Player Matchup

Fenrir
Fenrir
GodOfPanda1522
Fenrir
Level 29
God Stats
3W - 6L
1,357 SR
Queue Stats
47W - 58L
1,398 Elo+
Solo
Ra
Ra
KhamzatChimaev
Ra
Level 6
God Stats
1W - 3L
1,402 SR
Queue Stats
2W - 5L
1,207 Elo+
Solo
Skadi
Skadi
Laeticia77000
Skadi
Level 24
God Stats
2W - 4L
1,337 SR
Queue Stats
12W - 22L
1,241 Elo+
Party 2
Izanami
Izanami
WatermelonGhost_
Izanami
Level 17
God Stats
1W - 1L
1,722 SR
Queue Stats
55W - 57L
1,388 Elo+
Solo
Anubis
Anubis
credo_52
Anubis
Level 25
God Stats
12W - 17L
1,418 SR
Queue Stats
16W - 26L
1,256 Elo+
Party 2
Team Averages
Level 20
1,447 SR
1,298 Elo+

VS

Team Averages
Level 16
1,401 SR
1,333 Elo+
Hades
Hades
Iagosckz333
Hades
Level 15
God Stats
7W - 8L
1,419 SR
Queue Stats
25W - 36L
1,234 Elo+
Party 1
Thanatos
Thanatos
LargeYasta
Thanatos
Level 7
God Stats
3W - 4L
1,713 SR
Queue Stats
16W - 8L
1,711 Elo+
Solo
Danzaburou
Danzaburou
flowerx iwnl
Danzaburou
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 100L
1,370 Elo+
Solo
Nemesis
Nemesis
ikasuisc
Nemesis
Level 14
God Stats
1W - 2L
1,237 SR
Queue Stats
11W - 30L
1,213 Elo+
Party 1
Hera
Hera
ocsic28
Hera
Level 16
God Stats
1W - 3L
1,134 SR
Queue Stats
10W - 34L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 5
9,238
402
4,670
15,351
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 11 / 2
11,025
479
10,977
21,176
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 16 / 3
9,860
429
5,993
20,201
7,797
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 12 / 2
11,168
486
13,179
23,173
5,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
credo_52
Anubis
16
1 / 15 / 7
9,719
423
6,662
19,481
4,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 8
13,394
582
13,423
18,858
11,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
LargeYasta
Thanatos
20
39 / 1 / 7
17,609
766
45,441
20,001
11,420
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
flowerx iwnl
Danzaburou
17
4 / 9 / 3
11,853
515
10,344
18,198
7,150
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
ikasuisc
Nemesis
17
3 / 6 / 6
11,610
505
5,444
13,743
6,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
ocsic28
Hera
14
5 / 8 / 3
10,073
438
4,704
10,677
3,628
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
26
Kills
61
62
Deaths
28
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
10
4
8
3.5
L
8
11
2
0.82
L
5
16
3
0.41
W
Thanatos
LargeYasta
Thanatos
39
1
7
42.5
L
7
12
2
0.67
L
Anubis
credo_52
Anubis
1
15
7
0.3
W
Danzaburou
flowerx iwnl
Danzaburou
4
9
3
0.61
W
Nemesis
ikasuisc
Nemesis
3
6
6
1
W
Hera
ocsic28
Hera
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,481
Damage
79,356
99,382
Taken
81,477
28,068
Mitigated
39,726
16,642
Healing
48,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,670
1,348
0
3,095
15,351
4,766
0
1,640
13,711
0
31,443
W
13,423
535
207
8,285
18,858
11,155
5,263
6,888
11,605
81,635
0
L
10,977
1,506
302
6,638
21,176
5,554
0
4,828
16,348
72,246
0
L
5,993
3,345
0
398
20,201
7,797
102
3,453
16,748
0
24,788
W
Thanatos
LargeYasta
Thanatos
45,441
15,449
0
29,417
20,001
11,420
0
4,522
15,247
0
170,031
L
13,179
7,314
0
4,642
23,173
5,268
1,002
3,839
19,334
0
76,560
L
Anubis
credo_52
Anubis
6,662
315
0
1,567
19,481
4,683
0
4,367
15,114
47,224
0
W
Danzaburou
flowerx iwnl
Danzaburou
10,344
5,492
0
6,824
18,198
7,150
6,455
1,219
16,050
0
70,639
W
Nemesis
ikasuisc
Nemesis
5,444
2,135
0
3,157
13,743
6,373
2,966
3,094
10,649
0
62,224
W
Hera
ocsic28
Hera
4,704
2,112
0
237
10,677
3,628
653
1,180
9,412
24,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,010
Gold Earned
64,539
456
Minions Killed
633
0
Camps Cleared
0
1,595,875
Distance Traveled
2,025,450
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,238
402
49
2
0
286,190
0
W
Hades
13,394
582
142
6
0
412,235
2
L
Ra
11,025
479
144
6
0
373,124
1
L
Skadi
9,860
429
30
1
0
302,936
0
W
Thanatos
17,609
766
214
9
0
547,991
1
L
Izanami
11,168
486
139
6
0
302,195
2
L
Anubis
9,719
423
94
4
0
331,430
0
W
Danzaburou
11,853
515
127
6
0
350,712
0
W
Nemesis
11,610
505
114
5
0
346,843
0
W
Hera
10,073
438
36
2
0
367,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role