Player Matchup

Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cr0W21
Hachiman
Level 123
God Stats
16W - 19L
1,393 SR
Queue Stats
1,156W - 1,157L
1,482 Elo+
Solo
Anubis
Anubis
SOLEDByNOob7
Anubis
Level 67
God Stats
1W - 0L
1,291 SR
Queue Stats
3W - 1L
1,629 Elo+
Solo
Vamana
Vamana
XxAGWolfxX
Vamana
Level 160
God Stats
5W - 5L
1,517 SR
Queue Stats
1,074W - 1,118L
1,511 Elo+
Solo
Sylvanus
Sylvanus
dshrtfh
Sylvanus
Level 88
God Stats
19W - 10L
1,502 SR
Queue Stats
73W - 87L
1,417 Elo+
Solo
Team Averages
Level 108
1,440 SR
1,508 Elo+

VS

Team Averages
Level 120
1,514 SR
1,451 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
J-DUBS_805
Cupid
Level 137
God Stats
98W - 117L
1,514 SR
Queue Stats
449W - 488L
1,386 Elo+
Solo
Cerberus
Cerberus
M1ghtyYak
Cerberus
Level 99
God Stats
10W - 16L
1,539 SR
Queue Stats
249W - 261L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Miranios
Kuzenbo
Level 108
God Stats
2W - 4L
1,514 SR
Queue Stats
240W - 271L
1,367 Elo+
Solo
Osiris
Osiris
mikupon
Osiris
Level 129
God Stats
11W - 17L
1,502 SR
Queue Stats
325W - 313L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 2 / 2
5,951
595
1,811
6,943
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Cr0W21
Hachiman
11
2 / 0 / 1
6,164
616
2,350
3,523
1,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
9
0 / 2 / 2
5,179
518
749
4,239
1,571
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
XxAGWolfxX
Vamana
10
1 / 3 / 0
5,893
589
5,450
5,838
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
dshrtfh
Sylvanus
9
1 / 0 / 2
5,280
528
2,401
3,977
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 2 / 1
5,920
592
5,426
4,412
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
8
0 / 1 / 0
4,726
473
340
3,520
799
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
M1ghtyYak
Cerberus
9
1 / 1 / 4
5,403
540
2,979
7,369
5,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Miranios
Kuzenbo
1
0 / 0 / 0
3,396
340
0
0
0
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
mikupon
Osiris
12
2 / 1 / 4
6,516
652
2,728
6,172
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
5
7
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
2
1
L
Nu Wa
 
Nu Wa
2
2
1
1.25
W
Hachiman
Cr0W21
Hachiman
2
0
1
2.5
L
Cupid
0
1
0
0
L
Cerberus
M1ghtyYak
Cerberus
1
1
4
3
L
Kuzenbo
Miranios
Kuzenbo
0
0
0
0
W
Anubis
0
2
2
0.5
W
Vamana
XxAGWolfxX
Vamana
1
3
0
0.33
W
Sylvanus
dshrtfh
Sylvanus
1
0
2
2
L
Osiris
mikupon
Osiris
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,761
Damage
11,473
24,520
Taken
21,473
11,232
Mitigated
10,513
7,814
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,811
169
0
953
6,943
2,264
1,174
2,091
4,772
0
29,738
L
Nu Wa
 
Nu Wa
5,426
1,093
0
367
4,412
1,069
0
1,635
2,777
28,359
0
W
Hachiman
Cr0W21
Hachiman
2,350
690
0
1,661
3,523
1,016
794
276
3,209
0
38,308
L
Cupid
340
0
0
920
3,520
799
0
43
3,477
0
20,024
L
Cerberus
M1ghtyYak
Cerberus
2,979
104
0
3,805
7,369
5,261
0
0
7,369
25,450
0
L
Kuzenbo
Miranios
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
749
37
0
1,310
4,239
1,571
0
1,797
2,254
23,502
0
W
Vamana
XxAGWolfxX
Vamana
5,450
2,391
0
1,327
5,838
3,546
478
2,207
3,631
0
32,082
W
Sylvanus
dshrtfh
Sylvanus
2,401
547
637
1,926
3,977
2,835
0
1,604
2,249
16,168
5,874
L
Osiris
mikupon
Osiris
2,728
954
0
2,403
6,172
3,384
0
1,296
4,876
0
40,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
25,961
285
Minions Killed
246
0
Camps Cleared
0
953,425
Distance Traveled
957,589
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,951
595
66
7
0
207,640
0
L
Nu Wa
5,920
592
65
7
0
191,490
6
W
Hachiman
6,164
616
79
8
0
173,317
2
L
Cupid
4,726
473
43
4
0
163,915
0
L
Cerberus
5,403
540
52
5
0
202,263
1
L
Kuzenbo
3,396
340
0
0
0
193,506
0
W
Anubis
5,179
518
43
4
0
174,890
2
W
Vamana
5,893
589
60
6
0
204,404
0
W
Sylvanus
5,280
528
37
4
0
193,174
5
L
Osiris
6,516
652
86
9
0
206,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role