Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bruno_Weed33
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,298 Elo+
Solo
Vulcan
Vulcan
Hassan_3roii
Vulcan
Level 27
God Stats
2W - 0L
1,847 SR
Queue Stats
44W - 19L
1,631 Elo+
Solo
Team Averages
Level 58
1,616 SR
1,476 Elo+

VS

Team Averages
Level 96
1,434 SR
1,451 Elo+
Tiamat
Tiamat
ThE-AxSe-2oo2
Tiamat
Level 10
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 4L
1,420 Elo+
Solo
Ra
Ra
h5f4e3o9
Ra
Level 160
God Stats
57W - 45L
1,585 SR
Queue Stats
944W - 895L
1,605 Elo+
Solo
Ne Zha
Ne Zha
lilik92400
Ne Zha
Level 119
God Stats
2W - 7L
1,465 SR
Queue Stats
287W - 472L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 2 / 11
9,161
705
8,159
7,203
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 11
8,325
640
2,706
5,711
1,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
15
12 / 0 / 6
10,708
824
15,679
7,137
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,507
577
3,851
9,215
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 2
8,422
648
4,444
7,780
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
lilik92400
Ne Zha
10
1 / 10 / 3
7,685
591
5,388
11,807
3,653
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
4
4
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
11
5.25
W
1
2
11
3.25
W
Vulcan
12
0
6
15
L
1
6
3
0.42
L
2
2
2
1.5
L
Ne Zha
lilik92400
Ne Zha
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
13,683
20,051
Taken
28,802
7,033
Mitigated
10,277
3,961
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,159
2,509
0
1,530
7,203
2,741
76
2,677
4,464
163
26,352
W
2,706
464
41
1,059
5,711
1,869
0
1,874
3,761
0
8,420
W
Vulcan
15,679
2,749
0
1,331
7,137
2,423
845
3,512
3,495
58,680
0
L
3,851
309
43
682
9,215
3,982
0
5,565
3,462
9,215
0
L
4,444
317
1,738
2,197
7,780
2,642
0
4,369
3,283
47,930
0
L
Ne Zha
lilik92400
Ne Zha
5,388
1,294
69
690
11,807
3,653
0
5,659
5,936
0
14,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
23,614
180
Minions Killed
155
8
Camps Cleared
4
754,217
Distance Traveled
652,699
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,161
705
42
3
3
238,400
1
W
Loki
8,325
640
16
1
0
254,068
4
W
Vulcan
10,708
824
122
9
5
261,749
4
L
Tiamat
7,507
577
17
1
1
230,869
1
L
Ra
8,422
648
120
9
3
226,919
4
L
Ne Zha
7,685
591
18
1
0
194,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role