Player Matchup

Hun Batz
Hun Batz
DiplexPaladin76
Hun Batz
Level 68
God Stats
4W - 8L
1,374 SR
Queue Stats
119W - 152L
1,330 Elo+
Solo
Olorun
Olorun
dion_green
Olorun
Level 145
God Stats
4W - 3L
1,503 SR
Queue Stats
199W - 182L
1,492 Elo+
Party 1
Mulan
Mulan
o_Scythe_UK_o
Mulan
Level 147
God Stats
1W - 1L
1,491 SR
Queue Stats
37W - 34L
1,529 Elo+
Party 1
Team Averages
Level 120
1,456 SR
1,450 Elo+

VS

Team Averages
Level 62
1,459 SR
1,433 Elo+
Hachiman
Hachiman
cobra587
Hachiman
Level 125
God Stats
1W - 3L
1,349 SR
Queue Stats
333W - 440L
1,339 Elo+
Solo
Kukulkan
Kukulkan
jakew0621
Kukulkan
Level 32
God Stats
24W - 25L
1,459 SR
Queue Stats
70W - 88L
1,407 Elo+
Solo
Bellona
Bellona
stxfi
Bellona
Level 28
God Stats
3W - 3L
1,571 SR
Queue Stats
94W - 75L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
0 / 9 / 9
10,678
593
4,796
16,689
5,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
dion_green
Olorun
17
9 / 2 / 9
13,472
748
18,926
19,163
7,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 7
13,372
743
21,360
25,115
33,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
cobra587
Hachiman
16
3 / 8 / 10
12,465
693
12,206
15,836
6,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
jakew0621
Kukulkan
14
1 / 7 / 8
11,375
632
8,633
11,162
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
stxfi
Bellona
16
11 / 3 / 3
13,328
740
19,772
24,751
24,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
18
Kills
15
15
Deaths
18
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
0
9
9
0.5
L
Hachiman
cobra587
Hachiman
3
8
10
1
W
Olorun
dion_green
Olorun
9
2
9
6.75
L
Kukulkan
jakew0621
Kukulkan
1
7
8
0.71
W
9
4
7
3.13
L
Bellona
stxfi
Bellona
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,082
Damage
40,611
60,967
Taken
51,749
47,102
Mitigated
34,673
23,033
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
4,796
74
0
2,166
16,689
5,587
463
1,790
14,825
0
37,231
L
Hachiman
cobra587
Hachiman
12,206
5,492
0
4,174
15,836
6,036
782
6,278
9,308
0
35,738
W
Olorun
dion_green
Olorun
18,926
9,815
2,985
11,639
19,163
7,784
2,634
4,663
14,248
64,403
0
L
Kukulkan
jakew0621
Kukulkan
8,633
949
0
0
11,162
4,073
245
6,029
4,909
49,644
0
W
21,360
1,151
0
6,243
25,115
33,731
152
6,011
18,812
9,682
32,249
L
Bellona
stxfi
Bellona
19,772
4,421
69
4,795
24,751
24,564
0
10,866
12,454
6,600
33,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
37,168
205
Minions Killed
193
6
Camps Cleared
8
966,499
Distance Traveled
915,276
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,678
593
52
3
1
325,050
2
L
Hachiman
12,465
693
54
3
1
286,677
4
W
Olorun
13,472
748
99
6
4
324,966
0
L
Kukulkan
11,375
632
96
5
4
282,188
2
W
Mulan
13,372
743
54
3
1
316,483
1
L
Bellona
13,328
740
43
2
3
346,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role