Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold V
Mr Youngsteins
Tiamat
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,843 MMR
Party 2
Set
Set
Gold III
antonybrave91
Set
Gold III
Level 160
God Stats
43W - 6L
1,964 SR
Queue Stats
69W - 14L
1,861 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,655 SR
1,735 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,594 SR
1,549 MMR
Medusa
Medusa
Platinum V
HonigBieneJuu
Medusa
Platinum V
Level 157
God Stats
14W - 13L
1,626 SR
Queue Stats
543W - 512L
1,713 MMR
Party 1
Vulcan
Vulcan
Platinum III
Jorskaa
Vulcan
Platinum III
Level 109
God Stats
4W - 9L
1,532 SR
Queue Stats
117W - 117L
1,597 MMR
Solo
Ne Zha
Ne Zha
Gold IV
yungSnickers
Ne Zha
Gold IV
Level 90
God Stats
8W - 7L
1,624 SR
Queue Stats
80W - 94L
1,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 4 / 11
9,018
752
6,433
13,195
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 11
8,496
708
6,460
5,673
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
14 / 3 / 2
10,915
910
13,988
11,527
9,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GebThothPersephoneAthenaOdin

VS

Bans
GilgameshAresMorgan Le FaySobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 1
9,392
783
7,282
8,909
3,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Jorskaa
Vulcan
11
1 / 5 / 4
7,676
640
9,163
8,823
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
10
0 / 8 / 5
7,227
602
3,757
14,105
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
8
8
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
11
1.63
L
7
3
1
2.5
L
Vulcan
Jorskaa
Vulcan
1
5
4
0.6
W
1
1
11
6.5
W
14
3
2
5
L
Ne Zha
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,881
Damage
20,202
30,395
Taken
31,837
28,489
Mitigated
13,219
8,207
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,433
1,007
686
3,321
13,195
15,429
191
3,304
9,597
17,168
0
L
7,282
3,111
0
380
8,909
3,324
566
3,052
5,857
0
34,431
L
Vulcan
Jorskaa
Vulcan
9,163
2,637
0
891
8,823
3,375
50
4,372
4,451
24,661
0
W
6,460
34
0
1,392
5,673
3,131
780
1,769
3,790
21,217
0
W
13,988
4,952
0
2,808
11,527
9,929
1,841
4,392
6,966
0
63,896
L
Ne Zha
3,757
1,109
0
2,560
14,105
6,520
309
5,959
8,146
0
10,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
24,295
153
Minions Killed
116
11
Camps Cleared
1
719,084
Distance Traveled
612,525
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,018
752
17
1
1
234,806
5
L
Medusa
9,392
783
55
5
1
193,822
2
L
Vulcan
7,676
640
40
3
0
212,247
3
W
Tiamat
8,496
708
26
2
0
245,946
6
W
Set
10,915
910
110
9
10
238,332
4
L
Ne Zha
7,227
602
21
2
0
206,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role