Player Matchup

Sol
Sol
DaRopBop
Sol
Level 27
God Stats
18W - 10L
1,641 SR
Queue Stats
136W - 153L
1,405 Elo+
Solo
Ratatoskr
Ratatoskr
DiggyD2796
Ratatoskr
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Harupocchi
Jormungandr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 67L
1,352 Elo+
Party 1
Hachiman
Hachiman
Krypticzzzzz
Hachiman
Level 28
God Stats
1W - 1L
1,790 SR
Queue Stats
250W - 257L
1,420 Elo+
Solo
Odin
Odin
Rosa_FF14
Odin
Level 28
God Stats
4W - 1L
1,733 SR
Queue Stats
45W - 39L
1,251 Elo+
Party 1
Team Averages
Level 23
1,633 SR
1,385 Elo+

VS

Team Averages
Level 16
1,510 SR
1,351 Elo+
Bellona
Bellona
Acrasya
Bellona
Level 29
God Stats
10W - 7L
1,425 SR
Queue Stats
110W - 150L
1,302 Elo+
Solo
Kumbhakarna
Kumbhakarna
Stark3149
Kumbhakarna
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,493 Elo+
Solo
Izanami
Izanami
Xi Revibe iX
Izanami
Level 29
God Stats
2W - 1L
1,686 SR
Queue Stats
147W - 169L
1,295 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZaHando8037
Cu Chulainn
Level 4
God Stats
4W - 1L
1,599 SR
Queue Stats
8W - 10L
1,307 Elo+
Solo
Bacchus
Bacchus
l Reagan I
Bacchus
Level 16
God Stats
23W - 25L
1,343 SR
Queue Stats
193W - 205L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 2
11,392
570
15,485
13,057
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
DiggyD2796
Ratatoskr
11
2 / 9 / 0
7,527
376
2,466
10,758
3,891
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Harupocchi
Jormungandr
11
2 / 8 / 0
8,292
415
5,945
13,937
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Krypticzzzzz
Hachiman
12
0 / 7 / 0
7,276
364
7,482
12,067
3,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
16
5 / 4 / 4
9,835
492
12,389
14,787
7,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acrasya
Bellona
15
1 / 3 / 2
9,162
458
6,457
14,961
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Stark3149
Kumbhakarna
12
0 / 8 / 2
7,914
396
834
18,968
16,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Xi Revibe iX
Izanami
17
12 / 1 / 3
11,135
557
16,255
10,696
3,629
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
ZaHando8037
Cu Chulainn
17
11 / 4 / 2
10,847
542
13,826
15,302
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
l Reagan I
Bacchus
14
5 / 1 / 10
10,101
505
5,456
11,576
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
17
Kills
29
31
Deaths
17
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acrasya
Bellona
1
3
2
0.67
L
8
3
2
3
L
Ratatoskr
DiggyD2796
Ratatoskr
2
9
0
0.22
L
Jormungandr
Harupocchi
Jormungandr
2
8
0
0.25
L
Hachiman
Krypticzzzzz
Hachiman
0
7
0
0
L
Odin
5
4
4
1.75
W
Kumbhakarna
Stark3149
Kumbhakarna
0
8
2
0.13
W
Izanami
Xi Revibe iX
Izanami
12
1
3
13.5
W
Cu Chulainn
ZaHando8037
Cu Chulainn
11
4
2
3
W
Bacchus
l Reagan I
Bacchus
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,767
Damage
42,828
64,606
Taken
71,503
29,258
Mitigated
55,281
15,514
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acrasya
Bellona
6,457
1,573
0
4,521
14,961
15,511
504
2,930
12,031
15,942
45,144
L
15,485
3,210
0
7,851
13,057
5,137
556
1,071
11,846
66,517
5,089
L
Ratatoskr
DiggyD2796
Ratatoskr
2,466
1,057
0
820
10,758
3,891
757
1,110
9,648
0
27,624
L
Jormungandr
Harupocchi
Jormungandr
5,945
2,136
0
2,166
13,937
9,792
168
2,146
11,791
33,387
0
L
Hachiman
Krypticzzzzz
Hachiman
7,482
2,955
0
2,247
12,067
3,240
716
1,841
10,226
0
42,410
L
Odin
12,389
2,054
0
2,430
14,787
7,198
913
1,466
12,425
0
50,373
W
Kumbhakarna
Stark3149
Kumbhakarna
834
210
0
571
18,968
16,824
136
4,475
14,493
16,074
0
W
Izanami
Xi Revibe iX
Izanami
16,255
13,590
0
3,438
10,696
3,629
2,708
4,593
6,103
0
66,731
W
Cu Chulainn
ZaHando8037
Cu Chulainn
13,826
3,833
0
3,038
15,302
7,343
823
6,066
9,236
2,667
81,420
W
Bacchus
l Reagan I
Bacchus
5,456
124
0
3,253
11,576
11,974
542
2,836
8,740
22,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
49,159
366
Minions Killed
425
0
Camps Cleared
0
1,649,349
Distance Traveled
1,687,943
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,162
458
117
6
0
328,298
0
L
Sol
11,392
570
116
6
0
333,934
4
L
Ratatoskr
7,527
376
45
2
0
333,741
0
L
Jormungandr
8,292
415
43
2
0
277,359
6
L
Hachiman
7,276
364
67
3
0
324,599
3
L
Odin
9,835
492
95
5
0
379,716
3
W
Kumbhakarna
7,914
396
23
1
0
255,704
0
W
Izanami
11,135
557
145
7
0
323,651
1
W
Cu Chulainn
10,847
542
117
6
0
371,854
2
W
Bacchus
10,101
505
23
1
0
408,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role