tank
Artemis
Level 84
God Stats
7W - 7L
1,500 SR
Queue Stats
57W - 68L
1,301 Elo+
Solo
Xing Tian
Xing Tian
l0st in sauce
Xing Tian
Level 100
God Stats
7W - 4L
1,413 SR
Queue Stats
447W - 443L
1,601 Elo+
Party 1
Zeus
Zeus
xLooneyGoon
Zeus
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
164W - 83L
1,692 Elo+
Party 1
Team Averages
Level 71
1,471 SR
1,531 Elo+

VS

Team Averages
Level 55
1,594 SR
1,392 Elo+
Ra
Ra
Ashycakes
Ra
Level 121
God Stats
1W - 5L
1,406 SR
Queue Stats
352W - 390L
1,405 Elo+
Solo
Ares
Ares
BlackToothPaste9
Ares
Level 17
God Stats
1W - 1L
1,686 SR
Queue Stats
10W - 9L
1,335 Elo+
Solo
Loki
Loki
Calvin_Scope
Loki
Level 26
God Stats
7W - 9L
1,690 SR
Queue Stats
173W - 193L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IM1 Tank
Artemis
12
7 / 1 / 8
8,296
830
8,998
5,345
1,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
l0st in sauce
Xing Tian
12
3 / 2 / 14
8,569
857
3,870
8,725
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
11 / 1 / 8
9,447
945
12,545
6,194
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
7,544
754
5,855
11,292
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 3 / 1
6,347
635
1,534
6,191
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 9 / 2
6,834
683
4,703
10,317
3,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
21
Kills
4
4
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
1
3
1
0.5
L
1
9
2
0.22
W
Artemis
IM1 Tank
Artemis
7
1
8
11
W
Xing Tian
l0st in sauce
Xing Tian
3
2
14
5
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,413
Damage
12,092
20,264
Taken
27,800
11,069
Mitigated
12,422
2,601
Healing
2,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,855
439
246
1,073
11,292
3,849
0
7,294
3,998
21,078
0
L
1,534
337
111
778
6,191
4,918
0
2,221
3,970
4,534
0
L
4,703
1,224
0
0
10,317
3,655
0
7,010
3,307
0
13,153
W
Artemis
IM1 Tank
Artemis
8,998
5,466
0
684
5,345
1,701
1,778
1,924
3,245
0
21,231
W
Xing Tian
l0st in sauce
Xing Tian
3,870
361
0
867
8,725
7,449
183
2,548
6,007
11,327
0
W
12,545
1,369
0
1,050
6,194
1,919
835
2,623
3,377
47,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
20,725
126
Minions Killed
61
7
Camps Cleared
2
506,519
Distance Traveled
385,500
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,544
754
44
4
1
149,747
1
L
Ares
6,347
635
7
1
0
89,970
1
L
Loki
6,834
683
10
1
1
145,783
2
W
Artemis
8,296
830
37
4
3
162,692
0
W
Xing Tian
8,569
857
9
1
0
172,692
0
W
Zeus
9,447
945
80
8
4
171,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role